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#include "KingSystem/Utils/Thread/Message.h"
namespace ksys {
Message::Message() = default;
Message::Message(const MesTransceiverId& source, const MesTransceiverId& destination,
const MessageType& type, void* user_data, const Message::DelayParams& delay_params,
bool ack)
: mSource(source), mDestination(destination), mType(type), mUserData(user_data),
mDelayParams(delay_params), mShouldAck(ack) {}
Message::Message(const MesTransceiverId& source, const MessageType& type, void* user_data,
const Message::DelayParams& delay_params, bool ack)
: mSource(source), mType(type), mUserData(user_data), mDelayParams(delay_params),
mShouldAck(ack) {}
Message::~Message() = default;
const MesTransceiverId& Message::getSource() const {
return mSource;
}
const MesTransceiverId& Message::getDestination() const {
return mDestination;
}
const MessageType& Message::getType() const {
return mType;
}
void* Message::getUserData() const {
return mUserData;
}
u32 Message::getBrokerId() const {
return mBrokerId;
}
bool Message::shouldBeProcessed() const {
if (mDelayParams.delay_ticks != 0)
return false;
if (!mDelayParams.delayer)
return true;
return mDelayParams.delayer->shouldProcessMessage();
}
bool Message::shouldAck() const {
return mShouldAck;
}
void Message::setDestination(const MesTransceiverId& dest) {
mDestination = dest;
}
void Message::setBrokerId(const u32& v) {
mBrokerId = v;
}
} // namespace ksys
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