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#include "KingSystem/Physics/System/physStaticCompoundInfo.h"
#include <Havok/Common/Base/Reflection/hkClass.h>
#include <Havok/Common/Base/Reflection/hkClassMember.h>
#include <Havok/Common/Base/Reflection/hkTypeInfo.h>
#include <array>
#define DEFINE_TYPE_INFO(TYPE) \
static void cleanupLoadedObject##TYPE(void* p) { \
static_cast<TYPE*>(p)->~TYPE(); \
} \
const hkTypeInfo TYPE##_TypeInfo(#TYPE, "!" #TYPE, nullptr, cleanupLoadedObject##TYPE, \
nullptr, sizeof(TYPE))
namespace ksys::phys {
// Reflection data is normally autogenerated with a Havok script and type parser,
// but considering we only have 3 classes it's easier to just write the data manually.
// ShapeInfo
static constexpr hkClassMember ShapeInfo_Members[] = {
{"ActorInfoIndex", nullptr, nullptr, hkClassMember::Type::TYPE_INT32,
hkClassMember::Type::TYPE_VOID, 0, 0, 0, nullptr},
{"InstanceId", nullptr, nullptr, hkClassMember::Type::TYPE_INT32,
hkClassMember::Type::TYPE_VOID, 0, 0, 4, nullptr},
{"BodyGroup", nullptr, nullptr, hkClassMember::Type::TYPE_INT8, hkClassMember::Type::TYPE_VOID,
0, 0, 8, nullptr},
{"BodyLayerType", nullptr, nullptr, hkClassMember::Type::TYPE_UINT8,
hkClassMember::Type::TYPE_VOID, 0, 0, 9, nullptr},
};
const hkClass ShapeInfo_Class{
"ShapeInfo",
nullptr,
sizeof(ShapeInfo),
nullptr,
0,
nullptr,
0,
ShapeInfo_Members,
std::size(ShapeInfo_Members),
};
const hkClass& ShapeInfo::staticClass() {
return ShapeInfo_Class;
}
DEFINE_TYPE_INFO(ShapeInfo);
// ActorInfo
static constexpr hkClassMember ActorInfo_Members[] = {
{"HashId", nullptr, nullptr, hkClassMember::Type::TYPE_UINT32, hkClassMember::Type::TYPE_VOID,
0, 0, 0, nullptr},
{"SRTHash", nullptr, nullptr, hkClassMember::Type::TYPE_INT32, hkClassMember::Type::TYPE_VOID,
0, 0, 4, nullptr},
{"ShapeInfoStart", nullptr, nullptr, hkClassMember::Type::TYPE_INT32,
hkClassMember::Type::TYPE_VOID, 0, 0, 8, nullptr},
{"ShapeInfoEnd", nullptr, nullptr, hkClassMember::Type::TYPE_INT32,
hkClassMember::Type::TYPE_VOID, 0, 0, 0xc, nullptr},
};
const hkClass ActorInfo_Class{
"ActorInfo",
nullptr,
sizeof(ActorInfo),
nullptr,
0,
nullptr,
0,
ActorInfo_Members,
std::size(ActorInfo_Members),
};
const hkClass& ActorInfo::staticClass() {
return ActorInfo_Class;
}
DEFINE_TYPE_INFO(ActorInfo);
// StaticCompoundInfo
static constexpr hkClassMember StaticCompoundInfo_Members[] = {
{"Offset", nullptr, nullptr, hkClassMember::Type::TYPE_UINT32, hkClassMember::Type::TYPE_VOID,
0, 0, 0, nullptr},
{"ActorInfo", &ActorInfo_Class, nullptr, hkClassMember::Type::TYPE_ARRAY,
hkClassMember::Type::TYPE_STRUCT, 0, 0, 8, nullptr},
{"ShapeInfo", &ShapeInfo_Class, nullptr, hkClassMember::Type::TYPE_ARRAY,
hkClassMember::Type::TYPE_STRUCT, 0, 0, 0x18, nullptr},
};
const hkClass StaticCompoundInfo_Class{
"StaticCompoundInfo",
nullptr,
sizeof(StaticCompoundInfo),
nullptr,
0,
nullptr,
0,
StaticCompoundInfo_Members,
std::size(StaticCompoundInfo_Members),
};
const hkClass& StaticCompoundInfo::staticClass() {
return StaticCompoundInfo_Class;
}
DEFINE_TYPE_INFO(StaticCompoundInfo);
int StaticCompoundInfo::getActorIdx(u32 hash_id, u32 srt_hash) const {
for (int i = 0; i < m_ActorInfo.getSize(); ++i) {
const auto& info = m_ActorInfo[i];
if (info.m_HashId == hash_id && u32(info.m_SRTHash) == srt_hash)
return i;
}
return -1;
}
int StaticCompoundInfo::getShapeInfoStart(int actor_idx) const {
if (actor_idx < 0 || actor_idx >= m_ActorInfo.getSize())
return -1;
return m_ActorInfo[actor_idx].m_ShapeInfoStart;
}
int StaticCompoundInfo::getShapeInfoEnd(int actor_idx) const {
if (actor_idx < 0 || actor_idx >= m_ActorInfo.getSize())
return -1;
return m_ActorInfo[actor_idx].m_ShapeInfoEnd;
}
const ShapeInfo* StaticCompoundInfo::getShapeInfo(int shape_idx) const {
if (shape_idx < 0 || shape_idx >= m_ShapeInfo.getSize())
return nullptr;
return &m_ShapeInfo[shape_idx];
}
static ContactLayer getContactLayerForBodyLayerType(BodyLayerType type) {
ContactLayer map[NumBodyLayerTypes];
map[int(BodyLayerType::EntityGround)] = ContactLayer::EntityGround;
map[int(BodyLayerType::EntityGroundSmooth)] = ContactLayer::EntityGroundSmooth;
map[int(BodyLayerType::EntityGroundRough)] = ContactLayer::EntityGroundRough;
map[int(BodyLayerType::EntityObject)] = ContactLayer::EntityObject;
map[int(BodyLayerType::EntityGroundObject)] = ContactLayer::EntityGroundObject;
map[int(BodyLayerType::EntityTree)] = ContactLayer::EntityTree;
map[int(BodyLayerType::SensorInDoor)] = ContactLayer::SensorInDoor;
map[int(BodyLayerType::EntityNoHit)] = ContactLayer::EntityNoHit;
map[int(BodyLayerType::EntityWallForClimb)] = ContactLayer::EntityWallForClimb;
map[int(BodyLayerType::EntityWater)] = ContactLayer::EntityWater;
return map[int(type)];
}
BodyLayerType getBodyLayerType(ContactLayer layer) {
for (int i = 0; i < NumBodyLayerTypes; ++i) {
auto type = static_cast<BodyLayerType>(i);
if (int(getContactLayerForBodyLayerType(type)) == int(layer))
return type;
}
return BodyLayerType::Invalid;
}
} // namespace ksys::phys
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