diff options
| author | Eder Bastos <bastos.eder@gmail.com> | 2015-06-23 23:08:10 -0400 |
|---|---|---|
| committer | Eder Bastos <bastos.eder@gmail.com> | 2015-06-23 23:08:10 -0400 |
| commit | 7935c1c57a264158bbc8e0bda97fedaa8cbba96a (patch) | |
| tree | f062620a7f681e5ce3f24e102e2686ac702d5f7d | |
| parent | 8ca620db7f9b653d88ae4ec1f096f146bd8e6208 (diff) | |
Android: Ensure that the target folder for screenshots exists before attempting to save.
| -rw-r--r-- | Source/Core/Core/Core.cpp | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index c5b57d85ad..c7a1ba9914 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -636,7 +636,7 @@ EState GetState() return CORE_UNINITIALIZED; } -static std::string GenerateScreenshotName() +static std::string GenerateScreenshotFolderPath() { const std::string& gameId = SConfig::GetInstance().GetUniqueID(); std::string path = File::GetUserPath(D_SCREENSHOTS_IDX) + gameId + DIR_SEP_CHR; @@ -647,8 +647,15 @@ static std::string GenerateScreenshotName() path = File::GetUserPath(D_SCREENSHOTS_IDX); } + return path; +} + +static std::string GenerateScreenshotName() +{ + std::string path = GenerateScreenshotFolderPath(); + //append gameId, path only contains the folder here. - path += gameId; + path += SConfig::GetInstance().GetUniqueID(); std::string name; for (int i = 1; File::Exists(name = StringFromFormat("%s-%d.png", path.c_str(), i)); ++i) @@ -671,15 +678,13 @@ void SaveScreenShot() SetState(CORE_RUN); } -void SaveScreenShot(std::string name) +void SaveScreenShot(const std::string name) { const bool bPaused = (GetState() == CORE_PAUSE); SetState(CORE_PAUSE); - const std::string& gameId = SConfig::GetInstance().GetUniqueID(); - - std::string filePath = File::GetUserPath(D_SCREENSHOTS_IDX) + gameId + DIR_SEP_CHR + name + ".png"; + std::string filePath = GenerateScreenshotFolderPath() + name + ".png"; g_video_backend->Video_Screenshot(filePath); |
