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path: root/src/KingSystem/System/GameConfig.h
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#pragma once

#include <prim/seadSafeString.h>

namespace ksys {

class GameConfig {
public:
    static GameConfig* getInstance() { return sInstancePtr; }

    char _0[0x3dd];
    bool _3dd;
    char _3de[0x3b];
    bool _419;
    sead::SafeString mPatrolFeatures;

private:
    static GameConfig* sInstancePtr;
};

}  // namespace ksys