blob: b627276a8019c15a20d3f58b938d0097c8db0d7e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
#pragma once
#include "Game/Actor/Player/Action/actionPlayerAction.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class PlayerDisplayWait : public PlayerAction {
SEAD_RTTI_OVERRIDE(PlayerDisplayWait, PlayerAction)
public:
explicit PlayerDisplayWait(const InitArg& arg);
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
protected:
void calc_() override;
};
} // namespace uking::action
|