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authorGlenn Rice <glennricster@gmail.com>2011-01-06 18:08:16 +0000
committerGlenn Rice <glennricster@gmail.com>2011-01-06 18:08:16 +0000
commit49b7da6445013c33a89fa6d68b2b64bcd538c7eb (patch)
tree59f652e63968e3276dfdc9222f2545b065cef350
parent1671917472cc705f4603170c064965c9cd2dd8fe (diff)
Added a few translatable strings.
Added German language translations. Thanks to JackyCola. Added Italian language translations. Thanks to RebuMan. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6763 8ced0084-cf51-0410-be5f-012b33b47a6e
-rw-r--r--Data/Languages/de/dolphin-emu.mobin0 -> 40757 bytes
-rw-r--r--Data/Languages/en/dolphin-emu.mobin377 -> 377 bytes
-rw-r--r--Data/Languages/fr/dolphin-emu.mobin1698 -> 1698 bytes
-rw-r--r--Data/Languages/it/dolphin-emu.mobin0 -> 29959 bytes
-rw-r--r--Languages/de.po3493
-rw-r--r--Languages/dolphin-emu.pot118
-rw-r--r--Languages/en.po258
-rw-r--r--Languages/fr.po261
-rwxr-xr-x[-rw-r--r--]Languages/gettextize0
-rw-r--r--Languages/it.po3528
-rw-r--r--Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp2
-rw-r--r--Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp29
-rw-r--r--Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp28
13 files changed, 7540 insertions, 177 deletions
diff --git a/Data/Languages/de/dolphin-emu.mo b/Data/Languages/de/dolphin-emu.mo
new file mode 100644
index 0000000000..d8a0a55ff6
--- /dev/null
+++ b/Data/Languages/de/dolphin-emu.mo
Binary files differ
diff --git a/Data/Languages/en/dolphin-emu.mo b/Data/Languages/en/dolphin-emu.mo
index 69c9514c9b..0466582da9 100644
--- a/Data/Languages/en/dolphin-emu.mo
+++ b/Data/Languages/en/dolphin-emu.mo
Binary files differ
diff --git a/Data/Languages/fr/dolphin-emu.mo b/Data/Languages/fr/dolphin-emu.mo
index ab42497ce5..2e6a43596c 100644
--- a/Data/Languages/fr/dolphin-emu.mo
+++ b/Data/Languages/fr/dolphin-emu.mo
Binary files differ
diff --git a/Data/Languages/it/dolphin-emu.mo b/Data/Languages/it/dolphin-emu.mo
new file mode 100644
index 0000000000..68a82b51b8
--- /dev/null
+++ b/Data/Languages/it/dolphin-emu.mo
Binary files differ
diff --git a/Languages/de.po b/Languages/de.po
new file mode 100644
index 0000000000..7f17d7e10d
--- /dev/null
+++ b/Languages/de.po
@@ -0,0 +1,3493 @@
+msgid ""
+msgstr ""
+"Project-Id-Version: Dolphin Emu\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-01-06 12:03-0600\n"
+"PO-Revision-Date: 2011-01-06 12:08+0100\n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
+"X-Poedit-Basepath: .\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-SearchPath-0: C:\\Users\\PERSONAL\\Desktop\\DolphinEmu\\Source"
+"\\Core\n"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
+msgid " (too many to display)"
+msgstr "(zu viele zum anzeigen)"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
+msgid " Game : "
+msgstr "Spiel:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:109
+msgid " Graphics Configuration"
+msgstr "Grafik Einstellungen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1251
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
+msgid ""
+" already exists.\n"
+"Do you wish to replace it?"
+msgstr ""
+" existiert bereits.\n"
+"Soll diese Datei ersetzt werden?"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
+msgid "! NOT"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
+#, c-format
+msgid "%1$sCopy%1$s"
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
+#, c-format
+msgid "%d %%"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
+#, c-format
+msgid "%d Free Blocks; %d Free Dir Entries"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
+#, c-format
+msgid "%sDelete%s"
+msgstr "%sLöschen%s"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
+#, c-format
+msgid "%sExport GCI%s"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
+#, c-format
+msgid "%sImport GCI%s"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
+msgid "&& AND"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
+msgid "&About..."
+msgstr "Über..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
+msgid "&Boot from DVD Drive..."
+msgstr "Von DVD-Laufwerk Starten..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
+msgid "&Breakpoints"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
+msgid "&Browse for ISOs..."
+msgstr "Nach ISOs Suchen..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
+msgid "&Cheats Manager"
+msgstr "&Cheats Verwalten"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
+msgid "&DSP Settings"
+msgstr "&DSP Einstelungen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
+msgid "&Delete ISO..."
+msgstr "ISO Löschen..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
+msgid "&Delete selected ISOs..."
+msgstr "Ausgewählte ISOs löschen..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
+msgid "&Emulation"
+msgstr "&Emulation"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
+msgid "&File"
+msgstr "Datei"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
+msgid "&Frame Stepping"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
+#, fuzzy
+msgid "&Fullscreen"
+msgstr "Vollbild\t"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
+msgid "&Gamecube Pad Settings"
+msgstr "&Gamecube Pad Einstellungen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
+msgid "&Graphics Settings"
+msgstr "&Grafik Einstellungen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
+msgid "&Help"
+msgstr "&Hilfe"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
+msgid "&JIT"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
+msgid "&Load State"
+msgstr "Spielstand &Laden"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
+msgid "&Memcard Manager (GC)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
+msgid "&Memory"
+msgstr "&Speicher"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
+#, fuzzy
+msgid "&Open..."
+msgstr "Datei öffnen..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
+msgid "&Options"
+msgstr "&Optionen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
+#, fuzzy
+msgid "&Pause"
+msgstr "&Pause\t"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
+#, fuzzy
+msgid "&Play"
+msgstr "&Start\t"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
+msgid "&Properties"
+msgstr "Eigenschaften"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
+msgid "&Refresh List"
+msgstr "Liste Neu Laden"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
+msgid "&Registers"
+msgstr "&Register"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
+msgid "&Reset"
+msgstr "&Reset"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
+msgid "&Sound"
+msgstr "&Sound"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
+#, fuzzy
+msgid "&Stop"
+msgstr "&Stop\t"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
+msgid "&Tools"
+msgstr "Werkzeuge"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
+msgid "&Video"
+msgstr "&Video"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
+msgid "&View"
+msgstr "Ansicht"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
+msgid "&Wiimote Settings"
+msgstr "&Wiimote Einstellungen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
+msgid "(off)"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
+msgid "3D Vision (Requires Fullscreen)"
+msgstr "3D Vision [Benötigt Vollbild]"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
+msgid "<Insert name here>"
+msgstr "<Namen hier eingeben>"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:226
+msgid "<No resolutions found>"
+msgstr "<keine Auflösungen gefunden>"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
+msgid "<Press Key>"
+msgstr "<Taste Drücken>"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
+msgid ""
+"ALERT:\n"
+"\n"
+"NetPlay will currently only work properly when using the following "
+"settings:\n"
+" - Dual Core [OFF]\n"
+" - Audio Throttle [OFF]\n"
+" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
+" - Manually set the exact number of controllers that will be used to "
+"[Standard Controller]\n"
+"\n"
+"All players should try to use the same Dolphin version and settings.\n"
+"Disable all memory cards or send them to all players before starting.\n"
+"Wiimote support has not been implemented.\n"
+"\n"
+"You must forward TCP port to host!!"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
+msgid "AR Codes"
+msgstr "AR Codes"
+
+#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
+msgid "About Dolphin"
+msgstr "Über Dolphin"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
+msgid "Acceleration"
+msgstr "Beschleunigung"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:292
+msgid "Accurate Texture Cache"
+msgstr "Genauer Texture Cache"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
+msgid "Action"
+msgstr "Aktion"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:146
+msgid "Adapter:"
+msgstr "Adapter:"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
+msgid "Add"
+msgstr "Hinzufügen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
+msgid "Add ActionReplay Code"
+msgstr "ActionReplay Code Hinzufügen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
+msgid "Add Patch"
+msgstr "Patch Hinzufügen"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
+msgid "Add new pane"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
+msgid "Add..."
+msgstr "Hinzufügen..."
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
+msgid "Address :"
+msgstr "Adresse:"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
+msgid "Adjust the analog control pressure required to activate buttons."
+msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:342
+msgid "Advanced"
+msgstr "Erweitert"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
+msgid "Advanced Settings"
+msgstr "Erweiterte Einstellungen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
+msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:694
+msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1289
+#, fuzzy
+msgid "All Gamecube GCM files (gcm)"
+msgstr "Alle Gamecube GCM Dateien (gcm)|*.gcm"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1245
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1259
+msgid "All Save States (sav, s##)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
+#, fuzzy
+msgid "All Wii ISO files (iso)"
+msgstr "Alle Wii ISO Dateien (iso)|*.iso"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1307
+#, fuzzy
+msgid "All compressed GC/Wii ISO files (gcz)"
+msgstr "Alle Wii ISO Dateien (iso)|*.iso"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
+#, fuzzy
+msgid "All files (*.*)|*.*"
+msgstr "Alle Wii ISO Dateien (iso)|*.iso"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
+msgid ""
+"Allows the CPU to read or write to the EFB (render buffer).\n"
+"This is needed for certain gameplay functionality (e.g. star pointer in "
+"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
+"Hunter Tri),\n"
+"but enabling this option can also have a huge negative impact on performance "
+"if the game uses this functionality heavily."
+msgstr ""
+"Erlaubt der CPU in den EFB (Render Buffer) zu Schreiben und aus ihm zu "
+"lesen.\n"
+"Dies wird für einige Gameplay-Funktionen benötigt ( z.B. Stern-Zeiger in "
+"Super Mario Galaxy) und auch für einige Visuelle Effekte (z.B. Monster "
+"Hunter Tri).\n"
+"Aber Aktivieren dieser Option can auch große negative Auswirkungen auf die "
+"Performance haben, wenn das game diese stark nutzt."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
+msgid "Alternate RFI"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:186
+msgid "Anisotropic Filtering:"
+msgstr "Anisotropischer Filter:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:191
+msgid "Anti-Aliasing:"
+msgstr "Anti-Aliasing:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:698
+msgid "Apploader:"
+msgstr "Apploader:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
+msgid "Apply"
+msgstr "Übernehmen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1109
+msgid ""
+"Are you sure you want to delete these files?\n"
+"They will be gone forever!"
+msgstr ""
+"Sollen die Dateien wirklich gelöscht werden?\n"
+"Löschen kann nicht rückgängig gemacht werden!"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1100
+msgid "Are you sure you want to delete this file? It will be gone forever!"
+msgstr ""
+"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
+msgid "Aspect Ratio:"
+msgstr "Seitenverhältnis:"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
+msgid "At least one pane must remain open."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
+msgid "Audio Backend"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
+msgid "Auto"
+msgstr "Automatisch"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:162
+msgid "Auto [recommended]"
+msgstr "Automatisch [empfohlen]"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
+msgid "Back"
+msgstr "Zurück"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
+msgid "Banner"
+msgstr "Banner"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
+msgid "Banner Details"
+msgstr "Banner Details"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
+msgid "Banner:"
+msgstr "Banner:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:126
+msgid "Basic"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
+msgid "Basic Settings"
+msgstr "Grundeinstellungen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
+msgid "Bleach Versus Crusade"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
+msgid "Blocks"
+msgstr "Blocks"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
+msgid "Bottom"
+msgstr "Unten"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
+msgid "Broken"
+msgstr "Garnicht"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
+msgid "Browse"
+msgstr "Durchsuchen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
+msgid "Browse for a directory to add"
+msgstr "Ordner suchen und hinzufügen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
+msgid "Browse for an ISO directory..."
+msgstr "Nach ISO-Ordner suchen..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
+msgid "Browse for output directory"
+msgstr "Ausgabe-Ordner auswählen"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
+msgid "Buffer:"
+msgstr "Buffer:"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
+msgid "Buttons"
+msgstr "Tasten"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
+msgid "CPU Emulator Engine"
+msgstr "CPU Emulator Engine"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
+msgid ""
+"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
+"vertex.\n"
+"This is the more accurate behavior but reduces performance."
+msgstr ""
+"Berechnet Beleuchtung von 3D-Grafiken eher per Pixel als Per Vertex.\n"
+"Dies ist die genauere Methode, reduziert jedoch die Performance."
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
+msgid "Cancel"
+msgstr "Abbrechen"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
+msgid "Caps Lock"
+msgstr "Umschalt"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
+msgid "Change"
+msgstr "Wechseln"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
+msgid "Change &Disc..."
+msgstr "C&D Wechseln"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
+msgid "Change Game"
+msgstr "Spiel Wechseln"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:370
+msgid ""
+"Change the language of the user interface.\n"
+"Requires restart."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
+msgid "Changing this will have no effect while the emulator is running!"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
+msgid "Chat"
+msgstr "Chat"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
+msgid "Cheat Code"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
+msgid "Cheat Search"
+msgstr "Cheat Suche"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
+msgid "Cheats Manager"
+msgstr "Cheat Manager"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
+msgid "Choose a DVD root directory:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
+msgid "Choose a default ISO:"
+msgstr "Standard ISO auswählen:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1087
+msgid "Choose a directory to add"
+msgstr "Ordner zum hinzufügen auswählen."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:936
+msgid "Choose a file to open"
+msgstr "Datei zum Öffnen auswählen"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
+msgid "Choose a memory card:"
+msgstr "Wähle eine Memory Card:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
+msgid ""
+"Choose file to use as apploader: (applies to discs constructed from "
+"directories only)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
+msgid "Choose the folder to extract to"
+msgstr "Ordner zum Extrahieren auswählen"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
+msgid "Clear"
+msgstr "Lösche"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
+#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
+msgid "Close"
+msgstr "Schließen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
+msgid "Co&nfigure..."
+msgstr "Co&nfigurieren"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
+msgid "Code Info"
+msgstr "Code Info"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
+msgid "Code: "
+msgstr "Code:"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
+msgid "Command"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
+msgid "Comment"
+msgstr "Kommentar"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
+msgid "Comment:"
+msgstr "Kommentar:"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
+msgid "Compress ISO..."
+msgstr "ISO Komprimieren"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
+msgid "Compress selected ISOs..."
+msgstr "Ausgewählte ISO komprimieren"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
+msgid "Compressing ISO"
+msgstr "Komprimiere ISO"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
+msgid "Config"
+msgstr "Einstellungen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
+msgid "Config..."
+msgstr "Einstellung..."
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
+#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
+#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
+msgid "Configure"
+msgstr "Konfigurieren"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
+msgid "Configure Control"
+msgstr "Steuerung Bearbeiten"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
+msgid "Configure Pads"
+msgstr "Pads Konfigurieren"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
+msgid "Configure..."
+msgstr "Konfigurieren..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1317
+msgid "Confirm File Overwrite"
+msgstr "Überschreiben Bestätigen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
+msgid "Confirm On Stop"
+msgstr "Bestätigung beim Beenden"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
+msgid "Connect"
+msgstr "Verbinden"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
+msgid "Connect USB Keyboard"
+msgstr "USB-Keyboard anschließen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
+#, fuzzy, c-format
+msgid "Connect Wiimote %i"
+msgstr "Wiimote %i Verbinden\t"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
+msgid "Connect Wiimote 1"
+msgstr "Wiimote 1 Verbinden"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
+msgid "Connect Wiimote 2"
+msgstr "Wiimote 2 Verbinden"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
+msgid "Connect Wiimote 3"
+msgstr "Wiimote 3 Verbinden"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
+msgid "Connect Wiimote 4"
+msgstr "Wiimote 4 Verbinden"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:825
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1216
+msgid "Connected"
+msgstr "Verbunden"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:9
+msgid "Connected to . Wiimotes"
+msgstr "Verbunden mit Wiimotes"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:643
+msgid "Connecting..."
+msgstr "Verbinden..."
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
+msgid "Console"
+msgstr "Konsole"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
+msgid "Control"
+msgstr "Strg"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
+msgid "Convert to GCI"
+msgstr "Zu GCI Convertieren"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:257
+msgid "Copy"
+msgstr "Kopie"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
+#, c-format
+msgid "Copy to Memcard %c"
+msgstr "Auf Speicherkarte %c kopieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
+msgid "Core"
+msgstr "Kern"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
+#, c-format
+msgid "Could not create %s"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
+msgid "Count:"
+msgstr "Anzahl:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
+msgid "Country:"
+msgstr "Land:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
+msgid "Create AR Code"
+msgstr "AR-Code erstellen"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
+msgid "Create new perspective"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
+msgid "Created by KDE-Look.org"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
+msgid ""
+"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
+msgstr "ß"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
+msgid "Created by VistaIcons.com"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:367
+msgid "Created by black_rider and published on ForumW.org > Web Developments"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
+msgid "Creator: "
+msgstr "Ersteller:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:424
+msgid "Crop"
+msgstr "Zuschneiden"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
+msgid "DList Cache"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
+msgid "DSP"
+msgstr "DSP"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
+msgid "DSP settings"
+msgstr "DSP Einstellungen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:417
+msgid "DSPLLE on thread"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
+msgid "DVD Root:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
+msgid "Data Size"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
+msgid "Date:"
+msgstr "Datum:"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
+msgid "Datel MaxDrive/Pro files(*.sav)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
+msgid "Debug"
+msgstr "Debug"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
+msgid "Decimal"
+msgstr "Dezimal"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
+msgid "Decompress ISO..."
+msgstr "ISO Dekomprimieren"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1003
+msgid "Decompress selected ISOs..."
+msgstr "Ausgewählte ISOs dekomprimieren..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
+msgid "Decompressing ISO"
+msgstr "Decomprimiere ISO"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
+msgid "Default"
+msgstr "Standard"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692
+msgid "Default ISO:"
+msgstr "Standard ISO:"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
+msgid "Default font"
+msgstr "Standard Schriftart"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
+msgid "Delete"
+msgstr "Löschen"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
+msgid "Delete Save"
+msgstr "Spielstand Löschen"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
+msgid "Detect"
+msgstr "Erkenne"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
+msgid "Device"
+msgstr "Gerät"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
+msgid "Device Settings"
+msgstr "Geräte Einstellungen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
+msgid "Disable Dest. Alpha Pass"
+msgstr "Dest. Alpha Pass Abschalten"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
+msgid "Disable Fog"
+msgstr "Nebel Abschalten"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
+msgid "Disable Lighting"
+msgstr "Beleuchtung Abschalten"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
+msgid "Disable Textures"
+msgstr "Texturen Abschalten"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
+msgid ""
+"Disable fog. Improves performance but causes glitches in games which rely on "
+"proper fog emulation."
+msgstr ""
+"Nebel Deaktivieren. Verbessert die Performance aber verursacht Fehler in "
+"Spielen, die genaue Nebel-Emulation benötigen."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
+msgid ""
+"Disable lighting. Improves performance but causes lighting to disappear in "
+"games which use it."
+msgstr ""
+"Beleuchtung Deaktivieren. Verbessert die Performance, aber schaltet "
+"Beleuchtung in Spielen ab, die sie benutzen."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
+msgid ""
+"Disable texturing.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Texturing Deaktivieren. \n"
+"Dies ist nur für Debugging nützlich."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
+msgid ""
+"Disables an alpha-setting pass.\n"
+"Breaks certain effects but might help performance."
+msgstr ""
+"Deaktiviert ein Alpha-Settings Pass.\n"
+"Schaltet einige Effekte ab, aber könnte helfen die Performance zu verbessern."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
+msgid "Disc"
+msgstr "Disc"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:825
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1216
+msgid "Disconnected"
+msgstr "Nicht Verbunden"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:395
+msgid "Display"
+msgstr "Anzeige"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
+msgid "Distance Alpha Pass"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
+msgid "Divide"
+msgstr "Dividieren"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
+msgid "Do you want to stop the current emulation?"
+msgstr "Laufende Emulation Stoppen?"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
+msgid "Dolphin"
+msgstr "Dolphin"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
+msgid "Dolphin &Web Site"
+msgstr "Dolphin &Webseite"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.h:36
+msgid "Dolphin Configuration"
+msgstr "Dolphin Konfiguration"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
+msgid "Dolphin TAS Movies (*.dtm)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:67
+msgid "Dolphin Wiimote Configuration"
+msgstr "Dolphin Wiimote Konfiguration"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
+msgid "Dolphin at &Google Code"
+msgstr "Dolphin auf &Google Code"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
+msgid ""
+"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
+"files..."
+msgstr ""
+"Dolphin konnte keine GC/Wii ISOs finden. Hier doppelklicken um nach ISOs zu "
+"suchen..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
+msgid ""
+"Dolphin is currently set to hide all games. Doubleclick here to show all "
+"games..."
