blob: aecf9ac4a41a8b13e6883bf7b809d6bbae15599a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
#pragma once
#include "Game/Actor/Player/Action/actionPlayerAction.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class PlayerSubjectWait : public PlayerAction {
SEAD_RTTI_OVERRIDE(PlayerSubjectWait, PlayerAction)
public:
explicit PlayerSubjectWait(const InitArg& arg);
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
protected:
void calc_() override;
};
} // namespace uking::action
|