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authorJosJuice <josjuice@gmail.com>2016-12-23 21:53:36 +0100
committerJosJuice <josjuice@gmail.com>2017-01-02 20:57:48 +0100
commitf85266df20bf81777a422dcd71d725f8cf712cd9 (patch)
tree1361da6c799bba35371657dd86005b806f0265de
parent66ea9f5cc18ca6beb87ddd7f7a291d96669ad653 (diff)
SConfig: Replace bNTSC with m_region
This lets us get rid of VideoInterface::SetRegionReg, a huge hack in CEXIMemoryCard, and some minor things.
-rw-r--r--Source/Core/Core/Boot/Boot.cpp23
-rw-r--r--Source/Core/Core/Boot/Boot.h7
-rw-r--r--Source/Core/Core/Boot/Boot_BS2Emu.cpp45
-rw-r--r--Source/Core/Core/Boot/Boot_WiiWAD.cpp7
-rw-r--r--Source/Core/Core/BootManager.cpp18
-rw-r--r--Source/Core/Core/ConfigManager.cpp29
-rw-r--r--Source/Core/Core/ConfigManager.h5
-rw-r--r--Source/Core/Core/HW/EXI_DeviceIPL.cpp5
-rw-r--r--Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp81
-rw-r--r--Source/Core/Core/HW/VideoInterface.cpp16
-rw-r--r--Source/Core/Core/HW/VideoInterface.h1
-rw-r--r--Source/Core/DiscIO/Enums.cpp5
-rw-r--r--Source/Core/DiscIO/Enums.h1
13 files changed, 91 insertions, 152 deletions
diff --git a/Source/Core/Core/Boot/Boot.cpp b/Source/Core/Core/Boot/Boot.cpp
index 7979038790..a85b62fc34 100644
--- a/Source/Core/Core/Boot/Boot.cpp
+++ b/Source/Core/Core/Boot/Boot.cpp
@@ -188,32 +188,34 @@ bool CBoot::Load_BS2(const std::string& _rBootROMFilename)
// Use zlibs crc32 implementation to compute the hash
u32 ipl_hash = crc32(0L, Z_NULL, 0);
ipl_hash = crc32(ipl_hash, (const Bytef*)data.data(), (u32)data.size());
- std::string ipl_region;
+ DiscIO::Region ipl_region;
switch (ipl_hash)
{
case USA_v1_0:
case USA_v1_1:
case USA_v1_2:
case BRA_v1_0:
- ipl_region = USA_DIR;
+ ipl_region = DiscIO::Region::NTSC_U;
break;
case JAP_v1_0:
case JAP_v1_1:
- ipl_region = JAP_DIR;
+ ipl_region = DiscIO::Region::NTSC_J;
break;
case PAL_v1_0:
case PAL_v1_2:
- ipl_region = EUR_DIR;
+ ipl_region = DiscIO::Region::PAL;
break;
default:
PanicAlertT("IPL with unknown hash %x", ipl_hash);
+ ipl_region = DiscIO::Region::UNKNOWN_REGION;
break;
}
- std::string BootRegion = _rBootROMFilename.substr(_rBootROMFilename.find_last_of(DIR_SEP) - 3, 3);
- if (BootRegion != ipl_region)
+ const DiscIO::Region boot_region = SConfig::GetInstance().m_region;
+ if (ipl_region != DiscIO::Region::UNKNOWN_REGION && boot_region != ipl_region)
PanicAlertT("%s IPL found in %s directory. The disc might not be recognized",
- ipl_region.c_str(), BootRegion.c_str());
+ SConfig::GetDirectoryForRegion(ipl_region),
+ SConfig::GetDirectoryForRegion(boot_region));
// Run the descrambler over the encrypted section containing BS1/BS2
CEXIIPL::Descrambler((u8*)data.data() + 0x100, 0x1AFE00);
@@ -255,7 +257,8 @@ bool CBoot::BootUp()
g_symbolDB.Clear();
// PAL Wii uses NTSC framerate and linecount in 60Hz modes
- VideoInterface::Preset(_StartupPara.bNTSC || (_StartupPara.bWii && _StartupPara.bPAL60));
+ VideoInterface::Preset(DiscIO::IsNTSC(_StartupPara.m_region) ||
+ (_StartupPara.bWii && _StartupPara.bPAL60));
switch (_StartupPara.m_BootType)
{
@@ -275,8 +278,6 @@ bool CBoot::BootUp()
}
std::string game_id = DVDInterface::GetVolume().GetGameID();
- if (game_id.size() >= 4)
- VideoInterface::SetRegionReg(game_id.at(3));
std::vector<u8> tmd_buffer = pVolume.GetTMD();
if (!tmd_buffer.empty())
