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authorskidau <skidau@gmail.com>2012-11-24 00:09:38 +1100
committerskidau <skidau@gmail.com>2012-11-24 00:09:38 +1100
commit1071ccbcd5823ccf15d9ffbb8cd23ec54360d2ba (patch)
treecc93898c9a5eb09deae95c0b0ac20c65c18be058
parent085c81da8633bc13c7ef4ebbf810706363d14e36 (diff)
Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip. Fixes issue 5730.
-rw-r--r--Data/User/GameConfig/GBSE8P.ini1
-rw-r--r--Data/User/GameConfig/GBSP8P.ini1
2 files changed, 2 insertions, 0 deletions
diff --git a/Data/User/GameConfig/GBSE8P.ini b/Data/User/GameConfig/GBSE8P.ini
index b774901496..61d1c769b9 100644
--- a/Data/User/GameConfig/GBSE8P.ini
+++ b/Data/User/GameConfig/GBSE8P.ini
@@ -1,5 +1,6 @@
# GBSE8P - BEACH SPIKERS
[Core] Values set here will override the main dolphin settings.
+EnableFPRF = True
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Controlls don't work ingame only walking works
diff --git a/Data/User/GameConfig/GBSP8P.ini b/Data/User/GameConfig/GBSP8P.ini
index 5ceadc46f8..fa68a7e996 100644
--- a/Data/User/GameConfig/GBSP8P.ini
+++ b/Data/User/GameConfig/GBSP8P.ini
@@ -1,5 +1,6 @@
# GBSP8P - BEACH SPIKERS
[Core] Values set here will override the main dolphin settings.
+EnableFPRF = True
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.