blob: e90b7392a65f1a29489a4dec60f1b04b3bce5b79 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
#pragma once
#include "Game/Actor/Camera/AI/aiCameraEvent.h"
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class CameraEventTalk : public CameraEvent {
SEAD_RTTI_OVERRIDE(CameraEventTalk, CameraEvent)
public:
explicit CameraEventTalk(const InitArg& arg);
~CameraEventTalk() override;
protected:
};
} // namespace uking::ai
|