diff options
| author | Léo Lam <leo@leolam.fr> | 2021-07-31 19:00:26 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-31 19:00:26 +0200 |
| commit | d4cd28929701830af3613df6bbaac8c99bc943df (patch) | |
| tree | 3e99bf96a4ff9b3cc5e346c61ea0ef7f53e467ad /Data/Sys | |
| parent | 3b88ffbe608668718eaa4801216dd625d48701f4 (diff) | |
| parent | 167358e9531e3276c267dfde66a3dab02e198dbd (diff) | |
Merge pull request #9979 from JMC47/genrexini
GameINI: Enable Medium Tex Cache for Generator Rex
Diffstat (limited to 'Data/Sys')
| -rw-r--r-- | Data/Sys/GameSettings/SRX.ini | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/Data/Sys/GameSettings/SRX.ini b/Data/Sys/GameSettings/SRX.ini new file mode 100644 index 0000000000..aefbd953ac --- /dev/null +++ b/Data/Sys/GameSettings/SRX.ini @@ -0,0 +1,18 @@ +# SRXP52, SRXE52 - Generator Rex: Agent of Providence + +[Core] +# Values set here will override the main Dolphin settings. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Settings] +# This game needs medium texture cache for proper +# text rendering. +SafeTextureCacheColorSamples = 512 |
