diff options
| author | Shawn Hoffman <godisgovernment@gmail.com> | 2008-10-11 02:29:57 +0000 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2008-10-11 02:29:57 +0000 |
| commit | 3d1cc88b4f5e4d2fd607fdbea5a25b034a20db64 (patch) | |
| tree | 599a118469a36a23e7c6669f8da73be48280fcec | |
| parent | 540539ee274bf2243b7fe28db280aa9e8b665b62 (diff) | |
fixed windows and linux builds. the console/debugger/etc files in lle/hle/ogl really need to be de-uglified!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@833 8ced0084-cf51-0410-be5f-012b33b47a6e
4 files changed, 209 insertions, 13 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcproj b/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcproj index 16f714e3b7..3eb405d4c0 100644 --- a/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcproj +++ b/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcproj @@ -67,7 +67,7 @@ FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Globals.h"
- PrecompiledHeaderFile="$(IntDir)/Globals.pch"
+ PrecompiledHeaderFile="$(IntDir)/VideoOGL.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
@@ -76,7 +76,7 @@ SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
- ForcedIncludeFiles=""
+ ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -276,7 +276,7 @@ RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Globals.h"
- PrecompiledHeaderFile="$(IntDir)/Globals.pch"
+ PrecompiledHeaderFile="$(IntDir)/VideoOGL.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
@@ -484,7 +484,7 @@ FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="Globals.h"
- PrecompiledHeaderFile="$(IntDir)/Globals.pch"
+ PrecompiledHeaderFile="$(IntDir)/VideoOGL.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
@@ -493,7 +493,7 @@ SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
- ForcedIncludeFiles=""
+ ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -903,6 +903,54 @@ <File
RelativePath=".\Src\Debugger\Debugger.cpp"
>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\Src\Debugger\Debugger.h"
@@ -911,6 +959,54 @@ <File
RelativePath=".\Src\Debugger\PBView.cpp"
>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\Src\Debugger\PBView.h"
@@ -923,6 +1019,54 @@ <File
RelativePath=".\Src\Logging\Console.cpp"
>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\Src\Logging\Console.h"
@@ -931,6 +1075,54 @@ <File
RelativePath=".\Src\Logging\Logging.cpp"
>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="DebugFast|x64"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PrecompiledHeaderThrough="../Globals.h"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\Src\Logging\Logging.h"
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Logging/Console.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Logging/Console.cpp index 95a4777dfe..971884a7a2 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Logging/Console.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Logging/Console.cpp @@ -18,12 +18,12 @@ // --------------------
// Includes
+#include "../Globals.h"
#include <string>
#include <stdio.h>
#ifdef _WIN32
#include <windows.h>
#endif
-#include "../Globals.h"
// --------------------
@@ -149,12 +149,15 @@ void ClearScreen() #endif
}
+#ifndef _WIN32
+// VERY UGLY! needs to be fixed soon, just fixing the biuld...
void CloseConsole()
{
}
void OpenConsole()
{
}
+#endif
#if defined(DEBUGG) && defined(_WIN32)
HWND GetConsoleHwnd(void)
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/TextureMngr.cpp b/Source/Plugins/Plugin_VideoOGL/Src/TextureMngr.cpp index c763576ab8..28a05410a2 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/TextureMngr.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/TextureMngr.cpp @@ -15,6 +15,8 @@ // Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
+#include "Globals.h"
+
#ifdef _WIN32
#define _interlockedbittestandset workaround_ms_header_bug_platform_sdk6_set
#define _interlockedbittestandreset workaround_ms_header_bug_platform_sdk6_reset
@@ -27,7 +29,6 @@ #undef _interlockedbittestandreset64
#endif
-#include "Globals.h"
#include "Profiler.h"
#include "Render.h"
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp index 80cd6c6787..40c049ae67 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp @@ -362,8 +362,8 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs) wAdj = ratio;
hAdj = 1;
- wid = ceil(abs(2 * rawViewport[0]) / wAdj);
- hei = ceil(abs(2 * rawViewport[1]) / hAdj);
+ wid = ceil(fabs(2 * rawViewport[0]) / wAdj);
+ hei = ceil(fabs(2 * rawViewport[1]) / hAdj);
actualWid = ceil((float)winw / ratio);
actualRatiow = (float)actualWid / (float)wid; // the picture versus the screen
@@ -377,8 +377,8 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs) wAdj = 1;
hAdj = ratio;
- wid = ceil(abs(2 * rawViewport[0]) / wAdj);
- hei = ceil(abs(2 * rawViewport[1]) / hAdj);
+ wid = ceil(fabs(2 * rawViewport[0]) / wAdj);
+ hei = ceil(fabs(2 * rawViewport[1]) / hAdj);
actualHei = ceil((float)winh / ratio);
actualRatioh = (float)actualHei / (float)hei; // the picture versus the screen
@@ -388,8 +388,8 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs) }
else
{
- wid = ceil(abs(2 * rawViewport[0]));
- hei = ceil(abs(2 * rawViewport[1]));
+ wid = ceil(fabs(2 * rawViewport[0]));
+ hei = ceil(fabs(2 * rawViewport[1]));
}
if(g_Config.bStretchToFit)
|