@@ -419,7 +420,7 @@ bool CBoot::BootUp()
// Poor man's bootup
if (_StartupPara.bWii)
- SetupWiiMemory(DiscIO::Region::UNKNOWN_REGION);
+ SetupWiiMemory();
else
EmulatedBS2_GC(true);
diff --git a/Source/Core/Core/Boot/Boot.h b/Source/Core/Core/Boot/Boot.h
index aa952d1199..0388e07f11 100644
--- a/Source/Core/Core/Boot/Boot.h
+++ b/Source/Core/Core/Boot/Boot.h
@@ -7,11 +7,6 @@
#include <cstdlib>
#include <string>
-namespace DiscIO
-{
-enum class Region;
-}
-
struct RegionSetting
{
const std::string area;
@@ -57,5 +52,5 @@ private:
static bool Load_BS2(const std::string& _rBootROMFilename);
static void Load_FST(bool _bIsWii);
- static bool SetupWiiMemory(DiscIO::Region region);
+ static bool SetupWiiMemory();
};
diff --git a/Source/Core/Core/Boot/Boot_BS2Emu.cpp b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
index 5b44b297b4..8906792328 100644
--- a/Source/Core/Core/Boot/Boot_BS2Emu.cpp
+++ b/Source/Core/Core/Boot/Boot_BS2Emu.cpp
@@ -74,8 +74,8 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
0x10000006,
0x8000002C); // Console type - DevKit (retail ID == 0x00000003) see YAGCD 4.2.1.1.2
- PowerPC::HostWrite_U32(SConfig::GetInstance().bNTSC ? 0 : 1,
- 0x800000CC); // Fake the VI Init of the IPL (YAGCD 4.2.1.4)
+ const bool ntsc = DiscIO::IsNTSC(SConfig::GetInstance().m_region);
+ PowerPC::HostWrite_U32(ntsc ? 0 : 1, 0x800000CC); // Fake the VI Init of the IPL (YAGCD 4.2.1.4)
PowerPC::HostWrite_U32(0x01000000, 0x800000d0); // ARAM Size. 16MB main + 4/16/32MB external
// (retail consoles have no external ARAM)
@@ -113,13 +113,14 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
DVDRead(apploader_offset + 0x20, 0x01200000, apploader_size + apploader_trailer, false);
// Setup pointers like real BS2 does
- if (SConfig::GetInstance().bNTSC)
+ if (ntsc)
{
- PowerPC::ppcState.gpr[1] = 0x81566550; // StackPointer, used to be set to 0x816ffff0
- PowerPC::ppcState.gpr[2] = 0x81465cc0; // Global pointer to Small Data Area 2 Base (haven't
- // seen anything use it...meh)
- PowerPC::ppcState.gpr[13] =
- 0x81465320; // Global pointer to Small Data Area Base (Luigi's Mansion's apploader uses it)
+ // StackPointer, used to be set to 0x816ffff0
+ PowerPC::ppcState.gpr[1] = 0x81566550;
+ // Global pointer to Small Data Area 2 Base (haven't seen anything use it...meh)
+ PowerPC::ppcState.gpr[2] = 0x81465cc0;
+ // Global pointer to Small Data Area Base (Luigi's Mansion's apploader uses it)
+ PowerPC::ppcState.gpr[13] = 0x81465320;
}
else
{
@@ -181,22 +182,15 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
return true;
}
-bool CBoot::SetupWiiMemory(DiscIO::Region region)
+bool CBoot::SetupWiiMemory()
{
- static const RegionSetting SETTING_NTSC_J = {"JPN", "NTSC", "JP", "LJ"};
- static const RegionSetting SETTING_NTSC_U = {"USA", "NTSC", "US", "LU"};
- static const RegionSetting SETTING_PAL = {"EUR", "PAL", "EU", "LE"};
- static const RegionSetting SETTING_NTSC_K = {"KOR", "NTSC", "KR", "LKH"};
static const std::map<DiscIO::Region, const RegionSetting> region_settings = {
- {DiscIO::Region::NTSC_J, SETTING_NTSC_J},
- {DiscIO::Region::NTSC_U, SETTING_NTSC_U},
- {DiscIO::Region::PAL, SETTING_PAL},
- {DiscIO::Region::NTSC_K, SETTING_NTSC_K}};
- auto entryPos = region_settings.find(region);
- const RegionSetting& region_setting =
- (entryPos != region_settings.end()) ?
