blob: 037b32b799dd3f9e923bfa875ae9261cb2a9a596 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
#include "Game/Actor/Player/AI/aiPlayerCaught.h"
namespace uking::ai {
PlayerCaught::PlayerCaught(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
bool PlayerCaught::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void PlayerCaught::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void PlayerCaught::leave_() {
ksys::act::ai::Ai::leave_();
}
} // namespace uking::ai
|