summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiNPCAttentionAI.h
blob: f849c3b240a1b84b79cefb4967fd042815949e58 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#pragma once

#include "KingSystem/ActorSystem/actAiAi.h"

namespace uking::ai {

class NPCAttentionAI : public ksys::act::ai::Ai {
    SEAD_RTTI_OVERRIDE(NPCAttentionAI, ksys::act::ai::Ai)
public:
    explicit NPCAttentionAI(const InitArg& arg);
    ~NPCAttentionAI() override;

    bool init_(sead::Heap* heap) override;
    void enter_(ksys::act::ai::InlineParamPack* params) override;
    void loadParams_() override;

protected:
    // static_param at offset 0x38
    const int* mDurationTime_s{};
    // static_param at offset 0x48
    const float* mTurnAngleDiff_s{};
    // static_param at offset 0x50
    const bool* mIsUseSight_s{};
    // dynamic_param at offset 0x60
    sead::Vector3f* mTargetPos_d{};
};

}  // namespace uking::ai