blob: a631f83c3ba093f95566b402c03cd83c7d26193c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
#pragma once
#include "Game/Actor/Camera/Action/actionCameraEvent.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class CameraEventLookBase : public CameraEvent {
SEAD_RTTI_OVERRIDE(CameraEventLookBase, CameraEvent)
public:
explicit CameraEventLookBase(const InitArg& arg);
~CameraEventLookBase() override;
protected:
};
} // namespace uking::action
|