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#pragma once
#include "KingSystem/Physics/RigidBody/physRigidBodyFromShape.h"
namespace ksys::phys {
class CylinderWaterShape;
class CylinderWaterRigidBody : public RigidBodyFromShape {
SEAD_RTTI_OVERRIDE(CylinderWaterRigidBody, RigidBodyFromShape)
public:
static CylinderWaterRigidBody* make(RigidBodyInstanceParam* param, sead::Heap* heap);
CylinderWaterRigidBody(hkpRigidBody* hk_body, CylinderWaterShape* shape,
ContactLayerType layer_type, const sead::SafeString& name,
bool set_flag_10, sead::Heap* heap);
~CylinderWaterRigidBody() override;
void setRadius(float radius);
void setHeight(float height);
float getRadius() const;
float getHeight() const;
void setMaterialMask(const MaterialMask& mask);
const MaterialMask& getMaterialMask() const;
float getVolume() override;
protected:
Shape* getShape_() override;
const Shape* getShape_() const override;
u32 getCollisionMasks(RigidBody::CollisionMasks* masks, const u32* unk,
const sead::Vector3f& contact_point) override;
private:
CylinderWaterShape* mShape{};
float _d8 = 1.0;
};
} // namespace ksys::phys
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