blob: 0ae4bcbc9e1d4c43bbb09d9307f85c44ab9a1cb8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#pragma once
#include "Game/Actor/Camera/Action/actionCameraEventTalkManualCtrlBase.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class CameraEventTalkManualCtrl : public CameraEventTalkManualCtrlBase {
SEAD_RTTI_OVERRIDE(CameraEventTalkManualCtrl, CameraEventTalkManualCtrlBase)
public:
explicit CameraEventTalkManualCtrl(const InitArg& arg);
protected:
};
} // namespace uking::action
|