- entryPos->second :
- (SConfig::GetInstance().bNTSC ? SETTING_NTSC_U : SETTING_PAL);
+ {DiscIO::Region::NTSC_J, {"JPN", "NTSC", "JP", "LJ"}},
+ {DiscIO::Region::NTSC_U, {"USA", "NTSC", "US", "LU"}},
+ {DiscIO::Region::PAL, {"EUR", "PAL", "EU", "LE"}},
+ {DiscIO::Region::NTSC_K, {"KOR", "NTSC", "KR", "LKH"}}};
+ auto entryPos = region_settings.find(SConfig::GetInstance().m_region);
+ const RegionSetting& region_setting = entryPos->second;
SettingsHandler gen;
std::string serno;
@@ -311,7 +305,7 @@ bool CBoot::SetupWiiMemory(DiscIO::Region region)
Memory::Write_U32(0x80000000, 0x00003184); // GameID Address
// Fake the VI Init of the IPL
- Memory::Write_U32(SConfig::GetInstance().bNTSC ? 0 : 1, 0x000000CC);
+ Memory::Write_U32(DiscIO::IsNTSC(SConfig::GetInstance().m_region) ? 0 : 1, 0x000000CC);
// Clear exception handler. Why? Don't we begin with only zeros?
for (int i = 0x3000; i <= 0x3038; i += 4)
@@ -330,10 +324,7 @@ bool CBoot::EmulatedBS2_Wii()
INFO_LOG(BOOT, "Faking Wii BS2...");
// Setup Wii memory
- DiscIO::Region region_code = DiscIO::Region::UNKNOWN_REGION;
- if (DVDInterface::VolumeIsValid())
- region_code = DVDInterface::GetVolume().GetRegion();
- if (SetupWiiMemory(region_code) == false)
+ if (!SetupWiiMemory())
return false;
// Execute the apploader
diff --git a/Source/Core/Core/Boot/Boot_WiiWAD.cpp b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
index f7cc276f48..f94780024b 100644
--- a/Source/Core/Core/Boot/Boot_WiiWAD.cpp
+++ b/Source/Core/Core/Boot/Boot_WiiWAD.cpp
@@ -89,13 +89,8 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
if (titleID == TITLEID_SYSMENU)
HLE_IPC_CreateVirtualFATFilesystem();
// setup Wii memory
- if (!SetupWiiMemory(ContentLoader.GetRegion()))
+ if (!SetupWiiMemory())
return false;
- // this sets a bit that is used to detect NTSC-J
- if (ContentLoader.GetRegion() == DiscIO::Region::NTSC_J)
- {
- VideoInterface::SetRegionReg('J');
- }
// DOL
const DiscIO::SNANDContent* pContent =
ContentLoader.GetContentByIndex(ContentLoader.GetBootIndex());
diff --git a/Source/Core/Core/BootManager.cpp b/Source/Core/Core/BootManager.cpp
index 16b4e03d16..04b6e07f01 100644
--- a/Source/Core/Core/BootManager.cpp
+++ b/Source/Core/Core/BootManager.cpp
@@ -28,6 +28,7 @@
#include "Common/IniFile.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
+
#include "Core/BootManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
@@ -38,6 +39,9 @@
#include "Core/Host.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
+
+#include "DiscIO/Enums.h"
+
#include "VideoCommon/VideoBackendBase.h"
namespace BootManager
@@ -349,17 +353,19 @@ bool BootCore(const std::string& _rFilename)
