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authordaco65 <daco65@gmail.com>2008-11-05 19:16:52 +0000
committerdaco65 <daco65@gmail.com>2008-11-05 19:16:52 +0000
commitbcb0fa617804ea1bda48de1a22ef92e878f1a258 (patch)
tree74ab1748f7c6367d0b2ee8b79112431e1c2af23c
parent4aed4eb1c72fe63d22e7499c878a7264aaeefbbe (diff)
just some gameini cleanup/code deactivation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1077 8ced0084-cf51-0410-be5f-012b33b47a6e
-rw-r--r--Binary/linux/GameIni/GALP01.ini8
-rw-r--r--Binary/linux/GameIni/GMSE01.ini2
-rw-r--r--Binary/linux/GameIni/GSNP8P.ini4
-rw-r--r--Binary/linux/GameIni/GZ2E01.ini4
-rw-r--r--Binary/linux/GameIni/GZLE01.ini6
-rw-r--r--Binary/mac/GameIni/GALP01.ini8
-rw-r--r--Binary/mac/GameIni/GMSE01.ini2
-rw-r--r--Binary/mac/GameIni/GSNP8P.ini4
-rw-r--r--Binary/mac/GameIni/GZ2E01.ini4
-rw-r--r--Binary/mac/GameIni/GZLE01.ini6
-rw-r--r--Binary/win32/GameIni/GALP01.ini8
-rw-r--r--Binary/win32/GameIni/GMSE01.ini2
-rw-r--r--Binary/win32/GameIni/GSNP8P.ini4
-rw-r--r--Binary/win32/GameIni/GZ2E01.ini4
-rw-r--r--Binary/win32/GameIni/GZLE01.ini6
-rw-r--r--Binary/x64/GameIni/GALP01.ini8
-rw-r--r--Binary/x64/GameIni/GMSE01.ini2
-rw-r--r--Binary/x64/GameIni/GSNP8P.ini4
-rw-r--r--Binary/x64/GameIni/GZ2E01.ini4
-rw-r--r--Binary/x64/GameIni/GZLE01.ini6
20 files changed, 48 insertions, 48 deletions
diff --git a/Binary/linux/GameIni/GALP01.ini b/Binary/linux/GameIni/GALP01.ini
index ace8e13731..2b7643545d 100644
--- a/Binary/linux/GameIni/GALP01.ini
+++ b/Binary/linux/GameIni/GALP01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 4
[OnFrame]
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
-+$P1 - No Damage
+$P1 - No Damage
04443E80 00000000
$P2 - No Damage
@@ -16,13 +16,13 @@ $P3 - No Damage
$P4 - No Damage
04446A60 00000000
-+$Infinite Lives
+$Infinite Lives
00443EAE 00000009
-+$One Hit Kills
+$One Hit Kills
044C9578 40100000
-+$Infinite Jumps
+$Infinite Jumps
040CC114 60000000
$Infinite Retries
diff --git a/Binary/linux/GameIni/GMSE01.ini b/Binary/linux/GameIni/GMSE01.ini
index c4b52f49bd..0d02ec6a27 100644
--- a/Binary/linux/GameIni/GMSE01.ini
+++ b/Binary/linux/GameIni/GMSE01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 0
[OnFrame]
[ActionReplay]
-+$All Shines (not working)
+$All Shines (not working)
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF
diff --git a/Binary/linux/GameIni/GSNP8P.ini b/Binary/linux/GameIni/GSNP8P.ini
index caeccbccbd..0bb9432e53 100644
--- a/Binary/linux/GameIni/GSNP8P.ini
+++ b/Binary/linux/GameIni/GSNP8P.ini
@@ -5,10 +5,10 @@ EmulationStateId = 5
[OnFrame]
#Add memory patches here.
