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authorhrydgard <hrydgard@gmail.com>2008-11-29 11:55:06 +0000
committerhrydgard <hrydgard@gmail.com>2008-11-29 11:55:06 +0000
commit6ccf90bbbae87449504205a7d5bc5e497eccbc05 (patch)
treee31bdf828ae4b0c6dda55e0e912f4f683142973f
parent852c6aaca179f7498ec6c6f016fd9c4dfccfe3d3 (diff)
release mode build fix in wii_ipc_hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1329 8ced0084-cf51-0410-be5f-012b33b47a6e
-rw-r--r--Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
index fd31f5057a..b1b81b9295 100644
--- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
@@ -329,9 +329,7 @@ void ExecuteCommand(u32 _Address)
}
else
{
-#ifdef LOGGING
IWII_IPC_HLE_Device* pDevice = AccessDeviceByID(DeviceID);
-#endif
/* If we return -6 here after a Open > Failed > CREATE_FILE > ReOpen call
sequence Mario Galaxy and Mario Kart Wii will not start writing to the file,
it will just (seemingly) wait for one or two seconds and then give an error