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
+msgid "Down"
+msgstr "Runter"
+
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
+msgid "Download Codes (WiiRD Database)"
+msgstr "Codes Herunterladen (WiiRD Database)"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
+msgid "Dump EFB Target"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
+msgid "Dump Frames"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:410
+msgid "Dump Textures"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
+msgid "Dump game textures to User/Dump/Textures/<game id>/"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
+msgid "Dutch"
+msgstr "Holländisch"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
+msgid "E&xit"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:226
+msgid "EFB"
+msgstr "EFB"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
+msgid "EFB Copy Regions"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
+msgid "EFB Scaled Copy"
+msgstr "EFB Scaled Copy"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
+msgid "EUROPE"
+msgstr "EUROPA"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
+msgid "Edit"
+msgstr "Bearbeiten"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
+msgid "Edit ActionReplay Code"
+msgstr "ActionReplay Code Bearbeiten"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
+msgid "Edit Config"
+msgstr "Konfiguration Editieren"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
+msgid "Edit Patch"
+msgstr "Patch Bearbeiten"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
+msgid "Edit current perspective"
+msgstr "Aktuelle Perspektive bearbeiten"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
+msgid "Edit..."
+msgstr "Bearbeiten..."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
+msgid "Emulate format changes"
+msgstr "Formatänderung Emulieren"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
+msgid ""
+"Emulate frame buffer copies directly to textures.\n"
+"This is not so accurate, but it's good enough for the way many games use "
+"framebuffer copies."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
+msgid "Emulated Wiimote"
+msgstr "Emulierte Wiimote"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
+msgid "Emulation State: "
+msgstr "Emulierbarkeit:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:444
+msgid "Emulator Display Settings"
+msgstr "Emulator Anzeige Einstellungen"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379
+msgid "Enable"
+msgstr "Aktivieren"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
+msgid "Enable AR Logging"
+msgstr "AR Logging Aktivieren"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
+msgid "Enable Audio Throttle"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
+msgid "Enable BAT"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
+msgid "Enable Block Merging"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:246
+msgid "Enable CPU Access"
+msgstr "CPU-Zugriff Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
+msgid "Enable Cheats"
+msgstr "Cheats Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
+msgid "Enable Copy to EFB"
+msgstr "Copy to EFB Aktivieren"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
+msgid "Enable DTK Music"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
+msgid "Enable Display List Caching"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
+msgid "Enable Dual Core"
+msgstr "Dual Core Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
+msgid "Enable Dual Core (speedup)"
+msgstr "Dual Core Aktivieren (Beschleunigung)"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
+msgid "Enable EFB To Texture"
+msgstr "EFB To Texture Aktivieren"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
+#, fuzzy
+msgid "Enable HLE Audio"
+msgstr "Tastenkürzel Aktivieren"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
+msgid "Enable Hotkeys"
+msgstr "Tastenkürzel Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
+msgid "Enable Idle Skipping"
+msgstr "Idle-Skipping Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
+msgid "Enable Idle Skipping (speedup)"
+msgstr "Idle Skipping Aktivieren (Beschleunigung)"
+
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
+#, fuzzy
+msgid "Enable JIT Dynarec"
+msgstr "Dual Core Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
+msgid "Enable MMU"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
+msgid "Enable OpenCL"
+msgstr "OpenCL Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:456
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
+msgid "Enable Progressive Scan"
+msgstr "Progressive Scan Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
+msgid "Enable Screen Saver (burn-in reduction)"
+msgstr "Bildschirmschoner Erlauben"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
+msgid "Enable WideScreen"
+msgstr "Breitbild Aktivieren"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:352
+msgid "Enable Wireframe"
+msgstr "Drahtgitter Aktivieren"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
+msgid "Enable cache"
+msgstr "Cache Aktivieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
+msgid ""
+"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
+"Compatible)"
+msgstr ""
+"Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. "
+"(ON = Schnell, OFF = Kompatibel)"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
+msgid "Enable pages"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
+msgid ""
+"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
+"ANY other game."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
+msgid ""
+"Enables Block Address Translation (BAT); a function of the Memory Management "
+"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
+"Fast)"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
+msgid ""
+"Enables anisotropic filtering.\n"
+"Enhances visual quality of textures that are at oblique viewing angles."
+msgstr ""
+"Anisotropische Filterung Aktivieren.\n"
+"Verbessert die Grafikqualität bei schrägen Blickwinkeln."
+
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
+msgid ""
+"Enables dynamic recompilation of DSP code.\n"
+"Changing this will have no effect while the emulator is running!"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
+msgid ""
+"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
+"Games often need this for post-processing or other things, but if you can "
+"live without it, you can sometimes get a big speedup."
+msgstr ""
+"Aktiviert die Emulation von Embedded Frame Buffer Kopien, wenn das Spiel "
+"diese benutzt.\n"
+"Spiele brauchen dies oft für die nachbearbeitung oder andere dinge, aber "
+"wenn man ohne es leben kann führt das oft zu großer Beschleunigung."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
+msgid ""
+"Enables reinterpreting the data inside the EFB when the pixel format "
+"changes.\n"
+"Some games depend on this function for certain effects, so enable it if "
+"you're having glitches.\n"
+"Depending on how the game uses this function, the speed hits caused by this "
+"option range from none to critical."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
+msgid ""
+"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
+"OFF = Fast)"
+msgstr ""
+"Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht "
+"wird. (ON = Kompatibel, OFF = Schnell)"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
+msgid "End"
+msgstr "Ende"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:235
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
+msgid "English"
+msgstr "Englisch"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:181
+msgid "Enhancements"
+msgstr "Erweiterungen"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
+msgid "Enter a name for the new perspective:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
+#, c-format
+msgid "Entry %d/%d"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
+#, c-format
+msgid "Entry 1/%d"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
+msgid "Equal"
+msgstr "Gleich"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
+msgid "Error"
+msgstr "Fehler"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
+msgid "Escape"
+msgstr "Escape"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
+msgid "Execute"
+msgstr "Ausführen"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:158
+msgid "Exit Dolphin with emulator"
+msgstr "Dolphin mit Emulator beenden."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
+msgid "Export File"
+msgstr "Datei Exportieren"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
+msgid "Export Recording..."
+msgstr "Aufnahme Exportieren..."
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
+msgid "Export Save"
+msgstr "Spielstand Exportieren"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
+msgid "Export Wii save (Experimental)"
+msgstr "Wii Spielstand Exportieren (Experimentell)"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
+msgid "Export all saves"
+msgstr "Alle Speicherstände Exportieren"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
+#, fuzzy
+msgid "Export save as..."
+msgstr "Spielstand Exportieren als:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
+msgid "Extract All Files..."
+msgstr "Alle Dateien Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
+msgid "Extract Apploader..."
+msgstr "Apploader Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
+msgid "Extract DOL..."
+msgstr "DOL Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
+msgid "Extract Directory..."
+msgstr "Ordner Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
+msgid "Extract File..."
+msgstr "Datei Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
+msgid "Extract Partition..."
+msgstr "Partition Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
+#, c-format
+msgid "Extracting %s"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
+msgid "Extracting All Files"
+msgstr "Alle Dateien Extrahieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
+msgid "Extracting Directory"
+msgstr "Ordner Extrahieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
+msgid "Extracting..."
+msgstr "Extrahieren..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
+msgid "FRANCE"
+msgstr "FRANKREICH"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
+msgid "FST Size:"
+msgstr "FST Größe:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:311
+msgid "Fast"
+msgstr "Schnell"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
+msgid "Fast version of the MMU. Does not work for every game."
+msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
+msgid ""
+"Faster variants look at fewer pixels and thus have more potential for "
+"errors.\n"
+"Slower variants look at more pixels and thus are safer."
+msgstr ""
+"Die schnelleren Varianten überprüfen weniger Pixel und haben somit mehr "
+"Potential für Fehler. \n"
+"Langsamere Varianten überprüfen mehr Pixel und sind somit genauer."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
+msgid "Filesystem"
+msgstr "Dateisystem"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
+msgid "First Block"
+msgstr "Erster Block"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
+msgid "Fix Checksums"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
+msgid "Force 16:9"
+msgstr "16:9 Erzwingen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
+msgid "Force 4:3"
+msgstr "4:3 Erzwingen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
+msgid "Force Bi/Trilinear Filtering"
+msgstr "Erzwinge Bi/Trilineare Filterung"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
+msgid "Force Filtering"
+msgstr "Filterung Erzwingen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
+msgid ""
+"Force the game to output graphics for widescreen resolutions.\n"
+"Note that this might cause graphical glitches"
+msgstr ""
+"Zwingt das Spiel, Grafiken für Widescreen-Auflösungen auszugeben.\n"
+"Dies kann Grafikfehler verursachen!"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
+msgid ""
+"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
+"Improves texture quality (especially when using a high internal resolution) "
+"but causes glitches in some games."
+msgstr ""
+"Erzwingt bilineares Texture-Filtering, auch wenn das Spiel es explizit "
+"deaktiviert.\n"
+"Verbessert Textur-Qualität (besonders bei hoher interner Auflösung) aber "
+"verursacht Fehler in einigen Spielen."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
+msgid "Fractional"
+msgstr "Fractional"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
+msgid "Frame S&kipping"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
+msgid "Framelimit :"
+msgstr "Framelimit :"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
+msgid "Free Look"
+msgstr "Frei Umsehen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
+msgid "French"
+msgstr "Französisch"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
+msgid "FullScr"
+msgstr "Vollbild"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:445
+msgid "Fullscreen Display Resolution:"
+msgstr "Vollbild-Auflösung:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
+msgid ""
+"Fully emulate embedded frame buffer copies.\n"
+"This is more accurate than EFB Copy to Texture, and some games need this to "
+"work properly, but it can also be very slow."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
+msgid "GCI File(*.gci)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
+msgid "GCPad"
+msgstr "GCPad"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
+msgid "Game ID:"
+msgstr "Spiel ID:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
+msgid "Game-Specific Settings"
+msgstr "Spiel-Spezifische Einstellungen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
+msgid "GameConfig"
+msgstr "Spieleinstellungen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:396
+msgid "Gamecube"
+msgstr "Gamecube"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:940
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
+#, fuzzy
+msgid "Gamecube Memory Cards (*.raw,*.gcp)"
+msgstr "Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
+msgid "Gamecube Pad settings"
+msgstr "Gamecube Pad Einstellungen"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
+msgid "Gecko Codes"
+msgstr "Gecko Codes"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:394
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:121
+msgid "General"
+msgstr "Generell"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
+msgid "German"
+msgstr "Deutsch"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
+msgid "Graphics"
+msgstr "Grafik"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
+msgid "Graphics settings"
+msgstr "Grafik Einstellungen"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
+msgid "Greater Than"
+msgstr "Größer Als"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
+msgid "Help"
+msgstr "Hilfe"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
+msgid "Hide Mouse Cursor"
+msgstr "Mauszeiger Verstecken"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355
+msgid ""
+"Hide the cursor when it is over the rendering window\n"
+" and the rendering window has focus."
+msgstr ""
+"Mauszeiger verstecken, wenn er über dem Emulations-Fenster ist,\n"
+"und das Fenster aktiv ist."
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
+msgid "Home"
+msgstr "Pos1"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
+msgid "Host"
+msgstr "Host"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
+msgid "Hotkey Configuration"
+msgstr "Hotkey Konfiguration"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:475
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
+msgid "Hotkeys"
+msgstr "Tastenkürzel"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
+msgid "Hybrid Wiimote"
+msgstr "Gemischte Wiimote"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
+msgid "IPL Settings"
+msgstr "IPL Einstellungen"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
+msgid "IR Pointer"
+msgstr "IR-Zeiger"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
+msgid "IR Sensitivity:"
+msgstr "IR-Empfindlichkeit"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
+msgid "ISO Details"
+msgstr "ISO Details"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
+msgid "ISO Directories"
+msgstr "ISO Ordner"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
+msgid "ITALY"
+msgstr "ITALIEN"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
+msgid "Icon"
+msgstr "Symbol"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
+msgid ""
+"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
+"option may fix the game."
+msgstr ""
+"Wenn ein Spiel einfriert, nur im Interpreter funktioniert, oder Dolphin "
+"Abstürzt, könnte diese Option das beheben."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
+msgid ""
+"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
+"you also have to disable Audio Throttle in DSP to make it effective."
+msgstr ""
+"Wenn das Framelimit höher als die Maximalgeschwindigkeit des Spiels "
+"(NTSC:60, PAL:50) eingestellt ist,\n"
+"muss Audio Throttle in den DSP-Einstellungen deaktiviert werden, damit dies "
+"wirksam wird."
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
+msgid "Import Save"
+msgstr "Spielstand Importieren"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
+msgid "In Game"
+msgstr "Ingame"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
+msgid "In-Game"
+msgstr "In-Game"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
+msgid "Info"
+msgstr "Info"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:361
+msgid "Information"
+msgstr "Informationen"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
+msgid "Input"
+msgstr "Eingabe"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:27
+msgid "Input Source"
+msgstr "Eingabequelle"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
+msgid "Insert"
+msgstr "Einfügen"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
+msgid "Insert Encrypted or Decrypted code here..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
+msgid "Insert SD Card"
+msgstr "SD-Karte einlegen"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
+msgid "Insert name here.."
+msgstr "Namen hier eingeben.."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
+msgid "Install Wii Menu"
+msgstr "Wii-Menü Installieren"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992
+msgid "Install to Wii Menu"
+msgstr "Zum Wii-Menü hinzufügen."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1141
+msgid "Installing WAD to Wii Menu..."
+msgstr "WAD ins Wii-Menü installieren..."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
+msgid "Integral [recommended]"
+msgstr "Integral [empfohlen]"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:460
+msgid "Interface Settings"
+msgstr "Interface Einstellungen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:218
+msgid "Interpreter (VERY slow)"
+msgstr "Interpreter (SEHR langsam)"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
+msgid "Intro"
+msgstr "Intro"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
+msgid "Italian"
+msgstr "Italiänisch"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
+msgid "JAPAN"
+msgstr "JAPAN"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219
+msgid "JIT Recompiler (recommended)"
+msgstr "JIT Recompiler (empfohlen)"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:220
+msgid "JITIL experimental recompiler"
+msgstr "JITIL Experimenteller Recompiler"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:259
+msgid "Japanese"
+msgstr "Japanisch"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
+msgid "KOREA"
+msgstr "KOREA"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
+msgid ""
+"Keeps track of textures based on looking at the actual pixels in the "
+"texture.\n"
+"Can cause slowdown, but some games need this option enabled to work properly."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
+msgid "Key"
+msgstr "Taste"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
+msgid "Korean"
+msgstr "Koreanisch"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
+msgid "L Button"
+msgstr "L Taste"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:471
+msgid "Language:"
+msgstr "Sprache:"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
+#, fuzzy
+msgid "Last Overwritten State"
+msgstr "Letzter Überschriebener Status\tShift+F12"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
+msgid "Last Saved State"
+msgstr "Letzter Gespeicherter Status"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
+msgid "Left"
+msgstr "Links"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
+msgid ""
+"Left-click to detect input.\n"
+"Middle-click to clear.\n"
+"Right-click for more options."
+msgstr ""
+"Linksklick um eingabe zu erkennen.\n"
+"Mittlere Maustaste zum Löschen.\n"
+"Rechtsklick für weitere Optionen."
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
+msgid ""
+"Left/Right-click for more options.\n"
+"Middle-click to clear."
+msgstr ""
+"Links/Rechts-Klick für mehr Optionen.\n"
+"Mittel-Klick zum löschen."
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
+msgid "Less Than"
+msgstr "Kleiner Als"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
+msgid "Load"
+msgstr "Laden"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
+msgid "Load Hi-Res Textures"
+msgstr "Hochauflösende Texturen Laden"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:211
+msgid "Load Native Mipmaps"
+msgstr "Native Mipmaps Laden"
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
+msgid "Load Script..."
+msgstr "Script Laden..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
+msgid "Load State..."
+msgstr "Status Laden..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
+#, c-format
+msgid "Load Wii System Menu (%d %c)"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
+msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
+msgstr "Hochauflösende Texturen aus User/Load/Textures/<game id>/ laden"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
+msgid ""
+"Loads native mipmaps instead of generating them.\n"
+"Loading native mipmaps is the more accurate behavior, but might also "
+"decrease performance (your mileage might vary though)."
+msgstr ""
+"Läd native Mipmaps anstatt sie zu generieren.\n"
+"Native Mipmaps zu laden ist genauer, aber könnte auch Performance "
+"verschlechtern (Leistung kann dennoch variieren)"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:154
+msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
+msgstr "Läd die ausgewählte Datei (DOL, ELF, WAD, GCM, ISO)"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
+msgid "Local"
+msgstr "Lokal"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
+msgid "Lock threads to cores"
+msgstr "Threads an Cores binden"
+
+#: Source/Core/DolphinWX/Src/LogWindow.h:57
+msgid "Log"
+msgstr "Log"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:419
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
+msgid "Logging"
+msgstr "Logging"
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
+msgid "Lua Script Console"
+msgstr "Lua Script Konsole"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
+msgid "M Button"
+msgstr "Mittlere Taste"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
+msgid "MMU Speed Hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
+msgid "MadCatz Gameshark files(*.gcs)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
+msgid "Maker ID:"
+msgstr "Hersteller ID"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
+msgid "Maker:"
+msgstr "Hersteller:"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
+#, fuzzy
+msgid "Memory Card"
+msgstr "Memory Card %c"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
+msgid "Menu"
+msgstr "Menü"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
+msgid "Metroid Other M"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:419
+msgid "Misc"
+msgstr "Sonstiges"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
+msgid "Misc Settings"
+msgstr "Sonstige Einstellungen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
+msgid ""
+"Modify textures to show the format they're using.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Verändere Texturen um das von ihnen benutzte Format anzuzeigen.\n"
+"Dies ist nur fürs Debugging nützlich."
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
+msgid "Monospaced font"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
+msgid "Multiply"
+msgstr "Multiplizieren"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
+msgid "NP Add"
+msgstr "NP +"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
+msgid "NP Begin"
+msgstr "NP Pos1"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
+msgid "NP Decimal"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
+msgid "NP Delete"
+msgstr "NP Entf"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
+msgid "NP Divide"
+msgstr "NP /"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
+msgid "NP Down"
+msgstr "NP Runter"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
+msgid "NP End"
+msgstr "NP Ende"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
+msgid "NP Enter"
+msgstr "NP Eingabe"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
+msgid "NP Equal"
+msgstr "NP ="
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
+msgid "NP Home"
+msgstr "NP Pos1"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
+msgid "NP Insert"
+msgstr "NP Einfg"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
+msgid "NP Left"
+msgstr "NP Links"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
+msgid "NP Multiply"
+msgstr "NP *"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
+msgid "NP Page Down"
+msgstr "NP Bild Runter"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
+msgid "NP Page Up"
+msgstr "NP Bild Hoch"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
+msgid "NP Right"
+msgstr "NP Rechts"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
+msgid "NP Separator"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
+msgid "NP Space"
+msgstr "NP Leertaste"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
+msgid "NP Subtract"
+msgstr "NP Subtrahieren"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
+msgid "NP Tab"
+msgstr "NP Tab"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
+msgid "NP Up"
+msgstr "NP Hoch"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
+msgid "Name:"
+msgstr "Name:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
+msgid "Name: "
+msgstr "Name:"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
+msgid "Native GCI files(*.gci)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
+msgid "New &Lua Console"
+msgstr "Neue &Lua Konsole"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
+msgid "New Scan"
+msgstr "Neuer Scan"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
+msgid "Next Page"
+msgstr "Nächste Seite"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
+msgid "Next Scan"
+msgstr "Nächster Scan"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
+msgid "Nickname :"
+msgstr "Nickname :"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
+msgid "No Country (SDK)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
+msgid "No ISOs or WADS found"
+msgstr "Keine ISOs oder WADs gefunden"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
+msgid "No docking"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
+msgid "None"
+msgstr "Keine"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:306
+msgid "Normal"
+msgstr "Normal"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
+msgid "Not Equal"
+msgstr "Ungleich"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
+msgid "Not Set"
+msgstr "Nicht Festgelegt"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:642
+msgid "Not connected"
+msgstr "Nicht Verbunden"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
+msgid "Notes"
+msgstr "Notizen"
+
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
+msgid "Notes: "
+msgstr "Notizen:"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
+msgid "Notice"
+msgstr "Notiz"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
+msgid "Num Lock"
+msgstr "NUM Lock"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
+msgid "Number Of Codes: "
+msgstr "Anzahl von Codes:"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
+msgid "Nunchuk"
+msgstr "Nunchuk"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
+msgid "Nunchuk Acceleration"
+msgstr "Nunchuck Beschleunigung"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
+msgid "OK"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
+msgid "Off"
+msgstr "Aus"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
+msgid "Offset:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
+msgid "Open"
+msgstr "Öffnen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:974
+msgid "Open &containing folder"
+msgstr "Beinhaltenden Ordner öffnen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:971
+msgid "Open Wii &save folder"
+msgstr "Wii &Spielstand-Ordner öffnen."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
+msgid "Open file..."
+msgstr "Datei öffnen..."
+
+#: Source/Core/DolphinWX/Src/Main.cpp:148
+msgid "Opens the debugger"
+msgstr "Öffnet den Debugger"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:151
+msgid "Opens the logger"
+msgstr "Öffnet den Logger"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
+msgid "Options"
+msgstr "Optionen"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
+msgid "Output"
+msgstr "Ausgabe"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
+msgid "P&lay Recording..."
