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#include "Game/Actor/Player/Action/actionPlayerIceBlockRemove.h"
namespace uking::action {
PlayerIceBlockRemove::PlayerIceBlockRemove(const InitArg& arg) : PlayerAction(arg) {}
PlayerIceBlockRemove::~PlayerIceBlockRemove() = default;
void PlayerIceBlockRemove::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerIceBlockRemove::leave_() {
PlayerAction::leave_();
}
void PlayerIceBlockRemove::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action
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