diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-10-28 18:47:04 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-28 18:47:04 +0200 |
| commit | c624629dfd3e4fe7ca80ce6d56809734e8bb678d (patch) | |
| tree | fc08b7c79b61ba330d760080e5d394685d08cb67 /Data/Sys | |
| parent | 904551fdb9cbaf8150637f9a910feb7c19daee79 (diff) | |
| parent | 1049ae629eab5a358a416c366f1110b0438ffd80 (diff) | |
Merge pull request #11223 from JMC47/dkcrfiltering
Disable Force Texture Filtering in DKCR
Diffstat (limited to 'Data/Sys')
| -rw-r--r-- | Data/Sys/GameSettings/SF8.ini | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/SF8.ini b/Data/Sys/GameSettings/SF8.ini index 1ed165debb..ed83a54938 100644 --- a/Data/Sys/GameSettings/SF8.ini +++ b/Data/Sys/GameSettings/SF8.ini @@ -15,5 +15,9 @@ [Video_Settings] SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +# Enabling this causes Donkey Kong/Diddy Kong to have an outline. +ForceFiltering = False + [Video_Stereoscopy] StereoConvergence = 26 |