+msgstr "Aufnahme Abspielen..."
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
+msgid "Pad "
+msgstr "Pad "
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
+msgid "Page Down"
+msgstr "Bild Ab"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
+msgid "Page Up"
+msgstr "Bild Hoch"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
+msgid "Pair Up"
+msgstr "Verbinden"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
+msgid "Paragraph"
+msgstr "Paragraph"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
+#, c-format
+msgid "Partition %i"
+msgstr "Partition %i"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
+msgid "Patches"
+msgstr "Patches"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398
+msgid "Paths"
+msgstr "Pfade"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1388
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1389
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
+msgid "Pause"
+msgstr "Pause"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
+msgid "Perfect"
+msgstr "Perfekt"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
+#, c-format
+msgid "Perspective %d"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
+msgid "Pixel Depth"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
+msgid "Pixel Lighting"
+msgstr "Pixel Lighting"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1397
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1398
+msgid "Play"
+msgstr "Start"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
+msgid "Play/Pause"
+msgstr "Start/Pause"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
+msgid "Playable"
+msgstr "Spielbar"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
+msgid "Players"
+msgstr "Spieler"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
+msgid "Please confirm..."
+msgstr "Bitte Bestätigen..."
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
+msgid "Please create a perspective before saving"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399
+msgid "Plugins"
+msgstr "Plugins"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
+msgid "Plus-Minus"
+msgstr "Plus-Minus"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
+msgid "Port :"
+msgstr "Port:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:432
+msgid "Post-Processing Shader:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
+msgid "Prev Page"
+msgstr "Vorh. Seite"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
+msgid "Previous Page"
+msgstr "Vorherige Seite"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
+msgid "Previous Value"
+msgstr "Vorheriger Wert"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
+msgid "Print"
+msgstr "Druck"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
+msgid "Profile"
+msgstr "Profil"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
+msgid "Projection Hack for: "
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
+msgid "Projection Stats"
+msgstr "Projektions Statistik"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.h:47
+msgid "Properties"
+msgstr "Eigenschaften"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
+msgid "Purge Cache"
+msgstr "Speicher Löschen"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
+msgid "Quit"
+msgstr "Beenden"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
+msgid "R Button"
+msgstr "R Taste"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
+msgid "RAM"
+msgstr "RAM"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
+msgid "RUSSIA"
+msgstr "RUSSLAND"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
+msgid "Range"
+msgstr "Weite"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
+msgid "Real"
+msgstr "Echt"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:42
+msgid "Real Wiimote"
+msgstr "Echte Wiimote"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:175
+msgid "Reconnect Wiimote Confirm"
+msgstr "Wiimote Wiederverbindung Bestätigen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
+msgid ""
+"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
+"This makes the rendered picture look less blocky but also heavily decreases "
+"performance."
+msgstr ""
+"Verringert den durch Rasterisierung von 3D Grafik entstandenen "
+"Treppeneffekt.\n"
+"Lässt das gerenderte Bild feiner aussehen, aber führt auch zu starkem Abfall "
+"der Performance."
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
+msgid "Refresh"
+msgstr "Neu Laden"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
+msgid "Refresh game list"
+msgstr "Spieleliste neu laden."
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
+msgid "Remove"
+msgstr "Entfernen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
+msgid ""
+"Render the scene as a wireframe.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Szene als Drahtgittermodell rendern.\n"
+"Dies ist nur für Debugging nützlich."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
+msgid "Render to Main Window"
+msgstr "Im Hauptfenster Rendern"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:356
+msgid "Render to main window."
+msgstr "Im Hauptfenster Rendern."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:347
+msgid "Rendering"
+msgstr "Rendern"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358
+msgid "Required for using the Japanese ROM font."
+msgstr "Wird für die Japanische ROM Schriftart benötigt."
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
+msgid "Reset"
+msgstr "Reset"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
+msgid "Results"
+msgstr "Ergebnisse"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
+msgid "Return"
+msgstr "Enter"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
+msgid "Right"
+msgstr "Rechts"
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
+msgid "Run"
+msgstr "Start"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348
+msgid "Run DSPLLE on a dedicated thread (not recommended)."
+msgstr "Führt DSPLLE in einem eigenen Thread aus (nicht empfohlen)."
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
+msgid "Running script...\n"
+msgstr "Script ausführen...\n"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
+msgid "Sa&ve State"
+msgstr "Status Speichern"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:300
+msgid "Safe"
+msgstr "Sicher"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
+msgid "Sample Rate"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+msgid "Save"
+msgstr "Speichern"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
+#, fuzzy
+msgid "Save GCI as..."
+msgstr "CGI Speichern Unter.."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
+msgid "Save State..."
+msgstr "Status Speichern..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
+msgid "Save as..."
+msgstr "Speichern unter..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303
+msgid "Save compressed GCM/ISO"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+msgid "Save current perspective"
+msgstr "Aktuelle Perspektive speichern"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1292
+msgid "Save decompressed GCM/ISO"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:239
+msgid "Scale:"
+msgstr "Skalierung:"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
+msgid "Scanning for ISOs"
+msgstr "Scanning for ISOs"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
+msgid "Scanning..."
+msgstr "Scanning..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
+msgid "ScrShot"
+msgstr "ScrShot"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
+msgid "Scroll Lock"
+msgstr "Rollen Feststell"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
+msgid "Search Filter"
+msgstr "Suchfilter"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
+msgid "Search Subfolders"
+msgstr "Unterordner Durchsuchen"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
+msgid "Select"
+msgstr "Auswählen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
+msgid "Select The Recording File"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
+msgid ""
+"Select a hardware adapter to use.\n"
+"When in doubt, use the first one"
+msgstr ""
+"Benutzten Hardware-Adapter auswählen. \n"
+"Im Zweifel den ersten auswählen."
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
+msgid "Select a save file to import"
+msgstr "Speicher-Datei zum Importieren auswählen"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
+msgid "Select floating windows"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:351
+msgid "Select resolution for fullscreen mode"
+msgstr "Einstellung der Auflösung im Vollbildmodus"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
+msgid ""
+"Select the System Menu wad extracted from the update partition of a disc"
+msgstr ""
+"Wähle das System-Menü, das von der Update-Partition einer Disc extrahiert "
+"wurde."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
+msgid "Select the file to load"
+msgstr "Datei zum laden auswählen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
+msgid "Select the save file"
+msgstr "Datei zum Speichern auswählen."
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
+msgid "Select the script to load"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1243
+msgid "Select the state to load"
+msgstr "Status zum Laden auswählen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1257
+msgid "Select the state to save"
+msgstr "Status zum Speichern auswählen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
+msgid ""
+"Select what aspect ratio to use when rendering:\n"
+"Auto: Use the native aspect ratio (4:3)\n"
+"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
+"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
+"Stretch to window: Stretch the picture to the window size."
+msgstr ""
+"Seitenverhältnis beim Rendern auswählen:\n"
+"Auto: Natives Seitenverhältnis benutzen (4:3)\n"
+"Erzwinge 16:9: Bild auf das Verhältnis 16:9 strecken\n"
+"Erzwinge 4:3: Bild auf das Verhältnis 4:3 strecken.\n"
+"An Fenster anpassen: Bild auf Fenstergröße strecken. "
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
+msgid "Selected font"
+msgstr "Ausgewählte Schriftart"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
+msgid "Send"
+msgstr "Senden"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
+msgid "Sensor Bar Position:"
+msgstr "Position der Sensorleiste:"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
+msgid "Separator"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
+msgid ""
+"Serial Port 1 - This is the port which devices such as the net adapter use"
+msgstr ""
+"Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, "
+"benutzen."
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
+msgid "Set"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
+msgid "Set Console as NTSC-J"
+msgstr "Konsole auf NTSC-J einstellen"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975
+msgid "Set as &default ISO"
+msgstr "Als Standard-ISO festlegen"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
+#, c-format
+msgid "Set as default Memcard %c"
+msgstr "Als Standard-Speicherkarte auswählen %c"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
+msgid "Short Name:"
+msgstr "Kurzer Name:"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
+msgid "Show &Console"
+msgstr "&Konsole Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
+msgid "Show &Logwindow"
+msgstr "&Logfenster Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
+msgid "Show &Statusbar"
+msgstr "&Statusbar Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
+msgid "Show &Toolbar"
+msgstr "Werkzeugleiste Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
+msgid "Show Drives"
+msgstr "Treiber Anzeigen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:366
+msgid "Show FPS"
+msgstr "FPS Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
+msgid "Show France"
+msgstr "Frankreich Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
+msgid "Show GameCube"
+msgstr "GameCube Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
+msgid "Show Italy"
+msgstr "Italien Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
+msgid "Show JAP"
+msgstr "JAP Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
+msgid "Show Korea"
+msgstr "Korea Anzeigen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
+msgid "Show Language:"
+msgstr "Sprache Anzeigen:"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
+msgid "Show PAL"
+msgstr "PAL Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
+msgid "Show Platforms"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
+msgid "Show Regions"
+msgstr "Regionen Anzeigen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
+msgid "Show Shader Errors"
+msgstr "Shader Fehler Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
+msgid "Show Taiwan"
+msgstr "Taiwan Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
+msgid "Show USA"
+msgstr "USA Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
+msgid "Show Wad"
+msgstr "Wad Anzeigen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
+msgid "Show Wii"
+msgstr "Wii Anzeigen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
+msgid "Show a confirmation box before stopping a game."
+msgstr "Hinweisfenster anzeigen, bevor die Emulation beendet wird."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
+msgid ""
+"Show a message box when a potentially serious error has occured.\n"
+"Disabling this may avoid annoying and non-fatal messages, but it may also "
+"mean that Dolphin\n"
+"suddenly crashes without any explanation at all."
+msgstr ""
+"Zeigt eine Nachrichtenfenster, wenn ein potentiell schwerwiegender Fehler "
+"auftritt.\n"
+"Deaktivieren kann störende und weniger Kritische Nachrichten abschalten, "
+"aber es kann dann vorkommen,\n"
+"dass Dolphin plötzlich ohne jede Warnung abstürzt."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
+msgid ""
+"Show projection statistics.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Projektions-Statistiken Anzeigen. \n"
+"Dies ist nur für Debugging nützlich."
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
+msgid "Show save banner"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
+msgid "Show save blocks"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
+msgid "Show save comment"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
+msgid "Show save icon"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
+msgid "Show save title"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
+msgid "Show the number of frames rendered per second."
+msgstr "Zeigt die Anzahl der Bilder, die pro Sekunde gerendert werden."
+
+#: Source/Core/DolphinWX/Src/Main.cpp:144
+msgid "Show this help message"
+msgstr "Zeige diese Hilfe Message"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
+msgid "Show unknown"
+msgstr "Unbekannt Anzeigen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
+msgid ""
+"Show various statistics.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Zeige verschiedene Statistiken.\n"
+"Dies ist nur fürs Debugging nützlich."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260
+msgid "Simplified Chinese"
+msgstr "Vereinfachtes Chinesisch"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
+msgid "Size"
+msgstr "Größe"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
+msgid "Skies of Arcadia"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
+msgid "Skip GC BIOS"
+msgstr "GC-BIOS Überspringen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
+msgid "Slot"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
+msgid "Snapshot"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
+msgid "Sonic and the Black Knight"
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
+#, fuzzy
+msgid "Sound Settings"
+msgstr "&DSP Einstelungen"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
+msgid "Space"
+msgstr "Leertaste"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
+msgid "Spanish"
+msgstr "Spanisch"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
+msgid ""
+"Specifies the resolution used to render at. A high resolution will improve "
+"visual quality but is also quite heavy on performance and might cause "
+"glitches in certain games.\n"
+"Fractional: Uses your display resolution directly instead of the native "
+"resolution. The quality scales with your display/window size, as does the "
+"performance impact.\n"
+"Integral: This is like Fractional, but rounds up to an integer multiple of "
+"the native resolution. Should give a more accurate look but is usually "
+"slower.\n"
+"The other options are fixed resolutions for choosing a visual quality "
+"independent of your display size."
+msgstr ""
+"Legt die Auflösung fest, die zum Rendern benutzt wird. Eine hohe Auflösung "
+"verbessert die Qualität aber wirkt sich negativ auf die Performance aus und "
+"kann Fehler in einigen Spielen verursachen.\n"
+"Fractional: Benutzt direkt die Bildschirmauflösung anstatt der Nativen "
+"Auflösung. Die Qualität verändert sich mit der Anzeige/Fenstergröße, so wie "
+"die Auswirkung auf die Performance..\n"
+"Integral: Wie Fractional, aber rundet auf einen Integer-Multiplikator der "
+"nativen Auflösung auf. Sollte akkurater aussehn, wirkt sich aber auf die "
+"Leistung aus.\n"
+"Die anderen Optionen sind feste Auflösungen um Qualität unabhängig der "
+"Displaygröße zu wählen."
+
+#: Source/Core/DolphinWX/Src/Main.cpp:161
+msgid "Specify a video plugin"
+msgstr "Wähle ein Video-Plugin"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:165
+msgid "Specify an audio plugin"
+msgstr "Audio-Plugin auswählen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
+msgid "Speed up Disc Transfer Rate"
+msgstr "Disc-Übertragungsrate beschleunigen"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
+msgid "Start"
+msgstr "Start"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
+msgid "Start &NetPlay"
+msgstr "Starte &NetPlay"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
+msgid "Start Re&cording"
+msgstr "Aufnahme Starten"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453
+msgid "Start Renderer in Fullscreen"
+msgstr "Emulation im Vollbildmodus starten"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:354
+msgid "Start the rendering window in fullscreen mode."
+msgstr "Emulation im Vollbildmodus starten."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
+msgid "State"
+msgstr "Status"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
+msgid "Stop"
+msgstr "Stop"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
+msgid "Stretch to Window"
+msgstr "An Fenster Anpassen"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
+msgid "Subtract"
+msgstr "Subtrahieren"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
+msgid "System Language:"
+msgstr "Systemsprache:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
+msgid "TAIWAN"
+msgstr "TAIWAN"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
+msgid "Tab"
+msgstr "Tab"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
+msgid "Tab split"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
+msgid "Take Screenshot"
+msgstr "Screenshot Speichern"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
+msgid "Test"
+msgstr "Testen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
+msgid "Texture"
+msgstr "Textur"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
+msgid "Texture Format"
+msgstr "Textur Format"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
+msgid "The chosen directory is already in the list"
+msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
+msgid "The file "
+msgstr "Die Datei"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
+msgid "The name can not be empty"
+msgstr "Der Name kann nicht leer bleiben."
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
+msgid "The name can not contain the character ','"
+msgstr "Der Name darf nicht das Zeichen \",\" enthalten"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
+msgid "Theme"
+msgstr "Theme"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
+msgid ""
+"These settings override core Dolphin settings.\n"
+"Undetermined means the game uses Dolphin's setting."
+msgstr ""
+"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
+"Grau hinterlegte Kästchen bedeuten, dass die Globalen Einstellungen benutzt "
+"werden."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
+msgid "This could cause slow down in Wii Menu and some games."
+msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen."
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
+msgid ""
+"This is used to control game speed by sound throttle.\n"
+"Disabling this could cause abnormal game speed, such as too fast.\n"
+"But sometimes enabling this could cause constant noise.\n"
+"\n"
+"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
+msgid "This is used to play music tracks, like BGM."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
+msgid "This is usually used to play voice and sound effects."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
+msgid ""
+"This splits the Video and CPU threads, so they can be run on separate "
+"cores.\n"
+"Causes major speed improvements on PCs with more than one core,\n"
+"but can also cause occasional crashes/glitches."
+msgstr ""
+"Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen "
+"laufen können.\n"
+"Bewirkt wesentlich verbesserte Geschwindigkeit auf PCs mit mehr als einem "
+"Kern, \n"
+"kann aber gelegentlich Abstürze/Fehler verursachen."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
+msgid "This will let you Manually Edit the INI config file"
+msgstr "Erlaubt manuelles editieren der INI Config-Datei"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
+msgid "Title"
+msgstr "Titel"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
+msgid "Toggle Fullscreen"
+msgstr "Vollbildmodus Wechseln"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
+msgid "Toggle all"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
+msgid "Top"
+msgstr "Oben"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
+msgid "Traditional Chinese"
+msgstr "Traditionelles Chinesisch"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
+msgid "Type"
+msgstr "Typ"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
+msgid "UDP Port:"
+msgstr "UDP Port:"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
+msgid "UDP Wiimote"
+msgstr "UDP Wiimote"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
+msgid "UNKNOWN"
+msgstr "UNBEKANNT"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
+msgid "USA"
+msgstr "USA"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
+#, fuzzy
+msgid "Undo Load State"
+msgstr "Status Laden Rückgängig machen\tF12"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
+msgid "Unknown"
+msgstr "Unbekannt"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
+msgid "Up"
+msgstr "Hoch"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
+msgid "Update"
+msgstr "Update"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643
+msgid "Use EuRGB60 Mode (PAL60)"
+msgstr "EuRGB60 Modus (PAL60) Benutzen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:410
+msgid "Use FPS For Limiting"
+msgstr "Durch FPS begrenzen"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
+msgid "Use Hex"
+msgstr "Hex Verwenden"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
+msgid "Use Panic Handlers"
+msgstr "Warnmeldungen Anzeigen"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
+msgid "Use XFB"
+msgstr "XFB Benutzen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
+msgid ""
+"Uses the high-resolution render buffer for EFB copies instead of scaling "
+"them down to native resolution.\n"
+"Vastly improves visual quality in games which use EFB copies but might cause "
+"glitches in some games."
+msgstr ""
+"Benutzt den Hochauflösenden Render-Buffer für EFB-Copies, anstatt sie auf "
+"native Auflösung zu skalieren.\n"
+"Vervessert die sichtbare Qualität in Spielen, die EFB-Copies benutzen, "
+"erheblich. Kann in einigen Spielen aber zu Fehlern führen."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:405
+msgid "Utility"
+msgstr "Utility"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
+msgid "V-Sync"
+msgstr "V-Sync"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
+msgid "Value"
+msgstr "Wert"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
+msgid "Value:"
+msgstr "Wert:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
+msgid "Value: "
+msgstr "Wert:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
+msgid "Various Statistics"
+msgstr "Diverse Statistiken"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
+msgid "Verbosity"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
+msgid "Video"
+msgstr "Video"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
+msgid "Virtual"
+msgstr "Virtuell"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
+msgid "Volume"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
+msgid ""
+"Wait for vertical blanks.\n"
+"Reduces tearing but might also decrease performance"
+msgstr ""
+"Auf Vertical Blanks warten.\n"
+"Reduziert Tearing aber kann die Performance verschlechtern."
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:659
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
+msgid "Warning"
+msgstr "Warnung"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:105
+msgid ""
+"When using EFB to RAM we very often need to decode RAM data to a VRAM "
+"texture, which is a very time-consuming task.\n"
+"With this option enabled, we'll skip decoding a texture if it didn't "
+"change.\n"
+"This results in a nice speedup, but possibly causes glitches.\n"
+"If you have any problems with this option enabled you should either try "
+"increasing the safety of the texture cache or disable this option.\n"
+"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
+"be; accurate texture cache set to \"safe\" might actually be slower!)"
+msgstr ""
+"Wenn EFB to RAM benutzt wird, müssen wir oft RAM-Daten zu einer VRAM Textur "
+"decodieren, was sehr Zeitaufwändig ist.\n"
+"Mit dieser Option überspringen wir das Decodieren einer Textur, wenn diese "
+"nicht verändert wurde.\n"
+"Daraus resultiert gute Beschleunigung, aber kann eventuell Fehler erzeugen.\n"
+"Wenn diese Option Probleme verursacht, sollte der Texture Cache sicherer "
+"eingestellt, oder diese Option deaktiviert werden.\n"
+"(NOTIZ: Je sicherer der Texture Cache eingestellt wird, desto langsamer wird "
+"die Beschleunigung; Texture Cache auf \"sicher\" könnte sogar langsamer "
+"sein!)"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:174
+msgid "Widescreen Hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397
+msgid "Wii"
+msgstr "Wii"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
+msgid "Wii Console"
+msgstr "Wii Konsole"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
+msgid "Wii Save Import"
+msgstr "Wii Spielstand Import"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
+msgid "Wii save files (*.bin)|*.bin"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
+msgid "Wiimote"
+msgstr "Wiimote"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:174
+#, c-format
+msgid ""
+"Wiimote %i has been disconnected by system.\n"
+"Maybe this game doesn't support multi-wiimote,\n"
+"or maybe it is due to idle time out or other reason.\n"
+"Do you want to reconnect immediately?"
+msgstr ""
+"Verbindung zu Wiimote %i wurde vom system unterbrochen.\n"
+"Vielleicht unterstützt das Spiel nicht mehrere Wiimotes,\n"
+"oder die Wiimote war zulange Inaktiv oder andere Ursachen.\n"
+"Soll die Wiimote sofort wieder verbunden werden?"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:644
+msgid "Wiimote Connected"
+msgstr "Wiimote Verbunden"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:638
+msgid "Wiimote Motor"
+msgstr "Wiimote Motor"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:633
+msgid "Wiimote Settings"
+msgstr "Wiimote Einstellungen"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
+msgid "Wiimote settings"
+msgstr "Wiimote Einstellungen"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:357
+msgid "Will enable progressive scan option if supported by software."
