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#pragma once
#include <math/seadVector.h>
#include <prim/seadTypedBitFlag.h>
#include <thread/seadAtomic.h>
#include "KingSystem/Physics/RigidBody/Shape/physShape.h"
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
class hkpSphereShape;
class hkpConvexTranslateShape;
class hkTransformf;
namespace ksys::phys {
class SphereParam;
struct SphereShapeParam {
sead::Vector3f translate = sead::Vector3f::zero;
float radius = 1.0;
CommonShapeParam common;
};
class SphereShape : public Shape {
SEAD_RTTI_OVERRIDE(SphereShape, Shape)
public:
enum class Flag {
/// Whether there is a pending change.
Dirty = 1 << 0,
/// Whether we have a transform (translation and/or rotation).
HasTransform = 1 << 1,
/// Whether there is a pending transform change.
DirtyTransform = 1 << 2,
};
static SphereShape* make(const SphereShapeParam& param, sead::Heap* heap);
SphereShape(const SphereShapeParam& param, hkpSphereShape* shape,
hkpConvexTranslateShape* translate_shape);
~SphereShape() override;
SphereShape* clone(sead::Heap* heap) const;
bool setTranslate(const sead::Vector3f& translate);
bool setRadius(float radius);
void setMaterialMask(const MaterialMask& mask);
const MaterialMask& getMaterialMask() const { return mMaterialMask; }
ShapeType getType() const override { return ShapeType::Sphere; }
float getVolume() const override;
hkpShape* getHavokShape() override;
const hkpShape* getHavokShape() const override;
const hkpShape* updateHavokShape() override;
void setScale(float scale) override;
/// Get the transform's translation or mTranslate transformed by the matrix
/// (if we have a non-zero translation vector).
void getTranslate(sead::Vector3f* out, const hkTransformf& transform) const;
float mRadius;
hkpSphereShape* mHavokShape{};
sead::TypedBitFlag<Flag, sead::Atomic<u32>> mFlags;
sead::Vector3f mTranslate;
MaterialMask mMaterialMask;
hkpConvexTranslateShape* mTranslateShape{};
};
class SphereParam : public RigidBodyInstanceParam, public SphereShapeParam {
SEAD_RTTI_OVERRIDE(SphereParam, RigidBodyInstanceParam)
public:
SphereParam() : RigidBodyInstanceParam(ShapeType::Sphere) {}
};
} // namespace ksys::phys
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