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path: root/src/Game/Actor/Camera/Action/actionCameraEventLook.cpp
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#include "Game/Actor/Camera/Action/actionCameraEventLook.h"

namespace uking::action {

CameraEventLook::CameraEventLook(const InitArg& arg) : CameraEventLookBase(arg) {}

CameraEventLook::~CameraEventLook() = default;

}  // namespace uking::action