+msgstr ""
+"Aktiviert Progressive Scan, wenn dies von der Software unterstüzt wird."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447
+msgid "Window Size:"
+msgstr "Fenstergröße:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:353
+msgid "Window height for windowed mode"
+msgstr "Höhe des Fensters im Fenstermodus."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:352
+msgid "Window width for windowed mode"
+msgstr "Breite des Fensters im Fenstermodus."
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
+msgid "Windows Left"
+msgstr "Windows Links"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
+msgid "Windows Menu"
+msgstr "Windows"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
+msgid "Windows Right"
+msgstr "Windows Rechts"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
+msgid "Word Wrap"
+msgstr "Zeilenumbruch"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
+msgid "Working..."
+msgstr "Arbeite..."
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
+msgid "Write to Console"
+msgstr "In Konsole Schreiben"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
+msgid "Write to File"
+msgstr "In Datei Schreiben"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
+msgid "Write to Window ->"
+msgstr "In Fenster schreiben ->"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:376
+msgid "XFB"
+msgstr "XFB"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
+msgid "You can't close panes that have pages in them."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
+msgid "ZTP hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
+msgid "Zelda Twilight Princess Bloom hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
+msgid "[ waiting ]"
+msgstr "[ warte ]"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
+msgid "^ ADD"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
+#, fuzzy
+msgid "apploader (.img)"
+msgstr "Apploader:"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
+msgid "| OR"
+msgstr ""
+
+#~ msgid " Play "
+#~ msgstr "Start"
+
+#~ msgid "&Add function"
+#~ msgstr "&Funktion hinzufügen"
+
+#~ msgid "&Automatic start"
+#~ msgstr "&Automatischer Start"
+
+#~ msgid "&Font..."
+#~ msgstr "Schriftart..."
+
+#~ msgid "&Open...\tCtrl+O"
+#~ msgstr "Öffnen...\tCtrl+&O"
+
+#~ msgid "*.*"
+#~ msgstr "*.*"
+
+#~ msgid "A"
+#~ msgstr "A"
+
+#~ msgid "Accurate texture cache"
+#~ msgstr "Gebauer Texture Cache"
+
+#~ msgid "Active"
+#~ msgstr "Aktiv"
+
+#~ msgid "Add BP..."
+#~ msgstr "BP Hinzufügen..."
+
+#~ msgid "Add BPs..."
+#~ msgstr "BPs Hinzufügen..."
+
+#~ msgid "Add MC..."
+#~ msgstr "MC Hinzufügen..."
+
+#~ msgid "Add MCs..."
+#~ msgstr "MCs Hinzufügen..."
+
+#~ msgid "Address"
+#~ msgstr "Adresse"
+
+#~ msgid "Address Range"
+#~ msgstr "Addressbereich"
+
+#~ msgid "Aspect ratio:"
+#~ msgstr "Seitenverhältnis:"
+
+#~ msgid "Break On"
+#~ msgstr "Halte Bei"
+
+#~ msgid "Choose the folder where to extract to"
+#~ msgstr "Ordner auswählen, in den Extrahiert wird"
+
+#~ msgid "Clear all"
+#~ msgstr "Alles Entfernen"
+
+#~ msgid "Code"
+#~ msgstr "Code"
+
+#~ msgid "Continue"
+#~ msgstr "Fortsetzen"
+
+#~ msgid "Couldn't find GameConfig/BreakPoints.ini file"
+#~ msgstr "GameConfig/BreakPoints.ini Datei konnte nicht gefunden werden"
+
+#~ msgid "Count: %i"
+#~ msgstr "Anzahl: %i"
+
+#~ msgid "DSP LLE Debugger"
+#~ msgstr "DSP LLE Debugger"
+
+#~ msgid "Data Type"
+#~ msgstr "Datentyp"
+
+#~ msgid "E&xit\tAlt+F4"
+#~ msgstr "Beenden\tAlt+F4"
+
+#~ msgid "Flags"
+#~ msgstr "Flags"
+
+#~ msgid ""
+#~ "For the time being this will only change the text shown in\n"
+#~ "the game list of PAL GC games."
+#~ msgstr ""
+#~ "Zur Zeit wird dies nur den Text in der\n"
+#~ "Liste der PAL GC Spiele verändern."
+
+#~ msgid "Function"
+#~ msgstr "Funktion"
+
+#~ msgid "GFX Debugger"
+#~ msgstr "Grafik Debugger"
+
+#~ msgid "Game List Language:"
+#~ msgstr "Sprache der Spieleliste:"
+
+#~ msgid "Last Saved State\tF11"
+#~ msgstr "Letzter Gespeicherter Status\tF11"
+
+#~ msgid "Memory"
+#~ msgstr "Speicher"
+
+#~ msgid "Memory Check"
+#~ msgstr "Speicher Test"
+
+#~ msgid "MemoryChecks.ini file"
+#~ msgstr "MemoryChecks.ini Datei"
+
+#~ msgid "New Texture"
+#~ msgstr "Neue Textur"
+
+#~ msgid "Next Frame"
+#~ msgstr "Nächster Frame"
+
+#~ msgid "No match was found."
+#~ msgstr "Keine Übereinstimmung gefunden."
+
+#~ msgid "Read"
+#~ msgstr "Lesen"
+
+#~ msgid "Registers"
+#~ msgstr "Register"
+
+#~ msgid "Save code"
+#~ msgstr "Code Speichern"
+
+#~ msgid "Search"
+#~ msgstr "Suche"
+
+#~ msgid "Set &Value"
+#~ msgstr "Wert Setzen"
+
+#~ msgid "Skip"
+#~ msgstr "Überspringen"
+
+#~ msgid "Statistics"
+#~ msgstr "Statistiken"
+
+#~ msgid "Step"
+#~ msgstr "Schritt"
+
+#~ msgid "Symbol"
+#~ msgstr "Symbol"
+
+#~ msgid "Take Screenshot\t"
+#~ msgstr "Screenshot Speichern\t"
+
+#~ msgid "Textures"
+#~ msgstr "Texturen"
+
+# lala
+#~ msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
+#~ msgstr ""
+#~ "JIT Funktionen abschalten, aber dennoch den JIT-Core aus Jit.cpp nutzen."
+
+#~ msgid "V"
+#~ msgstr "V"
+
+#~ msgid "Write"
+#~ msgstr "Schreiben"
+
+#~ msgid "You have no "
+#~ msgstr "Es sind keine"
+
+#~ msgid "You have no [BreakPoints] line in your file"
+#~ msgstr "Keine [BreakPoints] Zeile in der Datei"
+
+#~ msgid "You have no [MemoryChecks] line in your file"
+#~ msgstr "Keine [MemoryChecks] in der Datei"
+
+#~ msgid "audio_plugin"
+#~ msgstr "audio_plugin"
+
+#~ msgid "b"
+#~ msgstr "b"
+
+#~ msgid "batch"
+#~ msgstr "batch"
+
+#~ msgid "d"
+#~ msgstr "d"
+
+#~ msgid "debugger"
+#~ msgstr "debugger"
+
+#~ msgid "e"
+#~ msgstr "e"
+
+#~ msgid "exec"
+#~ msgstr "ausführen"
+
+#~ msgid "h"
+#~ msgstr "h"
+
+#~ msgid "help"
+#~ msgstr "Hilfe"
+
+#~ msgid "ini"
+#~ msgstr "ini"
+
+#~ msgid "l"
+#~ msgstr "l"
+
+#~ msgid "logger"
+#~ msgstr "logger"
+
+#~ msgid "lucida console windows-1252"
+#~ msgstr "lucida console windows-1252"
+
+#~ msgid "text/plain"
+#~ msgstr "text/plain"
+
+#~ msgid "video_plugin"
+#~ msgstr "video_plugin"
diff --git a/Languages/dolphin-emu.pot b/Languages/dolphin-emu.pot
index 552826e8bd..b32c5ee1ec 100644
--- a/Languages/dolphin-emu.pot
+++ b/Languages/dolphin-emu.pot
@@ -8,10 +8,11 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-01-06 14:53+0100\n"
+"POT-Creation-Date: 2011-01-06 12:03-0600\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
@@ -47,6 +48,11 @@ msgstr ""
msgid "%1$sCopy%1$s"
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
+#, c-format
+msgid "%d %%"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
@@ -385,6 +391,11 @@ msgstr ""
msgid "At least one pane must remain open."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
+msgid "Audio Backend"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
msgid "Auto"
msgstr ""
@@ -397,8 +408,8 @@ msgstr ""
msgid "Back"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr ""
@@ -469,9 +480,9 @@ msgid ""
"This is the more accurate behavior but reduces performance."
msgstr ""
-#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
-#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr ""
@@ -498,6 +509,12 @@ msgid ""
"Requires restart."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
+msgid "Changing this will have no effect while the emulator is running!"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr ""
@@ -553,11 +570,11 @@ msgstr ""
msgid "Clear"
msgstr ""
-#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
+#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
msgid "Close"
msgstr ""
@@ -608,9 +625,9 @@ msgstr ""
msgid "Config..."
msgstr ""
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
-#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Configure"
msgstr ""
@@ -1055,6 +1072,11 @@ msgstr ""
msgid "Enable AR Logging"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
+msgid "Enable Audio Throttle"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr ""
@@ -1076,6 +1098,11 @@ msgstr ""
msgid "Enable Copy to EFB"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
+msgid "Enable DTK Music"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
msgid "Enable Display List Caching"
msgstr ""
@@ -1092,6 +1119,10 @@ msgstr ""
msgid "Enable EFB To Texture"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
+msgid "Enable HLE Audio"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Enable Hotkeys"
msgstr ""
@@ -1104,6 +1135,10 @@ msgstr ""
msgid "Enable Idle Skipping (speedup)"
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
+msgid "Enable JIT Dynarec"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr ""
@@ -1162,6 +1197,12 @@ msgid ""
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
+msgid ""
+"Enables dynamic recompilation of DSP code.\n"
+"Changing this will have no effect while the emulator is running!"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
@@ -1217,8 +1258,8 @@ msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
-#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
msgstr ""
@@ -1548,8 +1589,8 @@ msgstr ""
msgid "In-Game"
msgstr ""
-#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
msgid "Info"
msgstr ""
@@ -1739,8 +1780,8 @@ msgstr ""
msgid "Log"
msgstr ""
-#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
#: Source/Core/DolphinWX/Src/Frame.cpp:419
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr ""
@@ -1887,9 +1928,9 @@ msgstr ""
msgid "NP Up"
msgstr ""
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
-#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
msgid "Name:"
msgstr ""
@@ -1939,8 +1980,8 @@ msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
-#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
msgid "None"
msgstr ""
@@ -1952,8 +1993,8 @@ msgstr ""
msgid "Not Equal"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
msgid "Not Set"
msgstr ""
@@ -1994,6 +2035,12 @@ msgstr ""
msgid "Nunchuk Acceleration"
msgstr ""
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
+msgid "OK"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
msgid "Off"
msgstr ""
@@ -2214,8 +2261,8 @@ msgid ""
"performance."
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
msgid "Refresh"
msgstr ""
@@ -2224,10 +2271,10 @@ msgstr ""
msgid "Refresh game list"
msgstr ""
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
-#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
msgid "Remove"
msgstr ""
@@ -2289,9 +2336,13 @@ msgstr ""
msgid "Safe"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
+msgid "Sample Rate"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save"
msgstr ""
@@ -2617,6 +2668,11 @@ msgstr ""
msgid "Sonic and the Black Knight"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
+msgid "Sound Settings"
+msgstr ""
+
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
@@ -2678,8 +2734,8 @@ msgstr ""
msgid "State"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
@@ -2710,9 +2766,9 @@ msgstr ""
msgid "Tab split"
msgstr ""
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
-#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Take Screenshot"
msgstr ""
@@ -2760,6 +2816,25 @@ msgstr ""
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
+msgid ""
+"This is used to control game speed by sound throttle.\n"
+"Disabling this could cause abnormal game speed, such as too fast.\n"
+"But sometimes enabling this could cause constant noise.\n"
+"\n"
+"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
+msgid "This is used to play music tracks, like BGM."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
+msgid "This is usually used to play voice and sound effects."
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
@@ -2772,13 +2847,13 @@ msgstr ""
msgid "This will let you Manually Edit the INI config file"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "Toggle Fullscreen"
msgstr ""
@@ -2895,6 +2970,11 @@ msgstr ""
msgid "Virtual"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
+msgid "Volume"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Wait for vertical blanks.\n"
diff --git a/Languages/en.po b/Languages/en.po
index 0f992cca55..a0d777a311 100644
--- a/Languages/en.po
+++ b/Languages/en.po
@@ -7,14 +7,14 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-01-06 14:53+0100\n"
+"POT-Creation-Date: 2011-01-06 12:03-0600\n"
"PO-Revision-Date: 2011-01-06 14:53+0100\n"
"Last-Translator: BhaaL <bhaal@0x1337.org>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Language: \n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
msgid " (too many to display)"
@@ -47,6 +47,11 @@ msgstr ""
msgid "%1$sCopy%1$s"
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
+#, c-format
+msgid "%d %%"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
@@ -227,11 +232,13 @@ msgstr ""
msgid ""
"ALERT:\n"
"\n"
-"NetPlay will currently only work properly when using the following settings:\n"
+"NetPlay will currently only work properly when using the following "
+"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
-" - Manually set the exact number of controllers that will be used to [Standard Controller]\n"
+" - Manually set the exact number of controllers that will be used to "
+"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
@@ -337,8 +344,11 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
-"This is needed for certain gameplay functionality (e.g. star pointer in Super Mario Galaxy) as well as for certain visual effects (e.g. Monster Hunter Tri),\n"
-"but enabling this option can also have a huge negative impact on performance if the game uses this functionality heavily."
+"This is needed for certain gameplay functionality (e.g. star pointer in "
+"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
+"Hunter Tri),\n"
+"but enabling this option can also have a huge negative impact on performance "
+"if the game uses this functionality heavily."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
@@ -380,6 +390,11 @@ msgstr ""
msgid "At least one pane must remain open."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
+msgid "Audio Backend"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
msgid "Auto"
msgstr ""
@@ -392,8 +407,8 @@ msgstr ""
msgid "Back"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr ""
@@ -459,13 +474,14 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
-"Calculates lighting of 3D graphics on a per-pixel basis rather than per vertex.\n"
+"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
+"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
-#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
-#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr ""
@@ -492,6 +508,12 @@ msgid ""
"Requires restart."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
+msgid "Changing this will have no effect while the emulator is running!"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr ""
@@ -529,7 +551,9 @@ msgid "Choose a memory card:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
-msgid "Choose file to use as apploader: (applies to discs constructed from directories only)"
+msgid ""
+"Choose file to use as apploader: (applies to discs constructed from "
+"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
@@ -545,11 +569,11 @@ msgstr ""
msgid "Clear"
msgstr ""
-#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
+#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
msgid "Close"
msgstr ""
@@ -600,9 +624,9 @@ msgstr ""
msgid "Config..."
msgstr ""
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
-#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Configure"
msgstr ""
@@ -726,7 +750,8 @@ msgid "Created by KDE-Look.org"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
-msgid "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
+msgid ""
+"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
@@ -852,11 +877,15 @@ msgid "Disable Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
-msgid "Disable fog. Improves performance but causes glitches in games which rely on proper fog emulation."
+msgid ""
+"Disable fog. Improves performance but causes glitches in games which rely on "
+"proper fog emulation."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
-msgid "Disable lighting. Improves performance but causes lighting to disappear in games which use it."
+msgid ""
+"Disable lighting. Improves performance but causes lighting to disappear in "
+"games which use it."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
@@ -922,11 +951,15 @@ msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
-msgid "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."
+msgid ""
+"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
+"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
-msgid "Dolphin is currently set to hide all games. Doubleclick here to show all games..."
+msgid ""
+"Dolphin is currently set to hide all games. Doubleclick here to show all "
+"games..."
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
@@ -1010,7 +1043,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Emulate frame buffer copies directly to textures.\n"
-"This is not so accurate, but it's good enough for the way many games use framebuffer copies."
+"This is not so accurate, but it's good enough for the way many games use "
+"framebuffer copies."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
@@ -1037,6 +1071,11 @@ msgstr ""
msgid "Enable AR Logging"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
+msgid "Enable Audio Throttle"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr ""
@@ -1058,6 +1097,11 @@ msgstr ""
msgid "Enable Copy to EFB"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
+msgid "Enable DTK Music"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
msgid "Enable Display List Caching"
msgstr ""
@@ -1074,6 +1118,10 @@ msgstr ""
msgid "Enable EFB To Texture"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
+msgid "Enable HLE Audio"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Enable Hotkeys"
msgstr ""
@@ -1086,6 +1134,10 @@ msgstr ""
msgid "Enable Idle Skipping (speedup)"
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
+msgid "Enable JIT Dynarec"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr ""
@@ -1116,7 +1168,9 @@ msgid "Enable cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
-msgid "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"
+msgid ""
+"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
+"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
@@ -1124,11 +1178,16 @@ msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
-msgid "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."
+msgid ""
+"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
+"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
-msgid "Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)"
+msgid ""
+"Enables Block Address Translation (BAT); a function of the Memory Management "
+"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
+"Fast)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
@@ -1137,21 +1196,33 @@ msgid ""
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
+msgid ""
+"Enables dynamic recompilation of DSP code.\n"
+"Changing this will have no effect while the emulator is running!"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
-"Games often need this for post-processing or other things, but if you can live without it, you can sometimes get a big speedup."
+"Games often need this for post-processing or other things, but if you can "
+"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
-"Enables reinterpreting the data inside the EFB when the pixel format changes.\n"
-"Some games depend on this function for certain effects, so enable it if you're having glitches.\n"
-"Depending on how the game uses this function, the speed hits caused by this option range from none to critical."
+"Enables reinterpreting the data inside the EFB when the pixel format "
+"changes.\n"
+"Some games depend on this function for certain effects, so enable it if "
+"you're having glitches.\n"
+"Depending on how the game uses this function, the speed hits caused by this "
+"option range from none to critical."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
-msgid "Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"
+msgid ""
+"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
+"OFF = Fast)"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
@@ -1186,8 +1257,8 @@ msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
-#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
msgstr ""
@@ -1286,7 +1357,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
-"Faster variants look at fewer pixels and thus have more potential for errors.\n"
+"Faster variants look at fewer pixels and thus have more potential for "
+"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
@@ -1327,7 +1399,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
-"Improves texture quality (especially when using a high internal resolution) but causes glitches in some games."
+"Improves texture quality (especially when using a high internal resolution) "
+"but causes glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
@@ -1362,7 +1435,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Fully emulate embedded frame buffer copies.\n"
-"This is more accurate than EFB Copy to Texture, and some games need this to work properly, but it can also be very slow."
+"This is more accurate than EFB Copy to Texture, and some games need this to "
+"work properly, but it can also be very slow."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
@@ -1491,7 +1565,9 @@ msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
-msgid "If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game."
+msgid ""
+"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
+"option may fix the game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
@@ -1512,8 +1588,8 @@ msgstr ""
msgid "In-Game"
msgstr ""
-#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
msgid "Info"
msgstr ""
@@ -1600,7 +1676,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
-"Keeps track of textures based on looking at the actual pixels in the texture.\n"
+"Keeps track of textures based on looking at the actual pixels in the "
+"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
@@ -1682,7 +1759,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Loads native mipmaps instead of generating them.\n"
-"Loading native mipmaps is the more accurate behavior, but might also decrease performance (your mileage might vary though)."
+"Loading native mipmaps is the more accurate behavior, but might also "
+"decrease performance (your mileage might vary though)."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:154
@@ -1701,8 +1779,8 @@ msgstr ""
msgid "Log"
msgstr ""
-#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
#: Source/Core/DolphinWX/Src/Frame.cpp:419
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr ""
@@ -1849,9 +1927,9 @@ msgstr ""
msgid "NP Up"
msgstr ""
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
-#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
msgid "Name:"
msgstr ""
@@ -1901,8 +1979,8 @@ msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
-#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
msgid "None"
msgstr ""
@@ -1914,8 +1992,8 @@ msgstr ""
msgid "Not Equal"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
msgid "Not Set"
msgstr ""
@@ -1956,6 +2034,12 @@ msgstr ""
msgid "Nunchuk Acceleration"
msgstr ""
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
+msgid "OK"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
msgid "Off"
msgstr ""
@@ -2172,11 +2256,12 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
-"This makes the rendered picture look less blocky but also heavily decreases performance."
+"This makes the rendered picture look less blocky but also heavily decreases "
+"performance."
