blob: 6ed39d1f63045b1fc494416aa7d9710877b35dbe (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class PreyDead : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(PreyDead, ksys::act::ai::Ai)
public:
explicit PreyDead(const InitArg& arg);
~PreyDead() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const float* mSendRadius_s{};
// static_param at offset 0x40
const bool* mIsEmitForceEscapeSignal_s{};
};
} // namespace uking::ai
|