g_SRAM_netplay_initialized = false;
}
+ const bool ntsc = DiscIO::IsNTSC(StartUp.m_region);
+
// Apply overrides
- // Some NTSC GameCube games such as Baten Kaitos react strangely to language settings that would
- // be invalid on an NTSC system
- if (!StartUp.bOverrideGCLanguage && StartUp.bNTSC)
+ // Some NTSC GameCube games such as Baten Kaitos react strangely to
+ // language settings that would be invalid on an NTSC system
+ if (!StartUp.bOverrideGCLanguage && ntsc)
{
StartUp.SelectedLanguage = 0;
}
- // Some NTSC Wii games such as Doc Louis's Punch-Out!! and 1942 (Virtual Console) crash if the
- // PAL60 option is enabled
- if (StartUp.bWii && StartUp.bNTSC)
+ // Some NTSC Wii games such as Doc Louis's Punch-Out!! and
+ // 1942 (Virtual Console) crash if the PAL60 option is enabled
+ if (StartUp.bWii && ntsc)
{
StartUp.bPAL60 = false;
}
diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp
index 9b1545d123..0f56685c38 100644
--- a/Source/Core/Core/ConfigManager.cpp
+++ b/Source/Core/Core/ConfigManager.cpp
@@ -794,7 +794,7 @@ void SConfig::LoadDefaults()
m_revision = 0;
}
-static const char* GetDirectoryForRegion(DiscIO::Region region)
+const char* SConfig::GetDirectoryForRegion(DiscIO::Region region)
{
switch (region)
{
@@ -867,19 +867,18 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
// Check if we have a Wii disc
bWii = pVolume->GetVolumeType() == DiscIO::Platform::WII_DISC;
- DiscIO::Region region = pVolume->GetRegion();
- const char* retrieved_region_dir = GetDirectoryForRegion(region);
+ m_region = pVolume->GetRegion();
+ const char* retrieved_region_dir = GetDirectoryForRegion(m_region);
if (!retrieved_region_dir)
{
if (!PanicYesNoT("Your GCM/ISO file seems to be invalid (invalid country)."
"\nContinue with PAL region?"))
return false;
- region = DiscIO::Region::PAL;
+ m_region = DiscIO::Region::PAL;
retrieved_region_dir = EUR_DIR;
}
set_region_dir = retrieved_region_dir;
- bNTSC = region != DiscIO::Region::PAL;
}
else if (!strcasecmp(Extension.c_str(), ".elf"))
{
@@ -889,8 +888,8 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
// all GC homebrew to 50Hz.
// In the future, it probably makes sense to add a Region setting for homebrew somewhere in
// the emulator config.
- bNTSC = bWii ? false : true;
- set_region_dir = bNTSC ? USA_DIR : EUR_DIR;
+ m_region = bWii ? DiscIO::Region::PAL : DiscIO::Region::NTSC_U;
+ set_region_dir = bWii ? EUR_DIR : USA_DIR;
m_BootType = BOOT_ELF;
}
else if (!strcasecmp(Extension.c_str(), ".dol"))
@@ -898,15 +897,15 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
CDolLoader dolfile(m_strFilename);
bWii = dolfile.IsWii();
// TODO: See the ELF code above.
