blob: 7c341311dbb2dc19b239f4ebda9edb6d62518a05 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
#pragma once
#include <basis/seadTypes.h>
#include <prim/seadRuntimeTypeInfo.h>
#include "KingSystem/ActorSystem/actIDamageManager.h"
#include "KingSystem/Utils/Types.h"
namespace uking::act {
// What exactly Struct20 is, isn't known yet.
// It is used by the Damage Managers, especially DamageManager and up, not so much in
// DamageManagerBase. It contains flags and values which seems to be returned and modified when
// handling damage.
// TODO: Figure out exactly what Struct20 does and rename struct + variables to fit.
class Struct20 : public ksys::act::Struct20Base {
SEAD_RTTI_OVERRIDE(Struct20, ksys::act::Struct20Base)
public:
~Struct20() override { ; }
void reset() override;
__attribute__((noinline)) void combineMaybe(ksys::act::Struct20Base* other) override;
// Unknown which fields belong in Struct20 vs Struct20Base
u32 mField_8 = 0;
u32 mField_C = 0;
s32 mField_10 = 0;
s32 mField_14 = -1;
s32 mField_18 = -1;
u32 mField_1C; // Flag of some kind
};
KSYS_CHECK_SIZE_NX150(Struct20, 0x20);
inline void Struct20::reset() {
mField_8 = 0;
mField_C = 0;
mField_10 = 0;
mField_14 = -1;
mField_18 = -1;
}
class Struct20_2 : public Struct20 {
SEAD_RTTI_OVERRIDE(Struct20_2, Struct20)
public:
~Struct20_2() override { ; }
void reset() override;
void combineMaybe(ksys::act::Struct20Base* other) override;
f32 mField_20;
f32 mField_24;
f32 mField_28;
f32 mField_2C;
bool mField_30;
};
KSYS_CHECK_SIZE_NX150(Struct20_2, 0x38);
} // namespace uking::act
|