diff options
| author | Marcus Wanners <marcus@wanners.net> | 2009-08-10 14:39:02 +0000 |
|---|---|---|
| committer | Marcus Wanners <marcus@wanners.net> | 2009-08-10 14:39:02 +0000 |
| commit | b325168bb0ea51eb56ff5ce20fde54a9e09eb825 (patch) | |
| tree | 016cd12dcb63a393cd120e05c395418f7035b2fb | |
| parent | f7eda5fd49355aaadf4a0e4b8dc4ea0d59d18e82 (diff) | |
Added note to README, new shader (sunset2), updated nightvision2 with new resolution value.
| -rw-r--r-- | README.txt | 2 | ||||
| -rw-r--r-- | nightvision2.txt | 2 | ||||
| -rw-r--r-- | sunset2.txt | 7 |
3 files changed, 9 insertions, 2 deletions
diff --git a/README.txt b/README.txt index 3fe2571078..7c04efcb89 100644 --- a/README.txt +++ b/README.txt @@ -9,7 +9,7 @@ void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0) /*
And now that's over with, the contents of this readme file!
For best results, turn Wordwrap formatting on...
-The shaders shown in the dropdown box in the video plugin configuration window are kept in the directory named User/Data/Shaders. See <http://code.google.com/p/dolphin-shader-database/wiki/Documentation> for more details.
+The shaders shown in the dropdown box in the video plugin configuration window are kept in the directory named User/Data/Shaders. They are linked in to the dolphin source from the repository at <http://dolphin-shaders-database.googlecode.com/svn/trunk/>. See <http://code.google.com/p/dolphin-shader-database/wiki/Documentation> for more details on the way shaders work.
This file will hopefully hold more content in future...
*/
\ No newline at end of file diff --git a/nightvision2.txt b/nightvision2.txt index e3461bbe8c..13a51e598e 100644 --- a/nightvision2.txt +++ b/nightvision2.txt @@ -3,7 +3,7 @@ uniform samplerRECT samp0 : register(s0); void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0)
{
//variables
- int internalresolution = 1282;
+ int internalresolution = 1278;
float4 c0 = texRECT(samp0, uv0).rgba;
//blur
float4 blurtotal = float4(0, 0, 0, 0);
diff --git a/sunset2.txt b/sunset2.txt new file mode 100644 index 0000000000..5ffc4b9352 --- /dev/null +++ b/sunset2.txt @@ -0,0 +1,7 @@ +uniform samplerRECT samp0 : register(s0);
+
+void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0)
+{
+ float4 c0 = texRECT(samp0, uv0).rgba;
+ ocol0 = float4(c0.r*1.5, c0.g*1, c0.b*0.5, c0.a);
+}
\ No newline at end of file |