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
msgid "Refresh"
msgstr ""
@@ -2185,10 +2270,10 @@ msgstr ""
msgid "Refresh game list"
msgstr ""
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
-#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
msgid "Remove"
msgstr ""
@@ -2250,9 +2335,13 @@ msgstr ""
msgid "Safe"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
+msgid "Sample Rate"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save"
msgstr ""
@@ -2338,7 +2427,8 @@ msgid "Select resolution for fullscreen mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
-msgid "Select the System Menu wad extracted from the update partition of a disc"
+msgid ""
+"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
@@ -2387,7 +2477,8 @@ msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
-msgid "Serial Port 1 - This is the port which devices such as the net adapter use"
+msgid ""
+"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
@@ -2498,7 +2589,8 @@ msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
msgid ""
"Show a message box when a potentially serious error has occured.\n"
-"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\n"
+"Disabling this may avoid annoying and non-fatal messages, but it may also "
+"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
msgstr ""
@@ -2575,6 +2667,11 @@ msgstr ""
msgid "Sonic and the Black Knight"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
+msgid "Sound Settings"
+msgstr ""
+
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
@@ -2586,10 +2683,17 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
-"Specifies the resolution used to render at. A high resolution will improve visual quality but is also quite heavy on performance and might cause glitches in certain games.\n"
-"Fractional: Uses your display resolution directly instead of the native resolution. The quality scales with your display/window size, as does the performance impact.\n"
-"Integral: This is like Fractional, but rounds up to an integer multiple of the native resolution. Should give a more accurate look but is usually slower.\n"
-"The other options are fixed resolutions for choosing a visual quality independent of your display size."
+"Specifies the resolution used to render at. A high resolution will improve "
+"visual quality but is also quite heavy on performance and might cause "
+"glitches in certain games.\n"
+"Fractional: Uses your display resolution directly instead of the native "
+"resolution. The quality scales with your display/window size, as does the "
+"performance impact.\n"
+"Integral: This is like Fractional, but rounds up to an integer multiple of "
+"the native resolution. Should give a more accurate look but is usually "
+"slower.\n"
+"The other options are fixed resolutions for choosing a visual quality "
+"independent of your display size."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:161
@@ -2629,8 +2733,8 @@ msgstr ""
msgid "State"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
@@ -2661,9 +2765,9 @@ msgstr ""
msgid "Tab split"
msgstr ""
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
-#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Take Screenshot"
msgstr ""
@@ -2711,9 +2815,29 @@ msgstr ""
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
+msgid ""
+"This is used to control game speed by sound throttle.\n"
+"Disabling this could cause abnormal game speed, such as too fast.\n"
+"But sometimes enabling this could cause constant noise.\n"
+"\n"
+"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
+msgid "This is used to play music tracks, like BGM."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
+msgid "This is usually used to play voice and sound effects."
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid ""
-"This splits the Video and CPU threads, so they can be run on separate cores.\n"
+"This splits the Video and CPU threads, so they can be run on separate "
+"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
@@ -2722,13 +2846,13 @@ msgstr ""
msgid "This will let you Manually Edit the INI config file"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "Toggle Fullscreen"
msgstr ""
@@ -2803,8 +2927,10 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
-"Uses the high-resolution render buffer for EFB copies instead of scaling them down to native resolution.\n"
-"Vastly improves visual quality in games which use EFB copies but might cause glitches in some games."
+"Uses the high-resolution render buffer for EFB copies instead of scaling "
+"them down to native resolution.\n"
+"Vastly improves visual quality in games which use EFB copies but might cause "
+"glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:405
@@ -2843,6 +2969,11 @@ msgstr ""
msgid "Virtual"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
+msgid "Volume"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Wait for vertical blanks.\n"
@@ -2856,11 +2987,15 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:105
msgid ""
-"When using EFB to RAM we very often need to decode RAM data to a VRAM texture, which is a very time-consuming task.\n"
-"With this option enabled, we'll skip decoding a texture if it didn't change.\n"
+"When using EFB to RAM we very often need to decode RAM data to a VRAM "
+"texture, which is a very time-consuming task.\n"
+"With this option enabled, we'll skip decoding a texture if it didn't "
+"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
-"If you have any problems with this option enabled you should either try increasing the safety of the texture cache or disable this option.\n"
-"(NOTE: The safier the texture cache is adjusted the lower the speedup will be; accurate texture cache set to \"safe\" might actually be slower!)"
+"If you have any problems with this option enabled you should either try "
+"increasing the safety of the texture cache or disable this option.\n"
+"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
+"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:174
@@ -2994,4 +3129,3 @@ msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
msgid "| OR"
msgstr ""
-
diff --git a/Languages/fr.po b/Languages/fr.po
index d88b67bb55..55b5589195 100644
--- a/Languages/fr.po
+++ b/Languages/fr.po
@@ -7,17 +7,18 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-01-06 14:53+0100\n"
+"POT-Creation-Date: 2011-01-06 12:03-0600\n"
"PO-Revision-Date: 2011-01-06 14:53+0100\n"
"Last-Translator: BhaaL <bhaal@0x1337.org>\n"
"Language-Team: \n"
+"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Language: \n"
"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
"X-Poedit-Basepath: .\n"
-"X-Poedit-SearchPath-0: C:\\Users\\PERSONAL\\Desktop\\DolphinEmu\\Source\\Core\n"
+"X-Poedit-SearchPath-0: C:\\Users\\PERSONAL\\Desktop\\DolphinEmu\\Source"
+"\\Core\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
msgid " (too many to display)"
@@ -50,6 +51,11 @@ msgstr ""
msgid "%1$sCopy%1$s"
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
+#, c-format
+msgid "%d %%"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
@@ -230,11 +236,13 @@ msgstr ""
msgid ""
"ALERT:\n"
"\n"
-"NetPlay will currently only work properly when using the following settings:\n"
+"NetPlay will currently only work properly when using the following "
+"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
-" - Manually set the exact number of controllers that will be used to [Standard Controller]\n"
+" - Manually set the exact number of controllers that will be used to "
+"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
@@ -340,8 +348,11 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
-"This is needed for certain gameplay functionality (e.g. star pointer in Super Mario Galaxy) as well as for certain visual effects (e.g. Monster Hunter Tri),\n"
-"but enabling this option can also have a huge negative impact on performance if the game uses this functionality heavily."
+"This is needed for certain gameplay functionality (e.g. star pointer in "
+"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
+"Hunter Tri),\n"
+"but enabling this option can also have a huge negative impact on performance "
+"if the game uses this functionality heavily."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
@@ -383,6 +394,11 @@ msgstr ""
msgid "At least one pane must remain open."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
+msgid "Audio Backend"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
msgid "Auto"
msgstr ""
@@ -395,8 +411,8 @@ msgstr ""
msgid "Back"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr ""
@@ -462,13 +478,14 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
-"Calculates lighting of 3D graphics on a per-pixel basis rather than per vertex.\n"
+"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
+"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
-#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
-#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Annuler"
@@ -495,6 +512,12 @@ msgid ""
"Requires restart."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
+msgid "Changing this will have no effect while the emulator is running!"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr ""
@@ -532,7 +555,9 @@ msgid "Choose a memory card:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
-msgid "Choose file to use as apploader: (applies to discs constructed from directories only)"
+msgid ""
+"Choose file to use as apploader: (applies to discs constructed from "
+"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
@@ -548,11 +573,11 @@ msgstr ""
msgid "Clear"
msgstr ""
-#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
+#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
msgid "Close"
msgstr ""
@@ -603,9 +628,9 @@ msgstr ""
msgid "Config..."
msgstr ""
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
-#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
msgid "Configure"
msgstr ""
@@ -729,7 +754,8 @@ msgid "Created by KDE-Look.org"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
-msgid "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
+msgid ""
+"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
@@ -855,11 +881,15 @@ msgid "Disable Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
-msgid "Disable fog. Improves performance but causes glitches in games which rely on proper fog emulation."
+msgid ""
+"Disable fog. Improves performance but causes glitches in games which rely on "
+"proper fog emulation."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
-msgid "Disable lighting. Improves performance but causes lighting to disappear in games which use it."
+msgid ""
+"Disable lighting. Improves performance but causes lighting to disappear in "
+"games which use it."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
@@ -925,11 +955,15 @@ msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
-msgid "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."
+msgid ""
+"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
+"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
-msgid "Dolphin is currently set to hide all games. Doubleclick here to show all games..."
+msgid ""
+"Dolphin is currently set to hide all games. Doubleclick here to show all "
+"games..."
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
@@ -1013,7 +1047,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Emulate frame buffer copies directly to textures.\n"
-"This is not so accurate, but it's good enough for the way many games use framebuffer copies."
+"This is not so accurate, but it's good enough for the way many games use "
+"framebuffer copies."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
@@ -1040,6 +1075,11 @@ msgstr ""
msgid "Enable AR Logging"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
+msgid "Enable Audio Throttle"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr ""
@@ -1061,6 +1101,11 @@ msgstr ""
msgid "Enable Copy to EFB"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
+msgid "Enable DTK Music"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
msgid "Enable Display List Caching"
msgstr ""
@@ -1077,6 +1122,10 @@ msgstr ""
msgid "Enable EFB To Texture"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
+msgid "Enable HLE Audio"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Enable Hotkeys"
msgstr ""
@@ -1089,6 +1138,10 @@ msgstr ""
msgid "Enable Idle Skipping (speedup)"
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
+msgid "Enable JIT Dynarec"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr ""
@@ -1119,7 +1172,9 @@ msgid "Enable cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
-msgid "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"
+msgid ""
+"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
+"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
@@ -1127,11 +1182,16 @@ msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
-msgid "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."
+msgid ""
+"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
+"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
-msgid "Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)"
+msgid ""
+"Enables Block Address Translation (BAT); a function of the Memory Management "
+"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
+"Fast)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
@@ -1140,21 +1200,33 @@ msgid ""
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
+msgid ""
+"Enables dynamic recompilation of DSP code.\n"
+"Changing this will have no effect while the emulator is running!"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
-"Games often need this for post-processing or other things, but if you can live without it, you can sometimes get a big speedup."
+"Games often need this for post-processing or other things, but if you can "
+"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
-"Enables reinterpreting the data inside the EFB when the pixel format changes.\n"
-"Some games depend on this function for certain effects, so enable it if you're having glitches.\n"
-"Depending on how the game uses this function, the speed hits caused by this option range from none to critical."
+"Enables reinterpreting the data inside the EFB when the pixel format "
+"changes.\n"
+"Some games depend on this function for certain effects, so enable it if "
+"you're having glitches.\n"
+"Depending on how the game uses this function, the speed hits caused by this "
+"option range from none to critical."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
-msgid "Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"
+msgid ""
+"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
+"OFF = Fast)"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
@@ -1189,8 +1261,8 @@ msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
-#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
msgstr ""
@@ -1289,7 +1361,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
-"Faster variants look at fewer pixels and thus have more potential for errors.\n"
+"Faster variants look at fewer pixels and thus have more potential for "
+"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
@@ -1330,7 +1403,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
-"Improves texture quality (especially when using a high internal resolution) but causes glitches in some games."
+"Improves texture quality (especially when using a high internal resolution) "
+"but causes glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
@@ -1365,7 +1439,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Fully emulate embedded frame buffer copies.\n"
-"This is more accurate than EFB Copy to Texture, and some games need this to work properly, but it can also be very slow."
+"This is more accurate than EFB Copy to Texture, and some games need this to "
+"work properly, but it can also be very slow."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
@@ -1494,7 +1569,9 @@ msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
-msgid "If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game."
+msgid ""
+"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
+"option may fix the game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
@@ -1515,8 +1592,8 @@ msgstr ""
msgid "In-Game"
msgstr ""
-#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
msgid "Info"
msgstr ""
@@ -1603,7 +1680,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
-"Keeps track of textures based on looking at the actual pixels in the texture.\n"
+"Keeps track of textures based on looking at the actual pixels in the "
+"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
@@ -1685,7 +1763,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Loads native mipmaps instead of generating them.\n"
-"Loading native mipmaps is the more accurate behavior, but might also decrease performance (your mileage might vary though)."
+"Loading native mipmaps is the more accurate behavior, but might also "
+"decrease performance (your mileage might vary though)."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:154
@@ -1704,8 +1783,8 @@ msgstr ""
msgid "Log"
msgstr ""
-#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
#: Source/Core/DolphinWX/Src/Frame.cpp:419
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr ""
@@ -1852,9 +1931,9 @@ msgstr ""
msgid "NP Up"
msgstr ""
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
-#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
msgid "Name:"
msgstr ""
@@ -1904,8 +1983,8 @@ msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
-#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
msgid "None"
msgstr ""
@@ -1917,8 +1996,8 @@ msgstr ""
msgid "Not Equal"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
msgid "Not Set"
msgstr ""
@@ -1959,6 +2038,12 @@ msgstr ""
msgid "Nunchuk Acceleration"
msgstr ""
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
+msgid "OK"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
msgid "Off"
msgstr ""
@@ -2175,11 +2260,12 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
-"This makes the rendered picture look less blocky but also heavily decreases performance."
+"This makes the rendered picture look less blocky but also heavily decreases "
+"performance."
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
msgid "Refresh"
msgstr ""
@@ -2188,10 +2274,10 @@ msgstr ""
msgid "Refresh game list"
msgstr ""
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
-#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
msgid "Remove"
msgstr ""
@@ -2253,9 +2339,13 @@ msgstr ""
msgid "Safe"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
+msgid "Sample Rate"
+msgstr ""
+
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save"
msgstr ""
@@ -2341,7 +2431,8 @@ msgid "Select resolution for fullscreen mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
-msgid "Select the System Menu wad extracted from the update partition of a disc"
+msgid ""
+"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
@@ -2390,7 +2481,8 @@ msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
-msgid "Serial Port 1 - This is the port which devices such as the net adapter use"
+msgid ""
+"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
@@ -2501,7 +2593,8 @@ msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
msgid ""
"Show a message box when a potentially serious error has occured.\n"
-"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\n"
+"Disabling this may avoid annoying and non-fatal messages, but it may also "
+"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
msgstr ""
@@ -2578,6 +2671,11 @@ msgstr ""
msgid "Sonic and the Black Knight"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
+msgid "Sound Settings"
+msgstr ""
+
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
@@ -2589,10 +2687,17 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
-"Specifies the resolution used to render at. A high resolution will improve visual quality but is also quite heavy on performance and might cause glitches in certain games.\n"
-"Fractional: Uses your display resolution directly instead of the native resolution. The quality scales with your display/window size, as does the performance impact.\n"
-"Integral: This is like Fractional, but rounds up to an integer multiple of the native resolution. Should give a more accurate look but is usually slower.\n"
-"The other options are fixed resolutions for choosing a visual quality independent of your display size."
+"Specifies the resolution used to render at. A high resolution will improve "
+"visual quality but is also quite heavy on performance and might cause "
+"glitches in certain games.\n"
+"Fractional: Uses your display resolution directly instead of the native "
+"resolution. The quality scales with your display/window size, as does the "
+"performance impact.\n"
+"Integral: This is like Fractional, but rounds up to an integer multiple of "
+"the native resolution. Should give a more accurate look but is usually "
+"slower.\n"
+"The other options are fixed resolutions for choosing a visual quality "
+"independent of your display size."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:161
@@ -2632,8 +2737,8 @@ msgstr ""
msgid "State"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
@@ -2664,9 +2769,9 @@ msgstr ""
msgid "Tab split"
msgstr ""
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
-#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Take Screenshot"
msgstr ""
@@ -2714,9 +2819,29 @@ msgstr ""
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
+msgid ""
+"This is used to control game speed by sound throttle.\n"
+"Disabling this could cause abnormal game speed, such as too fast.\n"
+"But sometimes enabling this could cause constant noise.\n"
+"\n"
+"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
+msgid "This is used to play music tracks, like BGM."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
+msgid "This is usually used to play voice and sound effects."
+msgstr ""
+
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid ""
-"This splits the Video and CPU threads, so they can be run on separate cores.\n"
+"This splits the Video and CPU threads, so they can be run on separate "
+"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
@@ -2725,13 +2850,13 @@ msgstr ""
msgid "This will let you Manually Edit the INI config file"
msgstr ""
-#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr ""
-#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "Toggle Fullscreen"
msgstr ""
@@ -2807,8 +2932,10 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
-"Uses the high-resolution render buffer for EFB copies instead of scaling them down to native resolution.\n"
-"Vastly improves visual quality in games which use EFB copies but might cause glitches in some games."
+"Uses the high-resolution render buffer for EFB copies instead of scaling "
+"them down to native resolution.\n"
+"Vastly improves visual quality in games which use EFB copies but might cause "
+"glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:405
@@ -2847,6 +2974,11 @@ msgstr ""
msgid "Virtual"
msgstr ""
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
+msgid "Volume"
+msgstr ""
+
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Wait for vertical blanks.\n"
@@ -2860,11 +2992,15 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:105
msgid ""
-"When using EFB to RAM we very often need to decode RAM data to a VRAM texture, which is a very time-consuming task.\n"
-"With this option enabled, we'll skip decoding a texture if it didn't change.\n"
+"When using EFB to RAM we very often need to decode RAM data to a VRAM "
+"texture, which is a very time-consuming task.\n"
+"With this option enabled, we'll skip decoding a texture if it didn't "
+"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
-"If you have any problems with this option enabled you should either try increasing the safety of the texture cache or disable this option.\n"
-"(NOTE: The safier the texture cache is adjusted the lower the speedup will be; accurate texture cache set to \"safe\" might actually be slower!)"
+"If you have any problems with this option enabled you should either try "
+"increasing the safety of the texture cache or disable this option.\n"
+"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
+"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:174
@@ -2998,4 +3134,3 @@ msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
msgid "| OR"
msgstr ""
-
diff --git a/Languages/gettextize b/Languages/gettextize
index 841e245caf..841e245caf 100644..100755
--- a/Languages/gettextize
+++ b/Languages/gettextize
diff --git a/Languages/it.po b/Languages/it.po
new file mode 100644
index 0000000000..9ad8fc6043
--- /dev/null
+++ b/Languages/it.po
@@ -0,0 +1,3528 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Dolphin Emu 2.0\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-01-06 12:03-0600\n"
+"PO-Revision-Date: 2011-01-06 18:12+0100\n"
+"Last-Translator: \n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"Language: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=utf-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
+msgid " (too many to display)"
+msgstr " (troppo grande per il display)"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
+msgid " Game : "
+msgstr "Gioco :"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:109
+msgid " Graphics Configuration"
+msgstr "Configurazione grafica"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1251
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
+msgid ""
+" already exists.\n"
+"Do you wish to replace it?"
+msgstr ""
+" esiste già.\n"
+"Vuoi sostituirlo?"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
+msgid "! NOT"
+msgstr "! NOT"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
+#, c-format
+msgid "%1$sCopy%1$s"
+msgstr "%1$sCopia%1$s"
+
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
+#, c-format
+msgid "%d %%"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
+#, c-format
+msgid "%d Free Blocks; %d Free Dir Entries"
+msgstr "%d Free Blocks; %d Free Dir Entries"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
+#, c-format
+msgid "%sDelete%s"
+msgstr "%sElimina%s"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
+#, c-format
+msgid "%sExport GCI%s"
+msgstr "%sEsporta GCI%s"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
+#, c-format
+msgid "%sImport GCI%s"
+msgstr "%sImporta GCI%s"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
+msgid "&& AND"
+msgstr "&& AND"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
+msgid "&About..."
+msgstr "&Circa..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
+msgid "&Boot from DVD Drive..."
+msgstr "&Boot da DVD Drive..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
+msgid "&Breakpoints"
+msgstr "&Breakpoints"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
+msgid "&Browse for ISOs..."
+msgstr "&Browse per le ISO..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
+msgid "&Cheats Manager"
+msgstr "&Cheats Manager"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
+msgid "&DSP Settings"
+msgstr "&Impostazioni DSP"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
+msgid "&Delete ISO..."
+msgstr "&Elimina ISO..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
+msgid "&Delete selected ISOs..."
+msgstr "&Elimina ISO selezionate..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
+msgid "&Emulation"
+msgstr "&Emulazione"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
+msgid "&File"
+msgstr "&File"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
+msgid "&Frame Stepping"
+msgstr "&Frame Stepping"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
+#, fuzzy
+msgid "&Fullscreen"
+msgstr "&Fullscreen\t"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
+msgid "&Gamecube Pad Settings"
+msgstr "&Impostazioni Gamecube Pad"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
+msgid "&Graphics Settings"
+msgstr "&Impostazioni Grafiche"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
+msgid "&Help"
+msgstr "&Aiuto"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
+msgid "&JIT"
+msgstr "&JIT"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
+msgid "&Load State"
+msgstr "&Load Stato"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
+msgid "&Memcard Manager (GC)"
+msgstr "&Memcard Manager (GC)"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
+msgid "&Memory"
+msgstr "&Memory"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
+#, fuzzy
+msgid "&Open..."
