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| author | Markus Wick <degasus@users.noreply.github.com> | 2015-12-02 15:34:28 +0100 |
|---|---|---|
| committer | Markus Wick <degasus@users.noreply.github.com> | 2015-12-02 15:34:28 +0100 |
| commit | c55481882f9350f6f4835df24efaca4e79ede045 (patch) | |
| tree | fb77e920b03338234ff4b2f05419bf10b9d4973b | |
| parent | 110ec72cff8a19c7125e6a69c691f1f67f755982 (diff) | |
| parent | 4881ad2282fb8d485d2246c1acb7a9f6ff7bbe8b (diff) | |
Merge pull request #2687 from AdmiralCurtiss/temp-settings-ini-hotfixstable
Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration.
| -rw-r--r-- | Source/Core/Core/ConfigManager.cpp | 8 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 7 |
2 files changed, 15 insertions, 0 deletions
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp index 98cfa458a7..7ce41d7685 100644 --- a/Source/Core/Core/ConfigManager.cpp +++ b/Source/Core/Core/ConfigManager.cpp @@ -7,6 +7,7 @@ #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Core/ConfigManager.h" +#include "Core/Core.h" #include "Core/HW/SI.h" #include "Core/PowerPC/PowerPC.h" #include "DiscIO/NANDContentLoader.h" @@ -39,6 +40,13 @@ SConfig::~SConfig() void SConfig::SaveSettings() { + // TODO: The is a hotfix to prevent writing of temporary per-game settings + // (GameINI, Movie, Netplay, ...) to the global Dolphin configuration file. + // The Config logic should be rewritten instead so that per-game settings + // aren't stored in the same configuration as the actual user settings. + if (Core::IsRunning()) + return; + NOTICE_LOG(BOOT, "Saving settings to %s", File::GetUserPath(F_DOLPHINCONFIG_IDX).c_str()); IniFile ini; ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); // load first to not kill unknown stuff diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 1a989878f5..a5f5513d3f 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -239,6 +239,13 @@ void VideoConfig::VerifyValidity() void VideoConfig::Save(const std::string& ini_file) { + // TODO: The is a hotfix to prevent writing of temporary per-game settings + // (GameINI, Movie, Netplay, ...) to the global Dolphin configuration file. + // The Config logic should be rewritten instead so that per-game settings + // aren't stored in the same configuration as the actual user settings. + if (Core::IsRunning()) + return; + IniFile iniFile; iniFile.Load(ini_file); |
