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authorJosJuice <josjuice@gmail.com>2021-07-28 16:04:35 +0200
committerGitHub <noreply@github.com>2021-07-28 16:04:35 +0200
commitcba4b6ca32ad35816db03814d9dfd64f8e73d343 (patch)
treebe15ea99fcbf803c9612a25139b9dc4efb78e220 /Data/Sys
parent2a9742c74cbd7e090cd06d28faf72c63948f06c7 (diff)
parent1f3388be0aba365c934587103daaf58bdded1fe0 (diff)
Merge pull request #9969 from JMC47/inazumastriker2013ini
GameINI: Add Safe Texture Cache to Inazuma Eleven GO: Strikers 2013
Diffstat (limited to 'Data/Sys')
-rw-r--r--Data/Sys/GameSettings/S5S.ini17
1 files changed, 17 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/S5S.ini b/Data/Sys/GameSettings/S5S.ini
new file mode 100644
index 0000000000..196a2aad41
--- /dev/null
+++ b/Data/Sys/GameSettings/S5S.ini
@@ -0,0 +1,17 @@
+# S5SJHF - Inazuma Eleven GO: Strikers 2013
+
+[Core]
+# Values set here will override the main Dolphin settings.
+
+[OnLoad]
+# Add memory patches to be loaded once on boot here.
+
+[OnFrame]
+# Add memory patches to be applied every frame here.
+
+[ActionReplay]
+# Add action replay cheats here.
+
+[Video_Settings]
+# SafeTextureCache is required for text to render properly.
+SafeTextureCacheColorSamples = 0