+msgstr "&Apri...\tCtrl+O"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
+msgid "&Options"
+msgstr "&Opzioni"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
+#, fuzzy
+msgid "&Pause"
+msgstr "&Pausa\t"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
+#, fuzzy
+msgid "&Play"
+msgstr "&Gioca\t"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
+msgid "&Properties"
+msgstr "&Proprietà"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
+msgid "&Refresh List"
+msgstr "&Aggiorna Lista"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
+msgid "&Registers"
+msgstr "&Registri"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
+msgid "&Reset"
+msgstr "&Resetta"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
+msgid "&Sound"
+msgstr "&Suono"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
+#, fuzzy
+msgid "&Stop"
+msgstr "&Stop\t"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
+msgid "&Tools"
+msgstr "&Tools"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
+msgid "&Video"
+msgstr "&Video"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
+msgid "&View"
+msgstr "&Visualizza"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
+msgid "&Wiimote Settings"
+msgstr "&Impostazioni Wiimote"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
+msgid "(off)"
+msgstr "(off)"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
+msgid "3D Vision (Requires Fullscreen)"
+msgstr "Visione 3D Vision (Richiede Fullscreen)"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
+msgid "<Insert name here>"
+msgstr "<Inserisci qui il nome>"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:226
+msgid "<No resolutions found>"
+msgstr "<Risoluzione non trovata>"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
+msgid "<Press Key>"
+msgstr "<Premi Key>"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
+msgid ""
+"ALERT:\n"
+"\n"
+"NetPlay will currently only work properly when using the following "
+"settings:\n"
+" - Dual Core [OFF]\n"
+" - Audio Throttle [OFF]\n"
+" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
+" - Manually set the exact number of controllers that will be used to "
+"[Standard Controller]\n"
+"\n"
+"All players should try to use the same Dolphin version and settings.\n"
+"Disable all memory cards or send them to all players before starting.\n"
+"Wiimote support has not been implemented.\n"
+"\n"
+"You must forward TCP port to host!!"
+msgstr ""
+"Attenzione:\n"
+"\n"
+"NetPlay funzionerà correttamente quando utilizza le sguenti impostazioni:\n"
+" - Dual Core [OFF]\n"
+" - Audio Throttle [OFF]\n"
+" - DSP-HLE con \"Null Audio\" oppure DSP-LLE\n"
+" - Impostare manualmente il numero esatto dei controller che verranno "
+"utilizzati per [Standard Controller]\n"
+"\n"
+"Tutti i giocatori devono cercare di utilizzare la stessa impostazione e "
+"versione di Dolphin.\n"
+"Disabilita tuttele memory cards oppure inviare a tutti i giocatori prima di "
+"iniziare.\n"
+"Il supporto per Wiimote non è stato attivato.\n"
+"\n"
+"è necessario inoltrare TCP port to host!!"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
+msgid "AR Codes"
+msgstr "Codici AR"
+
+#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
+msgid "About Dolphin"
+msgstr "Circa Dolphin"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
+msgid "Acceleration"
+msgstr "Accellerazione"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:292
+msgid "Accurate Texture Cache"
+msgstr "Accurate Texture Cache"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
+msgid "Action"
+msgstr "Processo"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:146
+msgid "Adapter:"
+msgstr "Adattatore:"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
+msgid "Add"
+msgstr "Aggiungi"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
+msgid "Add ActionReplay Code"
+msgstr "Aggiunge codice ActionReplay"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
+msgid "Add Patch"
+msgstr "Aggiunge Patch"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
+msgid "Add new pane"
+msgstr "Aggiunge nuovo riquadro"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
+msgid "Add..."
+msgstr "Aggiunge..."
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
+msgid "Address :"
+msgstr "Indirizzo :"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
+msgid "Adjust the analog control pressure required to activate buttons."
+msgstr ""
+"Regolare la pressionedel comando analogico necessaria per attivare i pulsanti"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:342
+msgid "Advanced"
+msgstr "Avanzato"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
+msgid "Advanced Settings"
+msgstr "Impostazioni Avanzate"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
+msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:694
+msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1289
+#, fuzzy
+msgid "All Gamecube GCM files (gcm)"
+msgstr "Tutti i file Gamecube GCM (gcm)|*.gcm"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1245
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1259
+msgid "All Save States (sav, s##)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
+#, fuzzy
+msgid "All Wii ISO files (iso)"
+msgstr "Tutti i file ISO Wii (iso)|*.iso"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1307
+#, fuzzy
+msgid "All compressed GC/Wii ISO files (gcz)"
+msgstr "Tutti i file ISO Wii (iso)|*.iso"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
+#, fuzzy
+msgid "All files (*.*)|*.*"
+msgstr "Tutti i file ISO Wii (iso)|*.iso"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
+msgid ""
+"Allows the CPU to read or write to the EFB (render buffer).\n"
+"This is needed for certain gameplay functionality (e.g. star pointer in "
+"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
+"Hunter Tri),\n"
+"but enabling this option can also have a huge negative impact on performance "
+"if the game uses this functionality heavily."
+msgstr ""
+"Permette alla CPU di leggere o scrivere l'EFB (render buffer).\n"
+"Questo è necessario per far funzionare alcuni giochi (ad esempio star "
+"pointer in Super Mario Galaxy), così comeper alcuni effetti visivi (ad "
+"esempio Monster Hunter Tri),\n"
+"ma l'attivazione di questa opzione può anche avere un forte impatto sulle "
+"prestazioni se il gioco utilizza pesantemente questa funzionalità."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
+msgid "Alternate RFI"
+msgstr "Alternate RFI"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:186
+msgid "Anisotropic Filtering:"
+msgstr "Anisotropic Filtering:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:191
+msgid "Anti-Aliasing:"
+msgstr "Anti-Aliasing:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:698
+msgid "Apploader:"
+msgstr "Apploader:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
+msgid "Apply"
+msgstr "Applica"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1109
+msgid ""
+"Are you sure you want to delete these files?\n"
+"They will be gone forever!"
+msgstr ""
+"Sei sicuro di voler eliminare questi file?\n"
+"Saranno persi per sempre!"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1100
+msgid "Are you sure you want to delete this file? It will be gone forever!"
+msgstr "Sei sicuro di voler eliminare questo file? Sara cancellatoper sempre!"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
+msgid "Aspect Ratio:"
+msgstr "Aspect Ratio:"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
+msgid "At least one pane must remain open."
+msgstr "Almeno un riquadro deve rimanere aperto."
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
+msgid "Audio Backend"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
+msgid "Auto"
+msgstr "Auto"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:162
+msgid "Auto [recommended]"
+msgstr "Auto [raccomandato]"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
+msgid "Back"
+msgstr "Indietro"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
+msgid "Banner"
+msgstr "Banner"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
+msgid "Banner Details"
+msgstr "Dettagli Banner"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
+msgid "Banner:"
+msgstr "Banner:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:126
+msgid "Basic"
+msgstr "Di base"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
+msgid "Basic Settings"
+msgstr "Impostazioni di Base"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
+msgid "Bleach Versus Crusade"
+msgstr "Bleach Versus Crusade"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
+msgid "Blocks"
+msgstr "Blocchi"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
+msgid "Bottom"
+msgstr "Bottom"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
+msgid "Broken"
+msgstr "Broken"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
+msgid "Browse"
+msgstr "Sfoglia"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
+msgid "Browse for a directory to add"
+msgstr "Cerca una cartella da aggiungere"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
+msgid "Browse for an ISO directory..."
+msgstr "Browse per una ISO directory..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
+msgid "Browse for output directory"
+msgstr "Browse per una output directory"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
+msgid "Buffer:"
+msgstr "Buffer:"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
+msgid "Buttons"
+msgstr "Pulsanti"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
+msgid "CPU Emulator Engine"
+msgstr "CPU Emulator Engine"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
+msgid ""
+"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
+"vertex.\n"
+"This is the more accurate behavior but reduces performance."
+msgstr ""
+"Calcola la luminosità della grafica 3D su una base per-pixel piuttosto che "
+"per vertex.\n"
+"Questo migliora il comportamento, ma riducele prestazioni."
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
+msgid "Cancel"
+msgstr "Cancella"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
+msgid "Caps Lock"
+msgstr "Caps Lock"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
+msgid "Change"
+msgstr "Cambia"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
+msgid "Change &Disc..."
+msgstr "Cambia &Disc..."
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
+msgid "Change Game"
+msgstr "Cambia Gioco"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:370
+msgid ""
+"Change the language of the user interface.\n"
+"Requires restart."
+msgstr ""
+"Madifica la lingua nell'interfaccia utente.\n"
+"Richiesto il riavvio."
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
+msgid "Changing this will have no effect while the emulator is running!"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
+msgid "Chat"
+msgstr "Chat"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
+msgid "Cheat Code"
+msgstr "Codice Cheat"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
+msgid "Cheat Search"
+msgstr "Cerca Cheat"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
+msgid "Cheats Manager"
+msgstr "Cheats Manager"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
+msgid "Choose a DVD root directory:"
+msgstr "Scegli una DVD directory:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
+msgid "Choose a default ISO:"
+msgstr "Scegli una ISO di default:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1087
+msgid "Choose a directory to add"
+msgstr "Scegli una cartella da aggiungere"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:936
+msgid "Choose a file to open"
+msgstr "Scegli un file da aprire"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
+msgid "Choose a memory card:"
+msgstr "Scegli una memory card:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
+msgid ""
+"Choose file to use as apploader: (applies to discs constructed from "
+"directories only)"
+msgstr ""
+"Scegli il fila da utilizzare come apploader: (vale per i dischi costruiti "
+"solo da directories)"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
+msgid "Choose the folder to extract to"
+msgstr "Sclegli la cartella per estrarre"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
+msgid "Clear"
+msgstr "Cancella"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
+#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
+msgid "Close"
+msgstr "Chiudi"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
+msgid "Co&nfigure..."
+msgstr "Configura"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
+msgid "Code Info"
+msgstr "Codice Info"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
+msgid "Code: "
+msgstr "Codice: "
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
+msgid "Command"
+msgstr "Comando"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
+msgid "Comment"
+msgstr "Commenta"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
+msgid "Comment:"
+msgstr "Commenta:"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
+msgid "Compress ISO..."
+msgstr "Comprimere ISO..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
+msgid "Compress selected ISOs..."
+msgstr "Comprimere le ISO selezionate..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
+msgid "Compressing ISO"
+msgstr "Compressione ISO"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
+msgid "Config"
+msgstr "Config"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
+msgid "Config..."
+msgstr "Config..."
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
+#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
+#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
+msgid "Configure"
+msgstr "Configura"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
+msgid "Configure Control"
+msgstr "Configura controllo"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
+msgid "Configure Pads"
+msgstr "Configura Pads"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
+msgid "Configure..."
+msgstr "Configura..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1317
+msgid "Confirm File Overwrite"
+msgstr "Conferma la sovrascrittura del file"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
+msgid "Confirm On Stop"
+msgstr "Confermare su Stop"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
+msgid "Connect"
+msgstr "Connect"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
+msgid "Connect USB Keyboard"
+msgstr "Connect USB Keyboard"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
+#, fuzzy, c-format
+msgid "Connect Wiimote %i"
+msgstr "Connect Wiimote %i\t"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
+msgid "Connect Wiimote 1"
+msgstr "Connect Wiimote 1"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
+msgid "Connect Wiimote 2"
+msgstr "Connect Wiimote 2"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
+msgid "Connect Wiimote 3"
+msgstr "Connect Wiimote 3"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
+msgid "Connect Wiimote 4"
+msgstr "Connect Wiimote 4"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:825
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1216
+msgid "Connected"
+msgstr "Collegato"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:9
+msgid "Connected to . Wiimotes"
+msgstr "Connessi . Wiimotes"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:643
+msgid "Connecting..."
+msgstr "Connessione in corso..."
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
+msgid "Console"
+msgstr "Console"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
+msgid "Control"
+msgstr "Controllo"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
+msgid "Convert to GCI"
+msgstr "Converti GCI"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:257
+msgid "Copy"
+msgstr "Copia"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
+#, c-format
+msgid "Copy to Memcard %c"
+msgstr "Copia per Memcard %c"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
+msgid "Core"
+msgstr "Core"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
+#, c-format
+msgid "Could not create %s"
+msgstr "Impossibile creare %s"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
+msgid "Count:"
+msgstr "Calcolo:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
+msgid "Country:"
+msgstr "Paese:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
+msgid "Create AR Code"
+msgstr "Crea codice AR"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
+msgid "Create new perspective"
+msgstr "Crea nuova prospettiva"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
+msgid "Created by KDE-Look.org"
+msgstr "Creata da KDE-Look.org"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
+msgid ""
+"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
+msgstr ""
+"Creata da Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
+msgid "Created by VistaIcons.com"
+msgstr "Creata da VistaIcons.com"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:367
+msgid "Created by black_rider and published on ForumW.org > Web Developments"
+msgstr "Creata da black_rider and published on ForumW.org > Web Developments"
+
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
+msgid "Creator: "
+msgstr "Creatore:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:424
+msgid "Crop"
+msgstr "Crop"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
+msgid "DList Cache"
+msgstr "DList Cache"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
+msgid "DSP"
+msgstr "DSP"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
+msgid "DSP settings"
+msgstr "Impostazioni DSP"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:417
+msgid "DSPLLE on thread"
+msgstr "DSPLLE on thread"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
+msgid "DVD Root:"
+msgstr "DVD Root:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
+msgid "Data Size"
+msgstr "Data Size"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
+msgid "Date:"
+msgstr "Data:"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
+msgid "Datel MaxDrive/Pro files(*.sav)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
+msgid "Debug"
+msgstr "Debug"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
+msgid "Decimal"
+msgstr "Decimal"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
+msgid "Decompress ISO..."
+msgstr "Decromprimere ISO..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1003
+msgid "Decompress selected ISOs..."
+msgstr "Decomprimere le ISO selezionate..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
+msgid "Decompressing ISO"
+msgstr "Decompressione ISO"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
+msgid "Default"
+msgstr "Default"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692
+msgid "Default ISO:"
+msgstr "Default ISO:"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
+msgid "Default font"
+msgstr "Default font"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
+msgid "Delete"
+msgstr "Elimina"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
+msgid "Delete Save"
+msgstr "Elimina Save"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
+msgid "Detect"
+msgstr "Rilevare"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
+msgid "Device"
+msgstr "Dispositivo"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
+msgid "Device Settings"
+msgstr "Impostazioni Dispositivo"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
+msgid "Disable Dest. Alpha Pass"
+msgstr "Disabilita Dest. Alpha Pass"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
+msgid "Disable Fog"
+msgstr "Disabilita Nebbia"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
+msgid "Disable Lighting"
+msgstr "Disabilita Illuminazione"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
+msgid "Disable Textures"
+msgstr "Disabilita Textures"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
+msgid ""
+"Disable fog. Improves performance but causes glitches in games which rely on "
+"proper fog emulation."
+msgstr ""
+"Disabilita nebbia. Migliora le prestazioni ma provoca difetti in gioche che "
+"usano l'emulazione dell'effetto nebbia"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
+msgid ""
+"Disable lighting. Improves performance but causes lighting to disappear in "
+"games which use it."
+msgstr ""
+"Disabilita illuminazione. Migliora le prestazioni ma provoca il non "
+"funzionamento dell'illuminazione stessa nei giochi che la utilizzano"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
+msgid ""
+"Disable texturing.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Disabilita texturing.\n"
+"Utile solo per il debug"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
+msgid ""
+"Disables an alpha-setting pass.\n"
+"Breaks certain effects but might help performance."
+msgstr ""
+"Disabilita l'alpha-setting pass.\n"
+"Interrompe alcuni effetti ma può migliorare le prestazioni."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
+msgid "Disc"
+msgstr "Disco"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:825
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1216
+msgid "Disconnected"
+msgstr "Scollegato"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:395
+msgid "Display"
+msgstr "Display"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
+msgid "Distance Alpha Pass"
+msgstr "Distanza Alpha Pass"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
+msgid "Divide"
+msgstr "Divide"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
+msgid "Do you want to stop the current emulation?"
+msgstr "Vuoi interrompere l'emilazione in corso?"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
+msgid "Dolphin"
+msgstr "Dolphin"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
+msgid "Dolphin &Web Site"
+msgstr "Dolphin &Web Site"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.h:36
+msgid "Dolphin Configuration"
+msgstr "Configurazione Dolphin"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
+msgid "Dolphin TAS Movies (*.dtm)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:67
+msgid "Dolphin Wiimote Configuration"
+msgstr "Configurazione Dolphin Wiimote"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
+msgid "Dolphin at &Google Code"
+msgstr "Codice Dolphin &Google"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
+msgid ""
+"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
+"files..."
+msgstr ""
+"Dolphin non trova nessun GC/Wii ISO. Doppio click qui per cercare i file..."
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
+msgid ""
+"Dolphin is currently set to hide all games. Doubleclick here to show all "
+"games..."
+msgstr ""
+"Dolphil è attualmente impostato per nascondere tutti i giochi. Doppio click "
+"qui per mostrare tutte le partite..."
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
+msgid "Down"
+msgstr "Giù"
+
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
+msgid "Download Codes (WiiRD Database)"
+msgstr "Scaricare codici (WiiRD Database)"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
+msgid "Dump EFB Target"
+msgstr "Dump EFB Target"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
+msgid "Dump Frames"
+msgstr "Dump Frames"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:410
+msgid "Dump Textures"
+msgstr "Dump Textures"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
+msgid "Dump game textures to User/Dump/Textures/<game id>/"
+msgstr "Dump game textures to User/Dump/Textures/<game id>/"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
+msgid "Dutch"
+msgstr "Olanda"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
+msgid "E&xit"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:226
+msgid "EFB"
+msgstr "EFB"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
+msgid "EFB Copy Regions"
+msgstr "Copia Regioni EFB"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
+msgid "EFB Scaled Copy"
+msgstr "Copia Scaled EFB"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
+msgid "EUROPE"
+msgstr "EUROPA"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
+msgid "Edit"
+msgstr "Modifica"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
+msgid "Edit ActionReplay Code"
+msgstr "Modifica codice ActionReplay"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
+msgid "Edit Config"
+msgstr "Modifica config"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
+msgid "Edit Patch"
+msgstr "Modifica Pacth"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
+msgid "Edit current perspective"
+msgstr "Modifica prospettiva corrente"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
+msgid "Edit..."
+msgstr "Modifica..."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
+msgid "Emulate format changes"
+msgstr "Emula format changes"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
+msgid ""
+"Emulate frame buffer copies directly to textures.\n"
+"This is not so accurate, but it's good enough for the way many games use "
+"framebuffer copies."
+msgstr ""
+"Emulare copie frame buffer direttamente alle texture.\n"
+"Ciò non molto preciso,ma è sufficentemente buono nei gioche che utilizzano "
+"copie d framebuffer."
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
+msgid "Emulated Wiimote"
+msgstr "Emulata Wiimote"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
+msgid "Emulation State: "
+msgstr "Stato dell'emulazione:"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:444
+msgid "Emulator Display Settings"
+msgstr "Impostazioni Emulatore Display"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379
+msgid "Enable"
+msgstr "Attiva"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
+msgid "Enable AR Logging"
+msgstr "Attiva AR Logging"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
+msgid "Enable Audio Throttle"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
+msgid "Enable BAT"
+msgstr "Attiva BAT"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
+msgid "Enable Block Merging"
+msgstr "Attiva Block Merging"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:246
+msgid "Enable CPU Access"
+msgstr "Attiva CPU Access"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
+msgid "Enable Cheats"
+msgstr "Attiva Cheats"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
+msgid "Enable Copy to EFB"
+msgstr "Attiva copia EFB"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
+#, fuzzy
+msgid "Enable DTK Music"
+msgstr "Attiva BAT"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
+msgid "Enable Display List Caching"
+msgstr "Attiva lista Display Caching"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
+msgid "Enable Dual Core"
+msgstr "Attiva Dual Core"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
+msgid "Enable Dual Core (speedup)"
+msgstr "Attiva Dual Core (speedup)"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
+msgid "Enable EFB To Texture"
+msgstr "Attiva EFB per le Texture"
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
+#, fuzzy
+msgid "Enable HLE Audio"
+msgstr "Attiva BAT"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
+msgid "Enable Hotkeys"
+msgstr "Attiva Hotkeys"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
+msgid "Enable Idle Skipping"
+msgstr "Attiva Idle Skipping"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
+msgid "Enable Idle Skipping (speedup)"
+msgstr "Attiva Idle Skipping (speedup)"
+
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
+#, fuzzy
+msgid "Enable JIT Dynarec"
+msgstr "Attiva Dual Core"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
+msgid "Enable MMU"
+msgstr "Attiva MMU"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
+msgid "Enable OpenCL"
+msgstr "Attiva OpenCL"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:456
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
+msgid "Enable Progressive Scan"
+msgstr "Attiva Progressive Scan"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
+msgid "Enable Screen Saver (burn-in reduction)"
+msgstr "Attiva Screen Saver (burn-in reduction)"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
+msgid "Enable WideScreen"
+msgstr "Attiva WideScreen"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:352
+msgid "Enable Wireframe"
+msgstr "Attiva Wireframe"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
+msgid "Enable cache"
+msgstr "Attiva cache"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
+msgid ""
+"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
+"Compatible)"
+msgstr ""
+"Attivare l'accesso veloce del disco. Necessario per pochi giochi. (ON = "
+"veloce, OFF = Compatibile)"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
+msgid "Enable pages"
+msgstr "Attiva pagine"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
+msgid ""
+"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
+"ANY other game."
