blob: d9959afd271c176ca2ef5d4ef830803663c2e49d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
#include "Game/Actor/AI/aiPriestBossMetaAIRoot.h"
namespace uking::ai {
PriestBossMetaAIRoot::PriestBossMetaAIRoot(const InitArg& arg) : PriestBossMeta(arg) {}
PriestBossMetaAIRoot::~PriestBossMetaAIRoot() = default;
bool PriestBossMetaAIRoot::init_(sead::Heap* heap) {
return PriestBossMeta::init_(heap);
}
void PriestBossMetaAIRoot::enter_(ksys::act::ai::InlineParamPack* params) {
PriestBossMeta::enter_(params);
}
void PriestBossMetaAIRoot::leave_() {
PriestBossMeta::leave_();
}
void PriestBossMetaAIRoot::loadParams_() {
PriestBossMeta::loadParams_();
getStaticParam(&mLife_s, "Life");
getStaticParam(&mPlayerRecoverFromFallFrames_s, "PlayerRecoverFromFallFrames");
getStaticParam(&mBowActorName_s, "BowActorName");
getStaticParam(&mArrowActorName_s, "ArrowActorName");
getStaticParam(&mWeaponActorName_s, "WeaponActorName");
getStaticParam(&mThunderActorName_s, "ThunderActorName");
getMapUnitParam(&mPriestBossStartPhase_m, "PriestBossStartPhase");
getMapUnitParam(&mUniqueNameMessageLabel_m, "UniqueNameMessageLabel");
}
} // namespace uking::ai
|