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#include "KingSystem/Sound/Actor/Action/actionSceneSoundNotifyTalkAction.h"
namespace ksys::snd {
SceneSoundNotifyTalkAction::SceneSoundNotifyTalkAction(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
SceneSoundNotifyTalkAction::~SceneSoundNotifyTalkAction() = default;
bool SceneSoundNotifyTalkAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SceneSoundNotifyTalkAction::loadParams_() {
getDynamicParam(&mCtrlType_d, "CtrlType");
}
} // namespace ksys::snd
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