diff options
| author | khg8m3r <nrmgator@hotmail.com> | 2024-08-04 11:24:26 -0400 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2024-08-13 11:11:56 +0200 |
| commit | d2c4f3af1958c26e50734cb04bd9442cf72eb5ef (patch) | |
| tree | fea14cd47b548944bf599225c8865579df7984cf | |
| parent | c824ee9758fed656652356bc8c3a989119e8c091 (diff) | |
Update SDL to release-2.30.6 and fix build errors for Windows and CMake
| -rw-r--r-- | CMakeLists.txt | 2 | ||||
| -rw-r--r-- | Externals/SDL/CMakeLists.txt | 31 | ||||
| m--------- | Externals/SDL/SDL | 0 | ||||
| -rw-r--r-- | Externals/SDL/SDL2.vcxproj | 30 |
4 files changed, 52 insertions, 11 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index ce5d64715f..80ac6bc9df 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -587,7 +587,7 @@ if(UNIX) endif() if(ENABLE_SDL) - dolphin_find_optional_system_library(SDL2 Externals/SDL 2.26.0) + dolphin_find_optional_system_library(SDL2 Externals/SDL 2.30.6) endif() if(ENABLE_ANALYTICS) diff --git a/Externals/SDL/CMakeLists.txt b/Externals/SDL/CMakeLists.txt index 599caff4d4..c30d8ae979 100644 --- a/Externals/SDL/CMakeLists.txt +++ b/Externals/SDL/CMakeLists.txt @@ -1,13 +1,30 @@ option(SDL2_DISABLE_SDL2MAIN "" ON) option(SDL2_DISABLE_INSTALL "" ON) option(SDL2_DISABLE_UNINSTALL "" ON) -set(SDL_SHARED OFF) -set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) -set(SDL_STATIC ON) -set(SDL_STATIC_ENABLED_BY_DEFAULT ON) -set(SDL_TEST OFF) -set(SDL_TEST_ENABLED_BY_DEFAULT OFF) -set(OPT_DEF_LIBC ON) +option(SDL_SHARED "Build a shared version of the library" OFF) +option(SDL_SHARED_ENABLED_BY_DEFAULT "" OFF) +option(SDL_STATIC "Build a static version of the library" ON) +option(SDL_STATIC_ENABLED_BY_DEFAULT "" ON) +option(SDL_TEST "Build the SDL2_test library" OFF) +option(SDL_TEST_ENABLED_BY_DEFAULT "" OFF) + +# SDL fails to clean up old headers after version upgrades, so do that manually +set(EXPECTED_SDL_REVISION "SDL-release-2.30.6-0") +if (EXISTS "${CMAKE_CURRENT_BINARY_DIR}/SDL/include/SDL2/SDL_revision.h") + file(READ "${CMAKE_CURRENT_BINARY_DIR}/SDL/include/SDL2/SDL_revision.h" ACTUAL_SDL_REVISION) + if (NOT "${ACTUAL_SDL_REVISION}" MATCHES "${EXPECTED_SDL_REVISION}") + message(STATUS "Found unexpected SDL2/SDL_revision.h, removing generated includes.") + file(REMOVE_RECURSE "${CMAKE_CURRENT_BINARY_DIR}/SDL/include/") + endif() +endif() +if (EXISTS "${CMAKE_CURRENT_BINARY_DIR}/SDL/include/SDL_revision.h") + file(READ "${CMAKE_CURRENT_BINARY_DIR}/SDL/include/SDL_revision.h" ACTUAL_SDL_REVISION) + if (NOT "${ACTUAL_SDL_REVISION}" MATCHES "${EXPECTED_SDL_REVISION}") + message(STATUS "Found unexpected SDL_revision.h, removing generated includes.") + file(REMOVE_RECURSE "${CMAKE_CURRENT_BINARY_DIR}/SDL/include/") + endif() +endif() + add_subdirectory(SDL) if (TARGET SDL2) dolphin_disable_warnings(SDL2) diff --git a/Externals/SDL/SDL b/Externals/SDL/SDL -Subproject ac13ca9ab691e13e8eebe9684740ddcb0d71620 +Subproject ba2f78a0069118a6c583f1fbf1420144ffa35ba diff --git a/Externals/SDL/SDL2.vcxproj b/Externals/SDL/SDL2.vcxproj index 1693429f70..66aace96fc 100644 --- a/Externals/SDL/SDL2.vcxproj +++ b/Externals/SDL/SDL2.vcxproj @@ -130,11 +130,17 @@ <ClInclude Include="SDL\src\hidapi\hidapi\hidapi.h" /> <ClInclude Include="SDL\src\hidapi\SDL_hidapi_c.h" /> <ClInclude Include="SDL\src\joystick\controller_type.h" /> + <ClInclude Include="SDL\src\joystick\hidapi\steam\controller_constants.h" /> + <ClInclude Include="SDL\src\joystick\hidapi\steam\controller_structs.h" /> + <ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_nintendo.h" /> <ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_rumble.h" /> <ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapijoystick_c.h" /> + <ClInclude Include="SDL\src\joystick\steam\SDL_steamcontroller.h" /> <ClInclude Include="SDL\src\joystick\SDL_gamecontrollerdb.h" /> <ClInclude Include="SDL\src\joystick\SDL_joystick_c.h" /> + <ClInclude Include="SDL\src\joystick\SDL_steam_virtual_gamepad.h" /> <ClInclude Include="SDL\src\joystick\SDL_sysjoystick.h" /> + <ClInclude Include="SDL\src\joystick\controller_list.h" /> <ClInclude Include="SDL\src\joystick\usb_ids.h" /> <ClInclude Include="SDL\src\joystick\virtual\SDL_virtualjoystick_c.h" /> <ClInclude Include="SDL\src\joystick\windows\SDL_dinputjoystick_c.h" /> @@ -185,6 +191,13 @@ <ClInclude Include="SDL\src\video\dummy\SDL_nullevents_c.h" /> <ClInclude Include="SDL\src\video\dummy\SDL_nullframebuffer_c.h" /> <ClInclude Include="SDL\src\video\dummy\SDL_nullvideo.