[ActionReplay]
-+$999 Rings
+$999 Rings
021CC430 000003E7
-+$99 Lives
+$99 Lives
021CC42C 00000063
$Monster Score
diff --git a/Binary/linux/GameIni/GZ2E01.ini b/Binary/linux/GameIni/GZ2E01.ini
index 9991809c16..a55e9dc338 100644
--- a/Binary/linux/GameIni/GZ2E01.ini
+++ b/Binary/linux/GameIni/GZ2E01.ini
@@ -8,10 +8,10 @@ EmulationStateId = 2
$(M)
C435D468 0000FF01
-+$Infinite Health
+$Infinite Health
004061C3 00000050
-+$Max Health
+$Max Health
004061C1 00000064
$Infinite Rupees
diff --git a/Binary/linux/GameIni/GZLE01.ini b/Binary/linux/GameIni/GZLE01.ini
index 49eae82736..6e1b5636b9 100644
--- a/Binary/linux/GameIni/GZLE01.ini
+++ b/Binary/linux/GameIni/GZLE01.ini
@@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
123ED84A 00000120
0435DB94 40400000
-+$Max Health
+$Max Health
003C4C09 00000050
-+$Infinite Health
+$Infinite Health
01E0197F 08000000
003C4C0B 00000050
@@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
$Jump to a ledge at any height
0435D734 469C4000
-+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
00000000 8435DB18
41200000 00040002
0435DB38 7F7FFFFF
diff --git a/Binary/mac/GameIni/GALP01.ini b/Binary/mac/GameIni/GALP01.ini
index ace8e13731..2b7643545d 100644
--- a/Binary/mac/GameIni/GALP01.ini
+++ b/Binary/mac/GameIni/GALP01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 4
[OnFrame]
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
-+$P1 - No Damage
+$P1 - No Damage
04443E80 00000000
$P2 - No Damage
@@ -16,13 +16,13 @@ $P3 - No Damage
$P4 - No Damage
04446A60 00000000
-+$Infinite Lives
+$Infinite Lives
00443EAE 00000009
-+$One Hit Kills
+$One Hit Kills
044C9578 40100000
-+$Infinite Jumps
+$Infinite Jumps
040CC114 60000000
$Infinite Retries
diff --git a/Binary/mac/GameIni/GMSE01.ini b/Binary/mac/GameIni/GMSE01.ini
index c4b52f49bd..0d02ec6a27 100644
--- a/Binary/mac/GameIni/GMSE01.ini
+++ b/Binary/mac/GameIni/GMSE01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 0
[OnFrame]
[ActionReplay]
-+$All Shines (not working)
+$All Shines (not working)
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF
diff --git a/Binary/mac/GameIni/GSNP8P.ini b/Binary/mac/GameIni/GSNP8P.ini
index caeccbccbd..0bb9432e53 100644
--- a/Binary/mac/GameIni/GSNP8P.ini
+++ b/Binary/mac/GameIni/GSNP8P.ini
@@ -5,10 +5,10 @@ EmulationStateId = 5
[OnFrame]
#Add memory patches here.
[ActionReplay]
-+$999 Rings
+$999 Rings
021CC430 000003E7
-+$99 Lives
+$99 Lives
021CC42C 00000063
$Monster Score
diff --git a/Binary/mac/GameIni/GZ2E01.ini b/Binary/mac/GameIni/GZ2E01.ini
index 9991809c16..a55e9dc338 100644
--- a/Binary/mac/GameIni/GZ2E01.ini
+++ b/Binary/mac/GameIni/GZ2E01.ini
@@ -8,10 +8,10 @@ EmulationStateId = 2
$(M)
C435D468 0000FF01
-+$Infinite Health
+$Infinite Health
004061C3 00000050
-+$Max Health
+$Max Health
004061C1 00000064
$Infinite Rupees
diff --git a/Binary/mac/GameIni/GZLE01.ini b/Binary/mac/GameIni/GZLE01.ini
index 49eae82736..6e1b5636b9 100644
--- a/Binary/mac/GameIni/GZLE01.ini
+++ b/Binary/mac/GameIni/GZLE01.ini
@@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
123ED84A 00000120
0435DB94 40400000
-+$Max Health
+$Max Health
003C4C09 00000050
-+$Infinite Health
+$Infinite Health
01E0197F 08000000
003C4C0B 00000050
@@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
$Jump to a ledge at any height
0435D734 469C4000
-+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
00000000 8435DB18
41200000 00040002
0435DB38 7F7FFFFF
diff --git a/Binary/win32/GameIni/GALP01.ini b/Binary/win32/GameIni/GALP01.ini
index ace8e13731..2b7643545d 100644
--- a/Binary/win32/GameIni/GALP01.ini
+++ b/Binary/win32/GameIni/GALP01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 4
[OnFrame]
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
-+$P1 - No Damage
+$P1 - No Damage
04443E80 00000000
$P2 - No Damage
@@ -16,13 +16,13 @@ $P3 - No Damage
$P4 - No Damage
04446A60 00000000
-+$Infinite Lives
+$Infinite Lives
00443EAE 00000009
-+$One Hit Kills
+$One Hit Kills
044C9578 40100000
-+$Infinite Jumps
+$Infinite Jumps
040CC114 60000000
$Infinite Retries
diff --git a/Binary/win32/GameIni/GMSE01.ini b/Binary/win32/GameIni/GMSE01.ini
index c4b52f49bd..0d02ec6a27 100644
--- a/Binary/win32/GameIni/GMSE01.ini
+++ b/Binary/win32/GameIni/GMSE01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 0
[OnFrame]
[ActionReplay]
-+$All Shines (not working)
+$All Shines (not working)
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF
diff --git a/Binary/win32/GameIni/GSNP8P.ini b/Binary/win32/GameIni/GSNP8P.ini
index caeccbccbd..0bb9432e53 100644
--- a/Binary/win32/GameIni/GSNP8P.ini
+++ b/Binary/win32/GameIni/GSNP8P.ini
@@ -5,10 +5,10 @@ EmulationStateId = 5
[OnFrame]
#Add memory patches here.
