blob: 5bf94b1d4038345912512ee6a6f2b6a34dffa89e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#include "Game/Actor/Player/Action/actionPlayerFall.h"
namespace uking::action {
PlayerFall::PlayerFall(const InitArg& arg) : PlayerAction(arg) {}
void PlayerFall::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerFall::leave_() {
PlayerAction::leave_();
}
void PlayerFall::loadParams_() {
getStaticParam(&mNoClimbTime_s, "NoClimbTime");
getStaticParam(&mNoClimbTimeTired_s, "NoClimbTimeTired");
getStaticParam(&mNoDispDisableAppTime_s, "NoDispDisableAppTime");
}
void PlayerFall::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action
|