summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiHorseRideShooterFindPlayer.h
blob: dfb142e454acae5d52d2506acd6ab3eb0ccf2698 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
#pragma once

#include "Game/Actor/AI/aiSimpleShootingEnemyFindPlayer.h"
#include "KingSystem/ActorSystem/actAiAi.h"

namespace uking::ai {

class HorseRideShooterFindPlayer : public SimpleShootingEnemyFindPlayer {
    SEAD_RTTI_OVERRIDE(HorseRideShooterFindPlayer, SimpleShootingEnemyFindPlayer)
public:
    explicit HorseRideShooterFindPlayer(const InitArg& arg);
    ~HorseRideShooterFindPlayer() override;

    bool init_(sead::Heap* heap) override;
    void enter_(ksys::act::ai::InlineParamPack* params) override;
    void leave_() override;
    void loadParams_() override;

protected:
};

}  // namespace uking::ai