[ActionReplay]
-+$999 Rings
+$999 Rings
021CC430 000003E7
-+$99 Lives
+$99 Lives
021CC42C 00000063
$Monster Score
diff --git a/Binary/win32/GameIni/GZ2E01.ini b/Binary/win32/GameIni/GZ2E01.ini
index 9991809c16..a55e9dc338 100644
--- a/Binary/win32/GameIni/GZ2E01.ini
+++ b/Binary/win32/GameIni/GZ2E01.ini
@@ -8,10 +8,10 @@ EmulationStateId = 2
$(M)
C435D468 0000FF01
-+$Infinite Health
+$Infinite Health
004061C3 00000050
-+$Max Health
+$Max Health
004061C1 00000064
$Infinite Rupees
diff --git a/Binary/win32/GameIni/GZLE01.ini b/Binary/win32/GameIni/GZLE01.ini
index 49eae82736..6e1b5636b9 100644
--- a/Binary/win32/GameIni/GZLE01.ini
+++ b/Binary/win32/GameIni/GZLE01.ini
@@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
123ED84A 00000120
0435DB94 40400000
-+$Max Health
+$Max Health
003C4C09 00000050
-+$Infinite Health
+$Infinite Health
01E0197F 08000000
003C4C0B 00000050
@@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
$Jump to a ledge at any height
0435D734 469C4000
-+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
00000000 8435DB18
41200000 00040002
0435DB38 7F7FFFFF
diff --git a/Binary/x64/GameIni/GALP01.ini b/Binary/x64/GameIni/GALP01.ini
index ace8e13731..2b7643545d 100644
--- a/Binary/x64/GameIni/GALP01.ini
+++ b/Binary/x64/GameIni/GALP01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 4
[OnFrame]
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
-+$P1 - No Damage
+$P1 - No Damage
04443E80 00000000
$P2 - No Damage
@@ -16,13 +16,13 @@ $P3 - No Damage
$P4 - No Damage
04446A60 00000000
-+$Infinite Lives
+$Infinite Lives
00443EAE 00000009
-+$One Hit Kills
+$One Hit Kills
044C9578 40100000
-+$Infinite Jumps
+$Infinite Jumps
040CC114 60000000
$Infinite Retries
diff --git a/Binary/x64/GameIni/GMSE01.ini b/Binary/x64/GameIni/GMSE01.ini
index c4b52f49bd..0d02ec6a27 100644
--- a/Binary/x64/GameIni/GMSE01.ini
+++ b/Binary/x64/GameIni/GMSE01.ini
@@ -4,7 +4,7 @@ EmulationStateId = 0
[OnFrame]
[ActionReplay]
-+$All Shines (not working)
+$All Shines (not working)
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF
diff --git a/Binary/x64/GameIni/GSNP8P.ini b/Binary/x64/GameIni/GSNP8P.ini
index caeccbccbd..0bb9432e53 100644
--- a/Binary/x64/GameIni/GSNP8P.ini
+++ b/Binary/x64/GameIni/GSNP8P.ini
@@ -5,10 +5,10 @@ EmulationStateId = 5
[OnFrame]
#Add memory patches here.
[ActionReplay]
-+$999 Rings
+$999 Rings
021CC430 000003E7
-+$99 Lives
+$99 Lives
021CC42C 00000063
$Monster Score
diff --git a/Binary/x64/GameIni/GZ2E01.ini b/Binary/x64/GameIni/GZ2E01.ini
index 9991809c16..a55e9dc338 100644
--- a/Binary/x64/GameIni/GZ2E01.ini
+++ b/Binary/x64/GameIni/GZ2E01.ini
@@ -8,10 +8,10 @@ EmulationStateId = 2
$(M)
C435D468 0000FF01
-+$Infinite Health
+$Infinite Health
004061C3 00000050
-+$Max Health
+$Max Health
004061C1 00000064
$Infinite Rupees
diff --git a/Binary/x64/GameIni/GZLE01.ini b/Binary/x64/GameIni/GZLE01.ini
index 49eae82736..6e1b5636b9 100644
--- a/Binary/x64/GameIni/GZLE01.ini
+++ b/Binary/x64/GameIni/GZLE01.ini
@@ -73,10 +73,10 @@ $Run/Swim/Crawl fast Hold A
123ED84A 00000120
0435DB94 40400000
-+$Max Health
+$Max Health
003C4C09 00000050
-+$Infinite Health
+$Infinite Health
01E0197F 08000000
003C4C0B 00000050
@@ -135,7 +135,7 @@ $Sink or Swim A+D-pad down sink B+D-pad down swim
$Jump to a ledge at any height
0435D734 469C4000
-+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
00000000 8435DB18
41200000 00040002
0435DB38 7F7FFFFF