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#pragma once
#include <utility/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectHorseRider : public GParamListObject {
public:
GParamListObjectHorseRider();
const char* getName() const override { return "HorseRider"; }
agl::utl::Parameter<sead::SafeString> mRootNode;
agl::utl::Parameter<sead::SafeString> mSpineNode;
agl::utl::Parameter<sead::SafeString> mRotBaseNode;
agl::utl::Parameter<sead::Vector3f> mRotAxis;
agl::utl::Parameter<f32> mRotLimit;
agl::utl::Parameter<sead::Vector3f> mWeaponTransOffsetSmallSword;
agl::utl::Parameter<sead::Vector3f> mWeaponTransOffsetLargeSword;
agl::utl::Parameter<sead::Vector3f> mWeaponTransOffsetSpear;
agl::utl::Parameter<sead::Vector3f> mWeaponTransOffsetBow;
agl::utl::Parameter<sead::Vector3f> mWeaponTransOffsetShield;
agl::utl::Parameter<sead::SafeString> mLeftFootNode;
agl::utl::Parameter<sead::Vector3f> mLeftFootRotAxis;
agl::utl::Parameter<sead::SafeString> mRightFootNode;
agl::utl::Parameter<sead::Vector3f> mRightFootRotAxis;
agl::utl::Parameter<f32> mFootRotRatio;
agl::utl::Parameter<f32> mFootRetRotRatio;
agl::utl::Parameter<f32> mFootRotAngleForKuma;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectHorseRider, 0x2c0);
inline GParamListObjectHorseRider::GParamListObjectHorseRider() {
auto* const obj = &mObj;
mRootNode.init("", "RootNode", "", obj);
mSpineNode.init("", "SpineNode", "", obj);
mRotBaseNode.init("", "RotBaseNode", "", obj);
mRotAxis.init({0.0, 1.0, 0.0}, "RotAxis", "", obj);
mRotLimit.init(0.0, "RotLimit", "", obj);
mWeaponTransOffsetSmallSword.init({0.0, 0.0, 0.0}, "WeaponTransOffsetSmallSword", "", obj);
mWeaponTransOffsetLargeSword.init({0.0, 0.0, 0.0}, "WeaponTransOffsetLargeSword", "", obj);
mWeaponTransOffsetSpear.init({0.0, 0.0, 0.0}, "WeaponTransOffsetSpear", "", obj);
mWeaponTransOffsetBow.init({0.0, 0.0, 0.0}, "WeaponTransOffsetBow", "", obj);
mWeaponTransOffsetShield.init({0.0, 0.0, 0.0}, "WeaponTransOffsetShield", "", obj);
mLeftFootNode.init("", "LeftFootNode", "", obj);
mLeftFootRotAxis.init({0.0, 0.0, 0.0}, "LeftFootRotAxis", "", obj);
mRightFootNode.init("", "RightFootNode", "", obj);
mRightFootRotAxis.init({0.0, 0.0, 0.0}, "RightFootRotAxis", "", obj);
mFootRotRatio.init(0.4, "FootRotRatio", "", obj);
mFootRetRotRatio.init(0.8, "FootRetRotRatio", "", obj);
mFootRotAngleForKuma.init(0.0, "FootRotAngleForKuma", "", obj);
}
} // namespace ksys::res
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