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authorAdmiral H. Curtiss <pikachu025@gmail.com>2022-10-28 04:24:44 +0200
committerGitHub <noreply@github.com>2022-10-28 04:24:44 +0200
commit904551fdb9cbaf8150637f9a910feb7c19daee79 (patch)
tree54d6ca6db540e30506e3fd5ea284d5e87e77ac75
parent5ee7a555887f4365c61f99aa18a29ff822e4b8d8 (diff)
parent8080ebcd7643daa7b451d5ed738ee491fec64be6 (diff)
Merge pull request #11218 from JMC47/pxdmmu
Enable MMU in Pokemon XD
-rw-r--r--Data/Sys/GameSettings/GXX.ini8
1 files changed, 6 insertions, 2 deletions
diff --git a/Data/Sys/GameSettings/GXX.ini b/Data/Sys/GameSettings/GXX.ini
index 217f0a6856..46c08f74a6 100644
--- a/Data/Sys/GameSettings/GXX.ini
+++ b/Data/Sys/GameSettings/GXX.ini
@@ -1,8 +1,11 @@
-# GXXE01, GXXP01 - POKeMON XD
+# GXXE01, GXXP01, GXXJ01 - POKeMON XD
[Core]
-# Values set here will override the main Dolphin settings.
+# Prevents crash when Greevil's henchman and Zook show up
CPUThread = False
+# Prevents various invalid read errors, especially during
+# normal (multiplayer) battles when doing multiple battles in a row.
+MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -14,4 +17,5 @@ CPUThread = False
# Add action replay cheats here.
[Video_Settings]
+# Fixes garbled text.
SafeTextureCacheColorSamples = 0