+msgstr ""
+"Attiva questo per velocizzare The Legend of Zelda: Twilight Princess. "
+"Disattiva per qualsiasi altro gioco"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
+msgid ""
+"Enables Block Address Translation (BAT); a function of the Memory Management "
+"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
+"Fast)"
+msgstr ""
+"Attiva Block Address Translation (BAT), in funzione della memoria dell'unita "
+"di gestione. Preciso per l'hrdware ma lento da emulare (ON = Compatiblile, "
+"OFF = Veloce)"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
+msgid ""
+"Enables anisotropic filtering.\n"
+"Enhances visual quality of textures that are at oblique viewing angles."
+msgstr ""
+"Attiva filtro anisotropico.\n"
+"Migliora la qualità visiva delle strutture."
+
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
+msgid ""
+"Enables dynamic recompilation of DSP code.\n"
+"Changing this will have no effect while the emulator is running!"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
+msgid ""
+"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
+"Games often need this for post-processing or other things, but if you can "
+"live without it, you can sometimes get a big speedup."
+msgstr ""
+"Consente l'emulazione di copie Embedded Frame Buffe,se il gioco le "
+"utilizza.\n"
+"I giochi spesso necessitano di questoper il post-processing o altro, ma se "
+"potete farne a meno in alcuni casi la velocità aumenta di molto."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
+msgid ""
+"Enables reinterpreting the data inside the EFB when the pixel format "
+"changes.\n"
+"Some games depend on this function for certain effects, so enable it if "
+"you're having glitches.\n"
+"Depending on how the game uses this function, the speed hits caused by this "
+"option range from none to critical."
+msgstr ""
+"Attiva reinterpreta i dati all'interno dell'EFB quando cambia il formato dei "
+"pixel.\n"
+"Alcuni giochi dipendono da questa funzione per alcuni effetti"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
+msgid ""
+"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
+"OFF = Fast)"
+msgstr ""
+"Attiva l'unità Memory Management, necessaria per alcuni giochi. (ON = "
+"Compatibile, OFF = Veloce)"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
+msgid "End"
+msgstr "Fine"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:235
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
+msgid "English"
+msgstr "Inglese"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:181
+msgid "Enhancements"
+msgstr "Miglioramenti"
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
+msgid "Enter a name for the new perspective:"
+msgstr "Inserire un nome per la nuova prospettiva"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
+#, c-format
+msgid "Entry %d/%d"
+msgstr "Ingresso %d/%d"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
+#, c-format
+msgid "Entry 1/%d"
+msgstr "Infgresso 1/%d"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
+msgid "Equal"
+msgstr "Uguale"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
+msgid "Error"
+msgstr "Errore"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
+msgid "Escape"
+msgstr "Escape"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
+msgid "Execute"
+msgstr "Eseguire"
+
+#: Source/Core/DolphinWX/Src/Main.cpp:158
+msgid "Exit Dolphin with emulator"
+msgstr "Uscire dall'Emulatore Dolphin"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
+msgid "Export File"
+msgstr "Esportare file"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
+msgid "Export Recording..."
+msgstr "Esportare Registrazione"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
+msgid "Export Save"
+msgstr "Esportare salvataggi"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
+msgid "Export Wii save (Experimental)"
+msgstr " Esportare Wii Save (sperimentale)"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
+msgid "Export all saves"
+msgstr "Esportare tutti i salvataggi"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
+#, fuzzy
+msgid "Export save as..."
+msgstr "Esporta salva come.."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
+msgid "Extract All Files..."
+msgstr "Estrai tutti i file..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
+msgid "Extract Apploader..."
+msgstr "Estrai Apploader..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
+msgid "Extract DOL..."
+msgstr "Estrai DOL..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
+msgid "Extract Directory..."
+msgstr "Estrai Directory..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
+msgid "Extract File..."
+msgstr "Estrai file..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
+msgid "Extract Partition..."
+msgstr "Estrai partizione..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
+#, c-format
+msgid "Extracting %s"
+msgstr "Estrazione %s"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
+msgid "Extracting All Files"
+msgstr "Estrazione di tutti i file"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
+msgid "Extracting Directory"
+msgstr "Estrazione Directory"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
+msgid "Extracting..."
+msgstr "Estrazione..."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
+msgid "FRANCE"
+msgstr "FRANCIA"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
+msgid "FST Size:"
+msgstr "FST Size:"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:311
+msgid "Fast"
+msgstr "Veloce"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
+msgid "Fast version of the MMU. Does not work for every game."
+msgstr "La versione veloce della MMU, non funziona con tutti i giochi"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
+msgid ""
+"Faster variants look at fewer pixels and thus have more potential for "
+"errors.\n"
+"Slower variants look at more pixels and thus are safer."
+msgstr ""
+"Varianti più veloci visualizzano un minor numero di pixel e quindi aumenta "
+"la possibilità di vere errori.\n"
+"Varianti più lente e quindi con più pixel sono più sicure."
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
+msgid "Filesystem"
+msgstr ""
+"Faster variants look at fewer pixels and thus have more potential for "
+"errors.\n"
+"Slower variants look at more pixels and thus are safer."
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
+msgid "First Block"
+msgstr "Primo blocco"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
+msgid "Fix Checksums"
+msgstr "Fix Checksums"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
+msgid "Force 16:9"
+msgstr "Forza 16:9"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
+msgid "Force 4:3"
+msgstr "Forza 4:3"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
+msgid "Force Bi/Trilinear Filtering"
+msgstr "Forza Bi/Trilinear Filtering"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
+msgid "Force Filtering"
+msgstr "Forza Filtering"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
+msgid ""
+"Force the game to output graphics for widescreen resolutions.\n"
+"Note that this might cause graphical glitches"
+msgstr ""
+"Forza il gioca per la grafica in uscita per le risoluzioni widescreen.\n"
+"Questo potrebbe causare difetti grafici"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
+msgid ""
+"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
+"Improves texture quality (especially when using a high internal resolution) "
+"but causes glitches in some games."
+msgstr ""
+"Forza le bilinear texture filtering anche se il gioco le ha disabilitate.\n"
+"Migliora la qualità delle texture (specialmente quando si utilizza una "
+"risoluzione interna) ma questo provoca anomalie in alcuni giochi."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
+msgid "Fractional"
+msgstr "Fractional"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
+msgid "Frame S&kipping"
+msgstr "Frame S&kipping"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
+msgid "Framelimit :"
+msgstr "Framelimit :"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
+msgid "Free Look"
+msgstr "Framelimit :"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
+msgid "French"
+msgstr "Francese"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
+msgid "FullScr"
+msgstr "FullScr"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:445
+msgid "Fullscreen Display Resolution:"
+msgstr "Risoluzione Fullscreen del Display"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
+msgid ""
+"Fully emulate embedded frame buffer copies.\n"
+"This is more accurate than EFB Copy to Texture, and some games need this to "
+"work properly, but it can also be very slow."
+msgstr ""
+"Emulare completamente le copie embedded frame buffer. \n"
+"Questa copia è più accurata rispetto all'EFB texture, ed alcuni giochi hanno "
+"bisogno di questa impostazione per funzionarecorrettamente, ma il rischio e "
+"di rallentare il gioco stesso"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
+msgid "GCI File(*.gci)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
+msgid "GCPad"
+msgstr "GCPad"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
+msgid "Game ID:"
+msgstr "Gioco ID:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
+msgid "Game-Specific Settings"
+msgstr "Impostazioni di gioco"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
+msgid "GameConfig"
+msgstr "GameConfig"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:396
+msgid "Gamecube"
+msgstr "Gamecube"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:940
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
+#, fuzzy
+msgid "Gamecube Memory Cards (*.raw,*.gcp)"
+msgstr "Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
+msgid "Gamecube Pad settings"
+msgstr "Impostazioni Gamecube Pad"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
+msgid "Gecko Codes"
+msgstr "Codici Gecko"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:394
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:121
+msgid "General"
+msgstr "Generale"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
+msgid "German"
+msgstr "Tedesco"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
+msgid "Graphics"
+msgstr "Grafica"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
+msgid "Graphics settings"
+msgstr "Impostazioni Grafiche"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
+msgid "Greater Than"
+msgstr "Maggiore di"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
+msgid "Help"
+msgstr "Aiuto"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
+msgid "Hide Mouse Cursor"
+msgstr "Nascondi il cursore del mouse"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355
+msgid ""
+"Hide the cursor when it is over the rendering window\n"
+" and the rendering window has focus."
+msgstr ""
+"Nascondere il cursore quando si trova sopra la finestra di rendering. \n"
+"naturalmente la finestra di rendering deve essere attiva."
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
+msgid "Home"
+msgstr "Home"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
+msgid "Host"
+msgstr "Home"
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
+msgid "Hotkey Configuration"
+msgstr "Configurazione Hotkey"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:475
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
+msgid "Hotkeys"
+msgstr "Hotkeys"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
+msgid "Hybrid Wiimote"
+msgstr "Hybrid Wiimote"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
+msgid "IPL Settings"
+msgstr "Impostazioni IPL"
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
+msgid "IR Pointer"
+msgstr "IR Pointer"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
+msgid "IR Sensitivity:"
+msgstr "Sensibilità IR:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
+msgid "ISO Details"
+msgstr "Dettagli ISO"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
+msgid "ISO Directories"
+msgstr "ISO Directories"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
+msgid "ITALY"
+msgstr "ITALIA"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
+msgid "Icon"
+msgstr "Icona"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
+msgid ""
+"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
+"option may fix the game."
+msgstr ""
+"Se un gioco si blocca, funziona solo in Interpreter oppre Dolphin va in "
+"crash, questa operazione potrebbe risolvere la partita"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
+msgid ""
+"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
+"you also have to disable Audio Throttle in DSP to make it effective."
+msgstr ""
+"Se si imposta un Framelimit alto (NTSC:60, PAL:50),\n"
+"Bisogna disabilitare Audio Throttle in DSP per rendere efficace "
+"l'impostazione."
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
+msgid "Import Save"
+msgstr "Salva Importazione"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
+msgid "In Game"
+msgstr "In Game"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
+msgid "In-Game"
+msgstr "In Game"
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
+msgid "Info"
+msgstr "In Game"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:361
+msgid "Information"
+msgstr "Informazioni"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
+msgid "Input"
+msgstr "Ingresso"
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:27
+msgid "Input Source"
+msgstr "Fonte di ingresso"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
+msgid "Insert"
+msgstr "Inserisci"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
+msgid "Insert Encrypted or Decrypted code here..."
+msgstr "Inserisci il codice criptato o decriptato qui..."
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
+msgid "Insert SD Card"
+msgstr "Inserisci SD Card"
+
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
+msgid "Insert name here.."
+msgstr "Inserire il nome qui..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
+msgid "Install Wii Menu"
+msgstr "Installa il Wii Menu"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992
+msgid "Install to Wii Menu"
+msgstr "Installare al Menu Wii"
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1141
+msgid "Installing WAD to Wii Menu..."
+msgstr "Installa WAD per Wii Menu..."
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
+msgid "Integral [recommended]"
+msgstr "Integrale [consigliato]"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:460
+msgid "Interface Settings"
+msgstr "Impostazioni Interfaccia"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:218
+msgid "Interpreter (VERY slow)"
+msgstr "Interpreter (Molto lento)"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
+msgid "Intro"
+msgstr "Intro"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
+msgid "Italian"
+msgstr "Italiano"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
+msgid "JAPAN"
+msgstr "GIAPPONE"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219
+msgid "JIT Recompiler (recommended)"
+msgstr "JIT Ricompilatore (Consigliato)"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:220
+msgid "JITIL experimental recompiler"
+msgstr "JITIL Ricompilatore sperimentale"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:259
+msgid "Japanese"
+msgstr "Giapponese"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
+msgid "KOREA"
+msgstr "KOREA"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
+msgid ""
+"Keeps track of textures based on looking at the actual pixels in the "
+"texture.\n"
+"Can cause slowdown, but some games need this option enabled to work properly."
+msgstr ""
+"Tiene traccia della texture in base ai pixel effettivi nelle texture "
+"stesse.\n"
+"Può causare rallentamenti, ma alcuni giochi necessitano diquesa opzione per "
+"funzionare in modo corretto."
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
+msgid "Key"
+msgstr "Key"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
+msgid "Korean"
+msgstr "Koreano"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
+msgid "L Button"
+msgstr "Bottone L"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:471
+msgid "Language:"
+msgstr "Lingua:"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
+#, fuzzy
+msgid "Last Overwritten State"
+msgstr "Ultimo sovrascritto\tShift+F12"
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
+msgid "Last Saved State"
+msgstr "stato dell'ultimo salvataggio"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
+msgid "Left"
+msgstr "Sinistra"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
+msgid ""
+"Left-click to detect input.\n"
+"Middle-click to clear.\n"
+"Right-click for more options."
+msgstr ""
+"Click sinistro per rilevare input. \n"
+"Centrale del mouse per cancellare.Click destro per altre opzioni."
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
+msgid ""
+"Left/Right-click for more options.\n"
+"Middle-click to clear."
+msgstr ""
+"sinistro/destro-click per altre opzioni.\n"
+"Centrale del mouse per cancellare."
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
+msgid "Less Than"
+msgstr "Di meno"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
+msgid "Load"
+msgstr "Caricare"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
+msgid "Load Hi-Res Textures"
+msgstr "Load Hi-Res Textures"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:211
+msgid "Load Native Mipmaps"
+msgstr "Load Native Mipmaps"
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
+msgid "Load Script..."
+msgstr "Caricare lo Script..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
+msgid "Load State..."
+msgstr "Load State..."
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
+#, c-format
+msgid "Load Wii System Menu (%d %c)"
+msgstr "Load Wii System Menu (%d %c)"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
+msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
+msgstr "Load high-resolution textures from User/Load/Textures/<game id>/"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
+msgid ""
+"Loads native mipmaps instead of generating them.\n"
+"Loading native mipmaps is the more accurate behavior, but might also "
+"decrease performance (your mileage might vary though)."
+msgstr ""
+"Carica Minimaps nativeinvece di generarle. \n"
+"Caricare minimaps in modo nativo è il migliore dei modi, ma potrebbe anche "
+"diminuire le prestazioni."
+
+#: Source/Core/DolphinWX/Src/Main.cpp:154
+msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
+msgstr "Carica il file specificato (DOL, ELF, WAD, GCM, ISO)"
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
+msgid "Local"
+msgstr "Locale"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
+msgid "Lock threads to cores"
+msgstr "Lock threads to cores"
+
+#: Source/Core/DolphinWX/Src/LogWindow.h:57
+msgid "Log"
+msgstr "Log"
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:419
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
+msgid "Logging"
+msgstr "Logging"
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
+msgid "Lua Script Console"
+msgstr "Lua Script Console"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
+msgid "M Button"
+msgstr "Bottone M"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
+msgid "MMU Speed Hack"
+msgstr "MMU Speed Hack"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
+msgid "MadCatz Gameshark files(*.gcs)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
+msgid "Maker ID:"
+msgstr "Maker ID:"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
+msgid "Maker:"
+msgstr "Maker:"
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
+#, fuzzy
+msgid "Memory Card"
+msgstr "Memory Card %c"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
+msgid "Menu"
+msgstr "Menu"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
+msgid "Metroid Other M"
+msgstr "Metroid Other M"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:419
+msgid "Misc"
+msgstr "Misc"
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
+msgid "Misc Settings"
+msgstr "Impostazioni Misc"
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
+msgid ""
+"Modify textures to show the format they're using.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+"Modifica le textures per mostrare il formato che stanno usando.\n"
+"Utile solo per il debug."
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
+msgid "Monospaced font"
+msgstr "Font a spaziatura fissa"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
+msgid "Multiply"
+msgstr "Moltiplicare"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
+msgid "NP Add"
+msgstr "Aggiungi NP"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
+msgid "NP Begin"
+msgstr "NP Begin"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
+msgid "NP Decimal"
+msgstr "NP Decimale"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
+msgid "NP Delete"
+msgstr "Elimina NP"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
+msgid "NP Divide"
+msgstr "Dividi NP"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
+msgid "NP Down"
+msgstr "NP Down"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
+msgid "NP End"
+msgstr "NP Fine"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
+msgid "NP Enter"
+msgstr "NP Enter"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
+msgid "NP Equal"
+msgstr "NP Enter"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
+msgid "NP Home"
+msgstr "NP Home"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
+msgid "NP Insert"
+msgstr "NP Insert"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
+msgid "NP Left"
+msgstr "NP Left"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
+msgid "NP Multiply"
+msgstr "NP Multiply"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
+msgid "NP Page Down"
+msgstr "NP Page Down"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
+msgid "NP Page Up"
+msgstr "NP Page Up"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
+msgid "NP Right"
+msgstr "NP Right"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
+msgid "NP Separator"
+msgstr "NP Separator"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
+msgid "NP Space"
+msgstr "NP Space"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
+msgid "NP Subtract"
+msgstr "NP Subtract"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
+msgid "NP Tab"
+msgstr "NP Tab"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
+msgid "NP Up"
+msgstr "NP Up"
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
+#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
+msgid "Name:"
+msgstr "Nome:"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
+msgid "Name: "
+msgstr "Nome: "
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
+msgid "Native GCI files(*.gci)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
+msgid "New &Lua Console"
+msgstr "New &Lua Console"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
+msgid "New Scan"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
+msgid "Next Page"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
+msgid "Next Scan"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
+msgid "Nickname :"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
+msgid "No Country (SDK)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
+msgid "No ISOs or WADS found"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
+msgid "No docking"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
+msgid "None"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:306
+msgid "Normal"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
+msgid "Not Equal"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
+msgid "Not Set"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:642
+msgid "Not connected"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
+msgid "Notes"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
+msgid "Notes: "
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
+msgid "Notice"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
+msgid "Num Lock"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
+msgid "Number Of Codes: "
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
+msgid "Nunchuk"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
+msgid "Nunchuk Acceleration"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:78
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
+msgid "OK"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
+msgid "Off"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
+msgid "Offset:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
+msgid "Open"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:974
+msgid "Open &containing folder"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:971
+msgid "Open Wii &save folder"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
+msgid "Open file..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:148
+msgid "Opens the debugger"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:151
+msgid "Opens the logger"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
+msgid "Options"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
+msgid "Output"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
+msgid "P&lay Recording..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
+msgid "Pad "
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
+msgid "Page Down"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
+msgid "Page Up"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
+msgid "Pair Up"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
+msgid "Paragraph"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
+#, c-format
+msgid "Partition %i"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
+msgid "Patches"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398
+msgid "Paths"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1388
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1389
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
+msgid "Pause"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
+msgid "Perfect"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
+#, c-format
+msgid "Perspective %d"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
+msgid "Pixel Depth"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
+msgid "Pixel Lighting"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1397
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1398
+msgid "Play"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
+msgid "Play/Pause"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
+msgid "Playable"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
+msgid "Players"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
+msgid "Please confirm..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
+msgid "Please create a perspective before saving"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399
+msgid "Plugins"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
+msgid "Plus-Minus"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
+msgid "Port :"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:432
+msgid "Post-Processing Shader:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
+msgid "Prev Page"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
+msgid "Previous Page"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
+msgid "Previous Value"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
+msgid "Print"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
+msgid "Profile"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
+msgid "Projection Hack for: "
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
+msgid "Projection Stats"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.h:47
+msgid "Properties"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
+msgid "Purge Cache"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
+msgid "Quit"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
+msgid "R Button"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
+msgid "RAM"
+msgstr "RAM"
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
+msgid "RUSSIA"
+msgstr "RUSSIA"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
+msgid "Range"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
+msgid "Real"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:42
+msgid "Real Wiimote"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:175
+msgid "Reconnect Wiimote Confirm"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
+msgid ""
+"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
+"This makes the rendered picture look less blocky but also heavily decreases "
+"performance."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
+#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
+msgid "Refresh"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
+msgid "Refresh game list"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
+msgid "Remove"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
+msgid ""
+"Render the scene as a wireframe.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
+msgid "Render to Main Window"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:356
+msgid "Render to main window."
