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path: root/src/Game/Actor/Event/Action/actionEventIncreasePorchItemAction.cpp
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#include "Game/Actor/Event/Action/actionEventIncreasePorchItemAction.h"

namespace uking::action {

EventIncreasePorchItemAction::EventIncreasePorchItemAction(const InitArg& arg)
    : ksys::act::ai::Action(arg) {}

EventIncreasePorchItemAction::~EventIncreasePorchItemAction() = default;

void EventIncreasePorchItemAction::loadParams_() {
    getDynamicParam(&mValue_d, "Value");
    getDynamicParam(&mPorchItemName_d, "PorchItemName");
}

}  // namespace uking::action