blob: 61e5b345bacc8e59fba179f9d3bed3170116bc92 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
#include "Game/Actor/Action/actionForceSetCameraPos.h"
namespace uking::action {
ForceSetCameraPos::ForceSetCameraPos(const InitArg& arg) : ksys::act::ai::Action(arg) {}
ForceSetCameraPos::~ForceSetCameraPos() = default;
bool ForceSetCameraPos::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ForceSetCameraPos::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void ForceSetCameraPos::calc_() {
ksys::act::ai::Action::calc_();
}
void ForceSetCameraPos::leave_() {
ksys::act::ai::Action::leave_();
}
void ForceSetCameraPos::loadParams_() {}
} // namespace uking::action
|