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authorMat M <mathew1800@gmail.com>2016-05-13 21:31:12 -0400
committerMat M <mathew1800@gmail.com>2016-05-13 21:31:12 -0400
commit2d9faa693e86bf00f1c9d4fd3161ea1d770aa01c (patch)
tree072660168d2a7197385bcfb9b883646e0b16e320 /Data/Sys
parent0283ce2a7c6dd1c48e987de9bc486bd1f613a0c6 (diff)
parentdded4dc018c811b7b4708215fe8651b8417a1ebc (diff)
Merge pull request #3827 from JosJuice/broken-game-inis
Fix broken game INIs (comments starting in the middle of lines)
Diffstat (limited to 'Data/Sys')
-rw-r--r--Data/Sys/GameSettings/R64.ini6
-rw-r--r--Data/Sys/GameSettings/R8P.ini6
-rw-r--r--Data/Sys/GameSettings/RMC.ini4
-rw-r--r--Data/Sys/GameSettings/RSP.ini4
-rw-r--r--Data/Sys/GameSettings/RZT.ini5
5 files changed, 13 insertions, 12 deletions
diff --git a/Data/Sys/GameSettings/R64.ini b/Data/Sys/GameSettings/R64.ini
index 151fa5374b..170ce7dcfb 100644
--- a/Data/Sys/GameSettings/R64.ini
+++ b/Data/Sys/GameSettings/R64.ini
@@ -1,13 +1,13 @@
-# R64E01, R64J01, R64K01, R64P01 - RVL Wii Music
+# R64E01, R64J01, R64K01, R64P01 - Wii Music
[Core]
# Values set here will override the main Dolphin settings.
-SyncGPU = True # Prevent CPU/GPU desync
+SyncGPU = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Needs SyncGPU or single core to avoid CPU/GPU desyncs
[OnLoad]
# Add memory patches to be loaded once on boot here.
diff --git a/Data/Sys/GameSettings/R8P.ini b/Data/Sys/GameSettings/R8P.ini
index 0de5e3168e..a7814bc92d 100644
--- a/Data/Sys/GameSettings/R8P.ini
+++ b/Data/Sys/GameSettings/R8P.ini
@@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
+EmulationIssues = Needs Efb to Ram and BBox (proper graphics and functionality).
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -18,5 +18,5 @@ EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
# Add action replay cheats here.
[Video_Hacks]
-EFBToTextureEnable = False # Fix transitions
-BBoxEnable = True # Required for proper functionality
+EFBToTextureEnable = False
+BBoxEnable = True
diff --git a/Data/Sys/GameSettings/RMC.ini b/Data/Sys/GameSettings/RMC.ini
index 372376bd68..8ac5ec75bc 100644
--- a/Data/Sys/GameSettings/RMC.ini
+++ b/Data/Sys/GameSettings/RMC.ini
@@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Disable anti-aliasing to avoid overbloom
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -24,4 +24,4 @@ EFBEmulateFormatChanges = True
StereoConvergence = 613
[Video_Settings]
-MSAA = 0 # Avoid overbloom
+MSAA = 0
diff --git a/Data/Sys/GameSettings/RSP.ini b/Data/Sys/GameSettings/RSP.ini
index 81430b70be..f6b2ea1f8c 100644
--- a/Data/Sys/GameSettings/RSP.ini
+++ b/Data/Sys/GameSettings/RSP.ini
@@ -2,12 +2,12 @@
[Core]
# Values set here will override the main Dolphin settings.
-CPUThread = False # Display Mii faces correctly
+CPUThread = False
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-EmulationIssues =
+EmulationIssues = Dual core must be disabled to display Mii faces correctly
[OnLoad]
# Add memory patches to be loaded once on boot here.
diff --git a/Data/Sys/GameSettings/RZT.ini b/Data/Sys/GameSettings/RZT.ini
index 827e4688b6..bb8b4388c0 100644
--- a/Data/Sys/GameSettings/RZT.ini
+++ b/Data/Sys/GameSettings/RZT.ini
@@ -1,11 +1,12 @@
# RZTE01, RZTJ01, RZTK01, RZTP01, RZTW01 - Wii Sports Resort
+
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Proper aiming requires EFB Access from CPU.
[OnLoad]
# Add memory patches to be loaded once on boot here.
@@ -16,4 +17,4 @@ EmulationIssues = Needs real wiimote and motion plus.
[Video_Hacks]
EFBEmulateFormatChanges = True
-EFBAccessEnable = True # Fix aiming
+EFBAccessEnable = True