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authorMarkus Wick <markus@selfnet.de>2015-07-22 19:04:04 +0200
committerMarkus Wick <markus@selfnet.de>2015-07-22 19:04:04 +0200
commit6bcdae616be68f2702bb1e5beeb47e90004b6c46 (patch)
treed1370da9ed33ce48d8978d8366c315aaf49958ce /Data/Sys
parentdeef164c7b99bac1b9b3c574fe6a886ab2b13a1c (diff)
parentd8cd2c3252ab6f2ce6c1656b5eb194863e834f52 (diff)
Merge pull request #2679 from Tinob/master
Implement scaled partial texture updates
Diffstat (limited to 'Data/Sys')
-rw-r--r--Data/Sys/GameSettings/SMN.ini4
1 files changed, 1 insertions, 3 deletions
diff --git a/Data/Sys/GameSettings/SMN.ini b/Data/Sys/GameSettings/SMN.ini
index 70e3592672..204d8a32df 100644
--- a/Data/Sys/GameSettings/SMN.ini
+++ b/Data/Sys/GameSettings/SMN.ini
@@ -5,7 +5,6 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues = If "Store EFB Copies to Texture Only" is enabled, "Scaled EFB Copy" needs to be disabled for the coins to spin.
EmulationStateId = 4
[OnLoad]
@@ -20,5 +19,4 @@ EmulationStateId = 4
[Video_Settings]
SafeTextureCacheColorSamples = 512
-[Video_Hacks]
-EFBScaledCopy = False
+[Video_Hacks] \ No newline at end of file