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:347
+msgid "Rendering"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358
+msgid "Required for using the Japanese ROM font."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
+msgid "Reset"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
+msgid "Results"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
+msgid "Return"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
+msgid "Right"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
+msgid "Run"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348
+msgid "Run DSPLLE on a dedicated thread (not recommended)."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
+msgid "Running script...\n"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
+msgid "Sa&ve State"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:300
+msgid "Safe"
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
+msgid "Sample Rate"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+msgid "Save"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
+msgid "Save GCI as..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
+msgid "Save State..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
+msgid "Save as..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303
+msgid "Save compressed GCM/ISO"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
+msgid "Save current perspective"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1292
+msgid "Save decompressed GCM/ISO"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:239
+msgid "Scale:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
+msgid "Scanning for ISOs"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
+msgid "Scanning..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
+msgid "ScrShot"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
+msgid "Scroll Lock"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
+msgid "Search Filter"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
+msgid "Search Subfolders"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
+msgid "Select"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
+msgid "Select The Recording File"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
+msgid ""
+"Select a hardware adapter to use.\n"
+"When in doubt, use the first one"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
+msgid "Select a save file to import"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
+msgid "Select floating windows"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:351
+msgid "Select resolution for fullscreen mode"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
+msgid ""
+"Select the System Menu wad extracted from the update partition of a disc"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
+msgid "Select the file to load"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
+msgid "Select the save file"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
+msgid "Select the script to load"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1243
+msgid "Select the state to load"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1257
+msgid "Select the state to save"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
+msgid ""
+"Select what aspect ratio to use when rendering:\n"
+"Auto: Use the native aspect ratio (4:3)\n"
+"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
+"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
+"Stretch to window: Stretch the picture to the window size."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
+msgid "Selected font"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
+msgid "Send"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
+msgid "Sensor Bar Position:"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
+msgid "Separator"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
+msgid ""
+"Serial Port 1 - This is the port which devices such as the net adapter use"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
+msgid "Set"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
+msgid "Set Console as NTSC-J"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975
+msgid "Set as &default ISO"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
+#, c-format
+msgid "Set as default Memcard %c"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
+msgid "Short Name:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
+msgid "Show &Console"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
+msgid "Show &Logwindow"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
+msgid "Show &Statusbar"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
+msgid "Show &Toolbar"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
+msgid "Show Drives"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:366
+msgid "Show FPS"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
+msgid "Show France"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
+msgid "Show GameCube"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
+msgid "Show Italy"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
+msgid "Show JAP"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
+msgid "Show Korea"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
+msgid "Show Language:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
+msgid "Show PAL"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
+msgid "Show Platforms"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
+msgid "Show Regions"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
+msgid "Show Shader Errors"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
+msgid "Show Taiwan"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
+msgid "Show USA"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
+msgid "Show Wad"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
+msgid "Show Wii"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
+msgid "Show a confirmation box before stopping a game."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
+msgid ""
+"Show a message box when a potentially serious error has occured.\n"
+"Disabling this may avoid annoying and non-fatal messages, but it may also "
+"mean that Dolphin\n"
+"suddenly crashes without any explanation at all."
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
+msgid ""
+"Show projection statistics.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
+msgid "Show save banner"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
+msgid "Show save blocks"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
+msgid "Show save comment"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
+msgid "Show save icon"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
+msgid "Show save title"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
+msgid "Show the number of frames rendered per second."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:144
+msgid "Show this help message"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
+msgid "Show unknown"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
+msgid ""
+"Show various statistics.\n"
+"This is only useful for debugging purposes."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260
+msgid "Simplified Chinese"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
+msgid "Size"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
+msgid "Skies of Arcadia"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
+msgid "Skip GC BIOS"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
+msgid "Slot"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
+msgid "Snapshot"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
+msgid "Sonic and the Black Knight"
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
+#, fuzzy
+msgid "Sound Settings"
+msgstr "&Impostazioni DSP"
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
+msgid "Space"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
+msgid "Spanish"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
+msgid ""
+"Specifies the resolution used to render at. A high resolution will improve "
+"visual quality but is also quite heavy on performance and might cause "
+"glitches in certain games.\n"
+"Fractional: Uses your display resolution directly instead of the native "
+"resolution. The quality scales with your display/window size, as does the "
+"performance impact.\n"
+"Integral: This is like Fractional, but rounds up to an integer multiple of "
+"the native resolution. Should give a more accurate look but is usually "
+"slower.\n"
+"The other options are fixed resolutions for choosing a visual quality "
+"independent of your display size."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:161
+msgid "Specify a video plugin"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:165
+msgid "Specify an audio plugin"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
+msgid "Speed up Disc Transfer Rate"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
+msgid "Start"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
+msgid "Start &NetPlay"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
+msgid "Start Re&cording"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453
+msgid "Start Renderer in Fullscreen"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:354
+msgid "Start the rendering window in fullscreen mode."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
+msgid "State"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
+#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
+#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
+msgid "Stop"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
+msgid "Stretch to Window"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
+msgid "Subtract"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
+msgid "System Language:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
+msgid "TAIWAN"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
+msgid "Tab"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
+msgid "Tab split"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
+msgid "Take Screenshot"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
+msgid "Test"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
+msgid "Texture"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
+msgid "Texture Format"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
+msgid "The chosen directory is already in the list"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
+msgid "The file "
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
+msgid "The name can not be empty"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
+msgid "The name can not contain the character ','"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
+msgid "Theme"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
+msgid ""
+"These settings override core Dolphin settings.\n"
+"Undetermined means the game uses Dolphin's setting."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
+msgid "This could cause slow down in Wii Menu and some games."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
+msgid ""
+"This is used to control game speed by sound throttle.\n"
+"Disabling this could cause abnormal game speed, such as too fast.\n"
+"But sometimes enabling this could cause constant noise.\n"
+"\n"
+"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
+msgid "This is used to play music tracks, like BGM."
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
+msgid "This is usually used to play voice and sound effects."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
+msgid ""
+"This splits the Video and CPU threads, so they can be run on separate "
+"cores.\n"
+"Causes major speed improvements on PCs with more than one core,\n"
+"but can also cause occasional crashes/glitches."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
+msgid "This will let you Manually Edit the INI config file"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
+msgid "Title"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
+msgid "Toggle Fullscreen"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
+msgid "Toggle all"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
+msgid "Top"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
+msgid "Traditional Chinese"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
+msgid "Type"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
+msgid "UDP Port:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
+msgid "UDP Wiimote"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
+msgid "UNKNOWN"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
+msgid "USA"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
+#, fuzzy
+msgid "Undo Load State"
+msgstr "&Load Stato"
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
+msgid "Unknown"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
+msgid "Up"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
+#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
+msgid "Update"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643
+msgid "Use EuRGB60 Mode (PAL60)"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:410
+msgid "Use FPS For Limiting"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
+msgid "Use Hex"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
+msgid "Use Panic Handlers"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
+msgid "Use XFB"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
+msgid ""
+"Uses the high-resolution render buffer for EFB copies instead of scaling "
+"them down to native resolution.\n"
+"Vastly improves visual quality in games which use EFB copies but might cause "
+"glitches in some games."
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:405
+msgid "Utility"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
+msgid "V-Sync"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
+msgid "Value"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
+msgid "Value:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
+msgid "Value: "
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
+msgid "Various Statistics"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
+msgid "Verbosity"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
+msgid "Video"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
+msgid "Virtual"
+msgstr ""
+
+#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
+#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
+msgid "Volume"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
+msgid ""
+"Wait for vertical blanks.\n"
+"Reduces tearing but might also decrease performance"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:659
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
+msgid "Warning"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:105
+msgid ""
+"When using EFB to RAM we very often need to decode RAM data to a VRAM "
+"texture, which is a very time-consuming task.\n"
+"With this option enabled, we'll skip decoding a texture if it didn't "
+"change.\n"
+"This results in a nice speedup, but possibly causes glitches.\n"
+"If you have any problems with this option enabled you should either try "
+"increasing the safety of the texture cache or disable this option.\n"
+"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
+"be; accurate texture cache set to \"safe\" might actually be slower!)"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:174
+msgid "Widescreen Hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397
+msgid "Wii"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
+msgid "Wii Console"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
+msgid "Wii Save Import"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
+msgid "Wii save files (*.bin)|*.bin"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
+msgid "Wiimote"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Frame.cpp:174
+#, c-format
+msgid ""
+"Wiimote %i has been disconnected by system.\n"
+"Maybe this game doesn't support multi-wiimote,\n"
+"or maybe it is due to idle time out or other reason.\n"
+"Do you want to reconnect immediately?"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/Main.cpp:644
+msgid "Wiimote Connected"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:638
+msgid "Wiimote Motor"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:633
+msgid "Wiimote Settings"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
+msgid "Wiimote settings"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:357
+msgid "Will enable progressive scan option if supported by software."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447
+msgid "Window Size:"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:353
+msgid "Window height for windowed mode"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:352
+msgid "Window width for windowed mode"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
+msgid "Windows Left"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
+msgid "Windows Menu"
+msgstr ""
+
+#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
+msgid "Windows Right"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
+msgid "Word Wrap"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189
+#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
+msgid "Working..."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
+msgid "Write to Console"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
+msgid "Write to File"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
+msgid "Write to Window ->"
+msgstr ""
+
+#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:376
+msgid "XFB"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
+msgid "You can't close panes that have pages in them."
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
+msgid "ZTP hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
+msgid "Zelda Twilight Princess Bloom hack"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
+msgid "[ waiting ]"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
+msgid "^ ADD"
+msgstr ""
+
+#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
+#, fuzzy
+msgid "apploader (.img)"
+msgstr "Apploader:"
+
+#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
+msgid "| OR"
+msgstr "| OR"
+
+#~ msgid " &JIT LoadStore lXz off"
+#~ msgstr " &JIT LoadStore lXz off"
+
+#~ msgid " &JIT LoadStore lbzx off"
+#~ msgstr " &JIT LoadStore lbzx off"
+
+#~ msgid " Play "
+#~ msgstr "Gioca"
+
+#~ msgid "&Add function"
+#~ msgstr "&Aggiunge funzione"
+
+#~ msgid "&Automatic start"
+#~ msgstr "&Avvio automatico"
+
+#~ msgid "&Clear JIT cache"
+#~ msgstr "&Clear JIT cache"
+
+#~ msgid "&Clear symbols"
+#~ msgstr "&Clear simboli"
+
+#~ msgid "&Create signature file..."
+#~ msgstr "&Crea signature file..."
+
+#~ msgid "&Debug"
+#~ msgstr "&Debug"
+
+#~ msgid "&Disable JIT Cache"
+#~ msgstr "&Disabilita JIT Cache"
+
+#~ msgid "&Dump EXRAM"
+#~ msgstr "&Dump EXRAM"
+
+#~ msgid "&Dump MRAM"
+#~ msgstr "&Dump MRAM"
+
+#~ msgid "&Font..."
+#~ msgstr "&Font..."
+
+#~ msgid "&Generate symbol map"
+#~ msgstr "&Genera simbolo mappa"
+
+#~ msgid "&Hex"
+#~ msgstr "&Hex"
+
+#~ msgid "&Interpreter core"
+#~ msgstr "&Interpreter core"
+
+#~ msgid "&JIT Block Linking off"
+#~ msgstr "&JIT Block Linking off"
+
+#~ msgid "&JIT FloatingPoint off"
+#~ msgstr "&JIT FloatingPoint off"
+
+#~ msgid "&JIT Integer off"
+#~ msgstr "&JIT Integer off"
+
+#~ msgid "&JIT LoadStore Floating off"
+#~ msgstr "&JIT LoadStore Floating off"
+
+#~ msgid "&JIT LoadStore Paired off"
+#~ msgstr "&JIT LoadStore Paired off"
+
+#~ msgid "&JIT LoadStore lwz off"
+#~ msgstr "&JIT LoadStore lwz off"
+
+#~ msgid "&JIT LoadStore off"
+#~ msgstr "&JIT LoadStore off"
+
+#~ msgid "&JIT Paired off"
+#~ msgstr "&JIT Paired off"
+
+#~ msgid "&JIT SystemRegisters off"
+#~ msgstr "&JIT SystemRegisters off"
+
+#~ msgid "&JIT off (JIT core)"
+#~ msgstr "&JIT off (JIT core)"
+
+#~ msgid "&Load symbol map"
+#~ msgstr "&Load simbolo mappa"
+
+#~ msgid "&Log JIT instruction coverage"
+#~ msgstr "&Log JIT instruzioni coverage"
+
+#~ msgid "&Patch HLE functions"
+#~ msgstr "&Patch funzioni HLE "
+
+#~ msgid "&Profile blocks"
+#~ msgstr "&Profilo blocks"
+
+#~ msgid "&Profiler"
+#~ msgstr "&Profiler"
+
+#~ msgid "&Refresh"
+#~ msgstr "&Aggiorna"
+
+#~ msgid "&Rename symbols from file..."
+#~ msgstr "&Rinomina simboli dal file..."
+
+#~ msgid "&Run To Here"
+#~ msgstr "&Esegui da qui"
+
+#~ msgid "&Save symbol map"
+#~ msgstr "&Salva simbolo mappa"
+
+#~ msgid "&Search for an op"
+#~ msgstr "&Cerca per un op"
+
+#~ msgid "&Symbols"
+#~ msgstr "&Simboli"
+
+#~ msgid "&Use signature file..."
+#~ msgstr "&Usa signature file..."
+
+#~ msgid "&Write to profile.txt, show"
+#~ msgstr "&Scrivi un profilo.txt, mostra"
+
+#~ msgid "*.*"
+#~ msgstr "*.*"
+
+#~ msgid "A"
+#~ msgstr "A"
+
+#~ msgid "A match was found. Placing viewer at the offset."
+#~ msgstr "Un match è stato trovato. Impostare visualizazzione su offset"
+
+#~ msgid "Accurate texture cache"
+#~ msgstr "Accurate Texture Cache"
+
+#~ msgid "Active"
+#~ msgstr "Attivo"
+
+#~ msgid "Add BP..."
+#~ msgstr "Aggiunge BP..."
+
+#~ msgid "Add BPs..."
+#~ msgstr "Aggiunge BPs..."
+
+#~ msgid "Add MC..."
+#~ msgstr "Aggiunge MC..."
+
+#~ msgid "Add MCs..."
+#~ msgstr "Aggiunge MCs..."
+
+#~ msgid "Address"
+#~ msgstr "Indirizzo"
+
+#~ msgid "Address Range"
+#~ msgstr "Indirizzi di intervallo"
+
+#~ msgid "Apply signature file"
+#~ msgstr "Applica signature file"
+
+#~ msgid "Aspect ratio:"
+#~ msgstr "Aspect Ratio:"
+
+#~ msgid ""
+#~ "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
+#~ "crashing.\n"
+#~ "[This option must be selected before a game is started.]"
+#~ msgstr ""
+#~ "Evitare qualsiasi compensazione involontaria JIT cache, questo può "
+#~ "impedire a Zelda TP blocchi di sistema .\n"
+#~ "[Questa opzione deve essere scelta prima di iniziare una partita.]"
+
+#~ msgid "Boot to pause"
+#~ msgstr "Boot per mettere in pausa"
+
+#~ msgid "Break On"
+#~ msgstr "Break On"
+
+#~ msgid "BreakPoint"
+#~ msgstr "BreakPoint"
+
+#~ msgid "Breakpoints"
+#~ msgstr "Breakpoints"
+
+#~ msgid "Choose the folder where to extract to"
+#~ msgstr "Scegli la cartella in cui estrarre"
+
+#~ msgid "Clear P Shaders"
+#~ msgstr "Cancella P Shaders"
+
+#~ msgid "Clear Screen"
+#~ msgstr "Cancella Screen"
+
+#~ msgid "Clear Textures"
+#~ msgstr "Cancella Textures"
+
+#~ msgid "Clear V Shaders"
+#~ msgstr "Cancella V Shaders"
+
+#~ msgid "Clear all"
+#~ msgstr "Cancella tuttol"
+
+#~ msgid "Code"
+#~ msgstr "Codice"
+
+#~ msgid "Continue"
+#~ msgstr "Continua"
+
+#~ msgid "Cost"
+#~ msgstr "costo"
+
+#~ msgid "Couldn't find GameConfig/BreakPoints.ini file"
+#~ msgstr "Impossibile trovare GameConfig/BreakPoints.ini file"
+
+#~ msgid "Count"
+#~ msgstr "Calcolo"
+
+#~ msgid "Count: %i"
+#~ msgstr "Calcolo: %i"
+
+#~ msgid "DSP LLE Debugger"
+#~ msgstr "DSP LLE Debugger"
+
+#~ msgid "Data Type"
+#~ msgstr "Data Type"
+
+#~ msgid "Dump"
+#~ msgstr "Dump"
+
+#~ msgid "DumpList"
+#~ msgstr "DumpList"
+
+#~ msgid "E&xit\tAlt+F4"
+#~ msgstr "Esci\tAlt+F4"
+
+#~ msgid "EFB Cmd"
+#~ msgstr "EFB Cmd"
+
+#~ msgid "Flags"
+#~ msgstr "Flags"
+
+#~ msgid "Flush"
+#~ msgstr "Flush"
+
+#~ msgid "Fog Cmd"
+#~ msgstr "Fog Cmd"
+
+#~ msgid "Frame"
+#~ msgstr "Frame"
+
+#~ msgid "Frame Buffer"
+#~ msgstr "Frame Buffer"
+
+#~ msgid "Function"
+#~ msgstr "Funzione"
+
+#~ msgid "GFX Debugger"
+#~ msgstr "GFX Debugger"
+
+#~ msgid "Geometry data"
+#~ msgstr "Giometria dei dati"
+
+#~ msgid "JIT block viewer"
+#~ msgstr "JIT block viewer"
+
+#~ msgid "Last Saved State\tF11"
+#~ msgstr "Stato dell'ultimo salvataggio\tF11"
+
+#~ msgid "Light Cmd"
+#~ msgstr "Light Cmd"
+
+#~ msgid "Matrix Cmd"
+#~ msgstr "Matrix Cmd"
+
+#~ msgid "Memory"
+#~ msgstr "Memory"
+
+#~ msgid "Memory Check"
+#~ msgstr "v"
+
+#~ msgid "MemoryChecks.ini file"
+#~ msgstr "MemoryChecks.ini file"
diff --git a/Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp b/Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp
index d307e7e582..f8d8790cd3 100644
--- a/Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp
+++ b/Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp
@@ -75,7 +75,7 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin
m_pad_notebook->AddPage(wpage, wxString(wxT("Wiimote ")) + wxChar('1'+i));
}
- wxButton* const ok_button = new wxButton(this, -1, wxT("OK"), wxDefaultPosition);
+ wxButton* const ok_button = new wxButton(this, -1, _("OK"), wxDefaultPosition);
_connect_macro_(ok_button, WiimoteConfigDiag::Save, wxEVT_COMMAND_BUTTON_CLICKED, this);
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp
index 7e95ef8de0..a9824c23e0 100644
--- a/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp
+++ b/Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp
@@ -32,26 +32,26 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
- wxButton *m_OK = new wxButton(this, wxID_OK, wxT("OK"),
+ wxButton *m_OK = new wxButton(this, wxID_OK, _("OK"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
- wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
+ wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
+ wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
// Create items
- m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"),
+ m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, _("Enable HLE Audio"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"),
+ m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"),
+ m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"),
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, wxT("Sample Rate"),
+ wxStaticText *FrequencyText = new wxStaticText(this, wxID_ANY, _("Sample Rate"),
wxDefaultPosition, wxDefaultSize, 0);
m_FrequencySelection = new wxChoice(this, ID_FREQUENCY, wxDefaultPosition, wxSize(110, 20),
wxArrayRates, 0, wxDefaultValidator, wxEmptyString);
- wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"),
+ wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"),
wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20),
wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
@@ -68,16 +68,13 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id,
m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false);
// Add tooltips
- m_buttonEnableHLEAudio->SetToolTip(wxT("This is usually used to play voice and sound effects."));
- m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
- m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
- wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
- wxT("But sometimes enabling this could cause constant noise.\n")
- wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
+ m_buttonEnableHLEAudio->SetToolTip(_("This is usually used to play voice and sound effects."));
+ m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
+ m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
m_FrequencySelection->
- SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
+ SetToolTip(_("Changing this will have no effect while the emulator is running!"));
m_BackendSelection->
- SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
+ SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
diff --git a/Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp b/Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp
index df356b1288..1c57ec1c24 100644
--- a/Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp
+++ b/Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp
@@ -34,21 +34,21 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
// Load config settings
g_Config.Load();
- m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ m_OK = new wxButton(this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
- wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume"));
+ wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, _("Sound Settings"));
+ wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, _("Volume"));
// Create items
- m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, wxT("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
- wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
+ m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, _("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ m_buttonEnableJIT = new wxCheckBox(this, ID_ENABLE_JIT, _("Enable JIT Dynarec"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
+ wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, _("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
m_BackendSelection = new wxChoice(this, ID_BACKEND, wxDefaultPosition, wxSize(110, 20), wxArrayBackends, 0, wxDefaultValidator, wxEmptyString);
m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE);
m_volumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
- m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
+ m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(_("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0);
// Update values
m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
@@ -56,14 +56,10 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
m_buttonEnableJIT->SetValue(ac_Config.m_EnableJIT ? true : false);
// Add tooltips
- m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM."));
- m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n")
- wxT("Disabling this could cause abnormal game speed, such as too fast.\n")
- wxT("But sometimes enabling this could cause constant noise.\n")
- wxT("\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
- m_buttonEnableJIT->SetToolTip(wxT("Enables dynamic recompilation of DSP code.\n")
- wxT("Changing this will have no effect while the emulator is running!"));
- m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
+ m_buttonEnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
+ m_buttonEnableThrottle->SetToolTip(_("This is used to control game speed by sound throttle.\nDisabling this could cause abnormal game speed, such as too fast.\nBut sometimes enabling this could cause constant noise.\n\nKeyboard Shortcut <TAB>: Hold down to instantly disable Throttle."));
+ m_buttonEnableJIT->SetToolTip(_("Enables dynamic recompilation of DSP code.\nChanging this will have no effect while the emulator is running!"));
+ m_BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
// Create sizer and add items to dialog
wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);