blob: 45d79190a8665f3c51c98bdb2fa23889cf496cf8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
#pragma once
#include "Game/Actor/AI/aiEnemyNormal.h"
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class MimicEnemyNormal : public EnemyNormal {
SEAD_RTTI_OVERRIDE(MimicEnemyNormal, EnemyNormal)
public:
explicit MimicEnemyNormal(const InitArg& arg);
~MimicEnemyNormal() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x3d0
const float* mPlayerForceFindDist_s{};
// static_param at offset 0x3d8
const float* mRideHorseMaskPlayerFindDist_s{};
// aitree_variable at offset 0x3e0
bool* mIsStartResetMimicry_a{};
};
} // namespace uking::ai
|