- bNTSC = bWii ? false : true;
- set_region_dir = bNTSC ? USA_DIR : EUR_DIR;
+ m_region = bWii ? DiscIO::Region::PAL : DiscIO::Region::NTSC_U;
+ set_region_dir = bWii ? EUR_DIR : USA_DIR;
m_BootType = BOOT_DOL;
}
else if (!strcasecmp(Extension.c_str(), ".dff"))
{
bWii = true;
+ m_region = DiscIO::Region::NTSC_U;
set_region_dir = USA_DIR;
- bNTSC = true;
m_BootType = BOOT_DFF;
std::unique_ptr<FifoDataFile> ddfFile(FifoDataFile::Load(m_strFilename, true));
@@ -931,9 +930,9 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
return false; // do not boot
}
- const char* retrieved_region_dir = GetDirectoryForRegion(ContentLoader.GetRegion());
+ m_region = ContentLoader.GetRegion();
+ const char* retrieved_region_dir = GetDirectoryForRegion(m_region);
set_region_dir = retrieved_region_dir ? retrieved_region_dir : EUR_DIR;
- bNTSC = set_region_dir == USA_DIR || set_region_dir == JAP_DIR;
bWii = true;
m_BootType = BOOT_WII_NAND;
@@ -974,21 +973,21 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
break;
case BOOT_BS2_USA:
+ m_region = DiscIO::Region::NTSC_U;
set_region_dir = USA_DIR;
m_strFilename.clear();
- bNTSC = true;
break;
case BOOT_BS2_JAP:
+ m_region = DiscIO::Region::NTSC_J;
set_region_dir = JAP_DIR;
m_strFilename.clear();
- bNTSC = true;
break;
case BOOT_BS2_EUR:
+ m_region = DiscIO::Region::PAL;
set_region_dir = EUR_DIR;
m_strFilename.clear();
- bNTSC = false;
break;
}
diff --git a/Source/Core/Core/ConfigManager.h b/Source/Core/Core/ConfigManager.h
index b3c8ce540a..265979eecb 100644
--- a/Source/Core/Core/ConfigManager.h
+++ b/Source/Core/Core/ConfigManager.h
@@ -16,6 +16,7 @@
namespace DiscIO
{
enum class Language;
+enum class Region;
}
// DSP Backend Types
@@ -92,7 +93,6 @@ struct SConfig : NonCopyable
bool bDSPThread = false;
bool bDSPHLE = true;
bool bSyncGPUOnSkipIdleHack = true;
- bool bNTSC = false;
bool bForceNTSCJ = false;
bool bHLE_BS2 = true;
bool bEnableCheats = false;
@@ -183,7 +183,9 @@ struct SConfig : NonCopyable
BOOT_BS2,
BOOT_DFF
};
+
EBootType m_BootType;
+ DiscIO::Region m_region;
std::string m_strVideoBackend;
std::string m_strGPUDeterminismMode;
@@ -206,6 +208,7 @@ struct SConfig : NonCopyable
std::string m_perfDir;
void LoadDefaults();
+ static const char* GetDirectoryForRegion(DiscIO::Region region);
bool AutoSetup(EBootBS2 _BootBS2);
const std::string& GetGameID() const { return m_strGameID; }
void CheckMemcardPath(std::string& memcardPath, const std::string& gameRegion, bool isSlotA);
diff --git a/Source/Core/Core/HW/EXI_DeviceIPL.cpp b/Source/Core/Core/HW/EXI_DeviceIPL.cpp
index 9f9befb41a..ae89d42158 100644
--- a/Source/Core/Core/HW/EXI_DeviceIPL.cpp
+++ b/Source/Core/Core/HW/EXI_DeviceIPL.cpp
@@ -13,6 +13,7 @@
#include "Common/MemoryUtil.h"
#include "Common/StringUtil.h"
#include "Common/Timer.h"
+
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
@@ -22,6 +23,8 @@
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
+#include "DiscIO/Enums.h"
+
// We should provide an option to choose from the above, or figure out the checksum (the algo in
// yagcd seems wrong)
// so that people can change default language.
