blob: d71a3becf8a4fb9d77fb19b07ee54d4adecdaa8e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class NPCLerpAction : public ksys::act::ai::Action {
SEAD_RTTI_OVERRIDE(NPCLerpAction, ksys::act::ai::Action)
public:
explicit NPCLerpAction(const InitArg& arg);
~NPCLerpAction() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
void calc_() override;
// static_param at offset 0x20
const float* mRotateSpeed_s{};
// static_param at offset 0x28
const float* mArriveDist_s{};
// static_param at offset 0x30
const bool* mIsRotateByRot_s{};
// static_param at offset 0x38
sead::SafeString mASName_s{};
// dynamic_param at offset 0x48
sead::Vector3f* mTargetPos_d{};
// dynamic_param at offset 0x50
sead::Vector3f* mTargetRot_d{};
};
} // namespace uking::action
|