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| author | Jordan Woyak <jordan.woyak@gmail.com> | 2026-04-01 10:46:13 -0500 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2026-04-01 10:48:05 -0500 |
| commit | 237efc6148b79e2ca297bcfe3088d5cfe3cd08f8 (patch) | |
| tree | 4187221d840beb1eb00f7717f683df22f10e1f92 | |
| parent | e20f52ce7c36ba501b38b4610c9bd2c32aae869d (diff) | |
GameSettings: Set SafeTextureCacheColorSamples to 2048 for Game Boy Player to more reliably fix partial frame updates.
| -rw-r--r-- | Data/Sys/GameSettings/UGP.ini | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Data/Sys/GameSettings/UGP.ini b/Data/Sys/GameSettings/UGP.ini index 968db17561..a6b051eb97 100644 --- a/Data/Sys/GameSettings/UGP.ini +++ b/Data/Sys/GameSettings/UGP.ini @@ -9,4 +9,4 @@ OverclockEnable = True [Video_Settings] # Fixes old frames being shown when a game updates the center/bottom of the screen without updating the top. -SafeTextureCacheColorSamples = 512 +SafeTextureCacheColorSamples = 2048 |