@@ -89,7 +92,7 @@ void CEXIIPL::Descrambler(u8* data, u32 size)
CEXIIPL::CEXIIPL() : m_uPosition(0), m_uAddress(0), m_uRWOffset(0), m_FontsLoaded(false)
{
// Determine region
- m_bNTSC = SConfig::GetInstance().bNTSC;
+ m_bNTSC = DiscIO::IsNTSC(SConfig::GetInstance().m_region);
// Create the IPL
m_pIPL = static_cast<u8*>(Common::AllocateMemoryPages(ROM_SIZE));
diff --git a/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp b/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp
index 47d9efeb18..2a4286f440 100644
--- a/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp
+++ b/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp
@@ -152,76 +152,18 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder) : card_index(ind
void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
{
- DiscIO::Region region = DiscIO::Region::UNKNOWN_REGION;
- std::string game_id = SConfig::GetInstance().m_strGameID;
+ DiscIO::Region region = SConfig::GetInstance().m_region;
+ std::string game_id = SConfig::GetInstance().m_strGameID;
u32 CurrentGameId = 0;
- if (game_id == TITLEID_SYSMENU_STRING)
- {
- const DiscIO::CNANDContentLoader& SysMenu_Loader =
- DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU,
- Common::FROM_SESSION_ROOT);
- if (SysMenu_Loader.IsValid())
- {
- region = DiscIO::RegionSwitchGC(SysMenu_Loader.GetCountryChar());
- }
- }
- else if (game_id.length() >= 4)
- {
- region = DiscIO::RegionSwitchGC(game_id.at(3));
+ if (game_id.length() >= 4 && game_id != "00000000" && game_id != TITLEID_SYSMENU_STRING)
CurrentGameId = BE32((u8*)game_id.c_str());
- }
- bool shift_jis = false;
- std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX);
- switch (region)
- {
- case DiscIO::Region::NTSC_J:
- shift_jis = true;
- strDirectoryName += JAP_DIR DIR_SEP;
- break;
- case DiscIO::Region::NTSC_U:
- strDirectoryName += USA_DIR DIR_SEP;
- break;
- case DiscIO::Region::PAL:
- strDirectoryName += EUR_DIR DIR_SEP;
- default:
- {
- // The current game's region is not passed down to the EXI device level.
- // Usually, we can retrieve the region from SConfig::GetInstance().m_strUniqueId.
- // The Wii System Menu requires a lookup based on the version number.
- // This is not possible in some cases ( e.g. FIFO logs, homebrew elf/dol files).
- // Instead, we then lookup the region from the memory card name
- // Earlier in the boot process the region is added to the memory card name (This is done by the
- // function checkMemcardPath)
- // For now take advantage of this.
- // Future options:
- // Set memory card directory path in the checkMemcardPath function.
- // or Add region to SConfig::GetInstance().
- // or Pass region down to the EXI device creation.
