blob: cdf8ce8bf2d8ce77b7c852b62e1e3416a0bbbef0 (
plain)
1
2
3
4
5
6
7
8
9
10
|
#include "Game/Actor/Camera/Action/actionCameraEventPolarCoordPlayerRel.h"
namespace uking::action {
CameraEventPolarCoordPlayerRel::CameraEventPolarCoordPlayerRel(const InitArg& arg)
: CameraEventPolarCoordPlayer(arg) {}
CameraEventPolarCoordPlayerRel::~CameraEventPolarCoordPlayerRel() = default;
} // namespace uking::action
|