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h264std.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h264std_decode.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h264std_encode.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h265std.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h265std_decode.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codec_h265std_encode.h" /> + <ClInclude Include="SDL\src\video\khronos\vk_video\vulkan_video_codecs_common.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_icd.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_layer.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vk_platform.h" /> @@ -198,6 +211,7 @@ <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_ios.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_macos.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_metal.h" /> + <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_screen.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_vi.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_wayland.h" /> <ClInclude Include="SDL\src\video\khronos\vulkan\vulkan_win32.h" /> @@ -230,14 +244,19 @@ <ClInclude Include="SDL\src\video\windows\SDL_windowsopengl.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsopengles.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsshape.h" /> - <ClInclude Include="SDL\src\video\windows\SDL_windowstaskdialog.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsvideo.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowsvulkan.h" /> <ClInclude Include="SDL\src\video\windows\SDL_windowswindow.h" /> <ClInclude Include="SDL\src\video\windows\wmmsg.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_common.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_internal.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_lsx.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_lsx_func.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_sse.h" /> <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_sse_func.h" /> + <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std.h" /> <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std_func.h" /> - <ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="SDL\src\atomic\SDL_atomic.c" /> @@ -290,14 +309,17 @@ <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_shield.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_stadia.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steam.c" /> + <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_steamdeck.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_switch.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_wii.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xbox360.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xbox360w.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapi_xboxone.c" /> <ClCompile Include="SDL\src\joystick\hidapi\SDL_hidapijoystick.c" /> + <ClCompile Include="SDL\src\joystick\steam\SDL_steamcontroller.c" /> <ClCompile Include="SDL\src\joystick\SDL_gamecontroller.c" /> <ClCompile Include="SDL\src\joystick\SDL_joystick.c" /> + <ClCompile Include="SDL\src\joystick\SDL_steam_virtual_gamepad.c" /> <ClCompile Include="SDL\src\joystick\virtual\SDL_virtualjoystick.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_dinputjoystick.c" /> <ClCompile Include="SDL\src\joystick\windows\SDL_rawinputjoystick.c" /> @@ -400,7 +422,9 @@ <ClCompile Include="SDL\src\video\windows\SDL_windowsvideo.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowsvulkan.c" /> <ClCompile Include="SDL\src\video\windows\SDL_windowswindow.c" /> - <ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb.c" /> + <ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_lsx.c" /> + <ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_sse.c" /> + <ClCompile Include="SDL\src\video\yuv2rgb\yuv_rgb_std.c" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> |
