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#pragma once
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
namespace ksys::phys {
class RigidBodyFromResource : public RigidBody {
SEAD_RTTI_OVERRIDE(RigidBodyFromResource, RigidBody)
public:
RigidBodyFromResource(float volume, hkpRigidBody* hk_body, ContactLayerType layer_type,
sead::Heap* heap, Type type);
~RigidBodyFromResource() override;
bool init(const RigidBodyInstanceParam& param, sead::Heap* heap);
bool isBvTreeOrStaticCompound() const;
bool isMaterial(Material material) const;
float getVolume() override;
u32 getCollisionMasks(RigidBody::CollisionMasks* masks, const u32* unk,
const sead::Vector3f& contact_point) override;
protected:
float updateScale_(float scale, float old_scale) override;
const hkpShape* getNewHavokShape_() override;
private:
const hkpShape* mShape = nullptr;
float mVolume = 1.0;
float mCurrentScale = 1.0;
float mNewScale = 1.0;
};
} // namespace ksys::phys
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