-
- std::string memcardFilename = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA :
- SConfig::GetInstance().m_strMemoryCardB;
- std::string region_string = memcardFilename.substr(memcardFilename.size() - 7, 3);
- if (region_string == JAP_DIR)
- {
- region = DiscIO::Region::NTSC_J;
- shift_jis = true;
- strDirectoryName += JAP_DIR DIR_SEP;
- }
- else if (region_string == USA_DIR)
- {
- region = DiscIO::Region::NTSC_U;
- strDirectoryName += USA_DIR DIR_SEP;
- }
- else
- {
- region = DiscIO::Region::PAL;
- strDirectoryName += EUR_DIR DIR_SEP;
- }
- break;
- }
- }
- strDirectoryName += StringFromFormat("Card %c", 'A' + card_index);
+
+ const bool shift_jis = region == DiscIO::Region::NTSC_J;
+
+ std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX) +
+ SConfig::GetDirectoryForRegion(region) + DIR_SEP +
+ StringFromFormat("Card %c", 'A' + card_index);
if (!File::Exists(strDirectoryName)) // first use of memcard folder, migrate automatically
{
@@ -237,9 +179,8 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
else // we tried but the user wants to crash
{
// TODO more user friendly abort
- PanicAlertT("%s is not a directory, failed to move to *.original.\n Verify your write "
- "permissions or move "
- "the file outside of Dolphin",
+ PanicAlertT("%s is not a directory, failed to move to *.original.\n Verify your "
+ "write permissions or move the file outside of Dolphin",
strDirectoryName.c_str());
exit(0);
}
diff --git a/Source/Core/Core/HW/VideoInterface.cpp b/Source/Core/Core/HW/VideoInterface.cpp
index 186ea42d69..9b87eaf8c1 100644
--- a/Source/Core/Core/HW/VideoInterface.cpp
+++ b/Source/Core/Core/HW/VideoInterface.cpp
@@ -8,6 +8,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
+
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
@@ -16,6 +17,9 @@
#include "Core/HW/SI.h"
#include "Core/HW/SystemTimers.h"
#include "Core/HW/VideoInterface.h"
+
+#include "DiscIO/Enums.h"
+
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"
@@ -167,12 +171,14 @@ void Preset(bool _bNTSC)
m_FilterCoefTables = {};
m_UnkAARegister = 0;
+ DiscIO::Region region = SConfig::GetInstance().m_region;
+
// 54MHz, capable of progressive scan
- m_Clock = SConfig::GetInstance().bNTSC;
+ m_Clock = DiscIO::IsNTSC(region);
// Say component cable is plugged
m_DTVStatus.component_plugged = SConfig::GetInstance().bProgressive;
- m_DTVStatus.ntsc_j = SConfig::GetInstance().bForceNTSCJ;
+ m_DTVStatus.ntsc_j = SConfig::GetInstance().bForceNTSCJ || region == DiscIO::Region::NTSC_J;
m_FBWidth.Hex = 0;
m_BorderHBlank.Hex = 0;
@@ -408,12 +414,6 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
}
-void SetRegionReg(char region)
-{
- if (!SConfig::GetInstance().bForceNTSCJ)
- m_DTVStatus.ntsc_j = region == 'J';
-}
-
void UpdateInterrupts()
{
if ((m_InterruptRegister[0].IR_INT && m_InterruptRegister[0].IR_MASK) ||
diff --git a/Source/Core/Core/HW/VideoInterface.h b/Source/Core/Core/HW/VideoInterface.h
index 6e444ee034..bdee2c7927 100644
--- a/Source/Core/Core/HW/VideoInterface.h
+++ b/Source/Core/Core/HW/VideoInterface.h
@@ -327,7 +327,6 @@ union UVIHorizontalStepping {
void Preset(bool _bNTSC);
void Init();
-void SetRegionReg(char region);
void DoState(PointerWrap& p);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
diff --git a/Source/Core/DiscIO/Enums.cpp b/Source/Core/DiscIO/Enums.cpp
index 6689470f32..c107d68c2d 100644
--- a/Source/Core/DiscIO/Enums.cpp
+++ b/Source/Core/DiscIO/Enums.cpp
@@ -11,6 +11,11 @@
namespace DiscIO
{
+bool IsNTSC(Region region)
+{
+ return region == Region::NTSC_J || region == Region::NTSC_U || region == Region::NTSC_K;
+}
+
// Increment CACHE_REVISION (ISOFile.cpp & GameFile.cpp) if the code below is modified
Region RegionSwitchGC(u8 country_code)
diff --git a/Source/Core/DiscIO/Enums.h b/Source/Core/DiscIO/Enums.h
index 01f7ddb529..8e7ee5259b 100644
--- a/Source/Core/DiscIO/Enums.h
+++ b/Source/Core/DiscIO/Enums.h
@@ -66,6 +66,7 @@ enum class Language
LANGUAGE_UNKNOWN
};
+bool IsNTSC(Region region);
Region RegionSwitchGC(u8 country_code);
Region RegionSwitchWii(u8 country_code);
Country CountrySwitch(u8 country_code);