summaryrefslogtreecommitdiff
path: root/src/Game/Actor/Query/queryCheckEquipItemType.cpp
blob: fa2b25ceba5e55be8cd9ba866b87eebdb8446650 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
#include "Game/Actor/Query/queryCheckEquipItemType.h"
#include <evfl/Query.h>

namespace uking::query {

CheckEquipItemType::CheckEquipItemType(const InitArg& arg) : ksys::act::ai::Query(arg) {}

CheckEquipItemType::~CheckEquipItemType() = default;

// FIXME: implement
int CheckEquipItemType::doQuery() {
    return -1;
}

void CheckEquipItemType::loadParams(const evfl::QueryArg& arg) {
    loadString(arg.param_accessor, "CheckTargetActorName");
}

void CheckEquipItemType::loadParams() {
    getDynamicParam(&mCheckTargetActorName, "CheckTargetActorName");
}

}  // namespace uking::query