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path: root/src/Game/Actor/Query/queryCheckExistArrow.cpp
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#include "Game/Actor/Query/queryCheckExistArrow.h"
#include <evfl/Query.h>

namespace uking::query {

CheckExistArrow::CheckExistArrow(const InitArg& arg) : ksys::act::ai::Query(arg) {}

CheckExistArrow::~CheckExistArrow() = default;

// FIXME: implement
int CheckExistArrow::doQuery() {
    return -1;
}

void CheckExistArrow::loadParams(const evfl::QueryArg& arg) {}

void CheckExistArrow::loadParams() {}

}  // namespace uking::query