diff options
| author | Eder Bastos <bastos.eder@gmail.com> | 2015-05-18 20:22:01 -0400 |
|---|---|---|
| committer | Eder Bastos <bastos.eder@gmail.com> | 2015-05-18 21:20:43 -0400 |
| commit | 9c19d91e1815d71f74853434b5e8e34d8871b67a (patch) | |
| tree | 6d227bb795406c9db44c0ee254b4983565158108 | |
| parent | 7e6ec5fa869a9d62699639f6775ccccbd52b3c2a (diff) | |
Android: Allow building of native libraries inside Android Studio / Gradle
| -rw-r--r-- | Readme.md | 28 | ||||
| -rw-r--r-- | Source/Android/.gitignore | 3 | ||||
| -rw-r--r-- | Source/Android/app/build.gradle | 54 |
3 files changed, 72 insertions, 13 deletions
@@ -56,18 +56,22 @@ Gradle task `assembleDebug` to build, or `installDebug` to install the UI onto a In order to launch the app, you must build and include the native Dolphin libraries into the UI project. Building native code requires the [Android NDK](https://developer.android.com/tools/sdk/ndk/index.html). - -### Build Steps: -1. `mkdir Build-Android-<abi>` -2. `cd Build-Android-<abi>` -3. `cmake -DANDROID=True -DANDROID_NDK=<ndk-path> -DANDROID_NATIVE_API_LEVEL=android-18 -DANDROID_TOOLCHAIN_NAME=<toolchain> -DANDROID_ABI=<abi> -DCMAKE_TOOLCHAIN_FILE=../Source/Android/android.toolchain.cmake -DGIT_EXECUTABLE=<git-path> ..` -4. `make` - -Replace `<git-path>` with the absolute path to your machine's Git executable, <ndk-path> with the absolute -path to where you installed your NDK, and the rest depending on which platform the Android device you are -targeting uses: - -|Platform | abi | toolchain | +Android Studio will do this for you if you create `Source/Android/build.properties`, and place the +following inside: + +``` +gitPath=<git-path> +ndkPath=<ndk-path> +toolchain=<toolchain> +abi=<abi> +makeArgs=<make-args> +``` + +Replace `<git-path>` with the absolute path to your machine's Git executable, `<ndk-path>` with the absolute +path to where you installed your NDK, `<make-args>` with any arguments you want to pass to `make`, and the +rest depending on which platform the Android device you are targeting uses: + +|Platform | `<abi>` | `<toolchain>` | |-------------------------|-------------|---------------------------| |ARM 32-bit (most devices)| armeabi-v7a | arm-linux-androideabi-4.9 | |ARM 64-bit (i.e. Nexus 9)| arm64-v8a | aarch64-linux-android-4.9 | diff --git a/Source/Android/.gitignore b/Source/Android/.gitignore index 78ddc4f68d..a053548512 100644 --- a/Source/Android/.gitignore +++ b/Source/Android/.gitignore @@ -39,4 +39,5 @@ tasks.xml gradle/ build/ *.so -*.iml
\ No newline at end of file +*.iml +build.properties
\ No newline at end of file diff --git a/Source/Android/app/build.gradle b/Source/Android/app/build.gradle index ae34d82377..50ec4b23e0 100644 --- a/Source/Android/app/build.gradle +++ b/Source/Android/app/build.gradle @@ -41,6 +41,10 @@ android { applicationIdSuffix ".debug" versionNameSuffix '-debug' jniDebuggable true + + tasks.withType(JavaCompile) { + compileTask -> compileTask.dependsOn(compileNative) + } } } } @@ -58,3 +62,53 @@ dependencies { // For loading huge screenshots from the disk. compile 'com.squareup.picasso:picasso:2.5.2' } + +task setupCMake(type: Exec) { + // Check if a build properties file exists. + def propsFile = rootProject.file("build.properties") + + // If it does, call CMake. + if (propsFile.canRead()) { + // Read the properties file's contents. + def buildProperties = new Properties() + buildProperties.load(new FileInputStream(propsFile)) + + mkdir('build/' + buildProperties.abi) + workingDir 'build/' + buildProperties.abi + + executable 'cmake' + + args "-DANDROID=true", + "-DANDROID_NATIVE_API_LEVEL=android-18", + "-DCMAKE_TOOLCHAIN_FILE=../../../android.toolchain.cmake", + "../../../../..", + "-DGIT_EXECUTABLE=" + buildProperties.gitPath, + "-DANDROID_NDK=" + buildProperties.ndkPath, + "-DANDROID_TOOLCHAIN_NAME=" + buildProperties.toolchain, + "-DANDROID_ABI=" + buildProperties.abi + } else { + executable 'echo' + args 'No build.properties found; skipping CMake.' + } +} + +task compileNative(type: Exec, dependsOn: 'setupCMake') { + // Check if a build properties file exists. + def propsFile = rootProject.file("build.properties") + + // If it does, call make. + if (propsFile.canRead()) { + // Read the properties file's contents. + def buildProperties = new Properties() + buildProperties.load(new FileInputStream(propsFile)) + + workingDir 'build/' + buildProperties.abi + + executable 'make' + + args buildProperties.makeArgs + } else { + executable 'echo' + args 'No build.properties found; skipping native build.' + } +}
\ No newline at end of file |
