diff options
| author | skidau <skidau@gmail.com> | 2015-06-06 10:42:42 +1000 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2015-06-06 10:42:42 +1000 |
| commit | 2f577e147bacaa507a0878d45f844d4edd94b0aa (patch) | |
| tree | 1b1753190ff1df21d1f08969f47de33b163cf690 | |
| parent | 63f41ce54ee882eb503427fe2ca58bcf976e78f5 (diff) | |
| parent | a2ca4841e903e55c4cf545f7c2039514a65e31ee (diff) | |
Merge pull request #2520 from AdmiralCurtiss/wii-pal60
Properly set default video mode for PAL Wii games.
| -rw-r--r-- | Source/Core/Core/Boot/Boot.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Source/Core/Core/Boot/Boot.cpp b/Source/Core/Core/Boot/Boot.cpp index b941cf1c32..75d1481887 100644 --- a/Source/Core/Core/Boot/Boot.cpp +++ b/Source/Core/Core/Boot/Boot.cpp @@ -226,7 +226,11 @@ bool CBoot::BootUp() NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strFilename.c_str()); g_symbolDB.Clear(); - VideoInterface::Preset(_StartupPara.bNTSC); + + // PAL Wii uses NTSC framerate and linecount in 60Hz modes + const bool bPAL60 = _StartupPara.bWii && SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.E60"); + VideoInterface::Preset(_StartupPara.bNTSC || bPAL60); + switch (_StartupPara.m_BootType) { // GCM and Wii |
