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path: root/src/KingSystem/Sound/Actor/Action/actionSceneSoundNotifyTalkAction.cpp
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#include "KingSystem/Sound/Actor/Action/actionSceneSoundNotifyTalkAction.h"

namespace ksys::snd {

SceneSoundNotifyTalkAction::SceneSoundNotifyTalkAction(const InitArg& arg)
    : ksys::act::ai::Action(arg) {}

SceneSoundNotifyTalkAction::~SceneSoundNotifyTalkAction() = default;

bool SceneSoundNotifyTalkAction::init_(sead::Heap* heap) {
    return ksys::act::ai::Action::init_(heap);
}

void SceneSoundNotifyTalkAction::loadParams_() {
    getDynamicParam(&mCtrlType_d, "CtrlType");
}

}  // namespace ksys::snd