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authorShawn Hoffman <godisgovernment@gmail.com>2008-11-24 19:11:15 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2008-11-24 19:11:15 +0000
commit0b5fed62c1b92017ce43a87ba223763a75e7fbef (patch)
treeef533fb0d2345a800114595e923a7353033dbb5a /Data/User/GameConfig
parent4dd91ec191bddff6158d181a458b3ad450dda957 (diff)
ISOProperties.cpp can now toggle and remove cheats/patches. Still have to do add/edit. Put PatchEngine in it's own namespace, changed format of patches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1289 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Data/User/GameConfig')
-rw-r--r--Data/User/GameConfig/G2ME01.ini2
-rw-r--r--Data/User/GameConfig/G2MP01.ini2
-rw-r--r--Data/User/GameConfig/GALP01.ini4
-rw-r--r--Data/User/GameConfig/GM8E01.ini2
-rw-r--r--Data/User/GameConfig/GM8P01.ini2
-rw-r--r--Data/User/GameConfig/GMSE01.ini2
-rw-r--r--Data/User/GameConfig/GSNP8P.ini2
-rw-r--r--Data/User/GameConfig/GZ2E01.ini2
-rw-r--r--Data/User/GameConfig/GZLE01.ini28
-rw-r--r--Data/User/GameConfig/GZLP01.ini28
10 files changed, 29 insertions, 45 deletions
diff --git a/Data/User/GameConfig/G2ME01.ini b/Data/User/GameConfig/G2ME01.ini
index 64542bb4c2..ab81243e8e 100644
--- a/Data/User/GameConfig/G2ME01.ini
+++ b/Data/User/GameConfig/G2ME01.ini
@@ -6,8 +6,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/G2MP01.ini b/Data/User/GameConfig/G2MP01.ini
index 3fe3f87b8b..ab1ad5c703 100644
--- a/Data/User/GameConfig/G2MP01.ini
+++ b/Data/User/GameConfig/G2MP01.ini
@@ -7,8 +7,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/GALP01.ini b/Data/User/GameConfig/GALP01.ini
index 3886b75355..5d9973c58e 100644
--- a/Data/User/GameConfig/GALP01.ini
+++ b/Data/User/GameConfig/GALP01.ini
@@ -4,11 +4,9 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
-#0x8044CD30=dword:0xFFFFFFFF
+0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
#Add action replay cheats here.
$P1 - No Damage
diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini
index 33c1229c1a..05e817a840 100644
--- a/Data/User/GameConfig/GM8E01.ini
+++ b/Data/User/GameConfig/GM8E01.ini
@@ -6,8 +6,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/GM8P01.ini b/Data/User/GameConfig/GM8P01.ini
index 1658498f30..ecbea2b53a 100644
--- a/Data/User/GameConfig/GM8P01.ini
+++ b/Data/User/GameConfig/GM8P01.ini
@@ -7,8 +7,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/GMSE01.ini b/Data/User/GameConfig/GMSE01.ini
index f0cfdf428e..d045b4231d 100644
--- a/Data/User/GameConfig/GMSE01.ini
+++ b/Data/User/GameConfig/GMSE01.ini
@@ -4,8 +4,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/GSNP8P.ini b/Data/User/GameConfig/GSNP8P.ini
index 9c7083e89a..ebd741483d 100644
--- a/Data/User/GameConfig/GSNP8P.ini
+++ b/Data/User/GameConfig/GSNP8P.ini
@@ -4,8 +4,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini
index da5f176664..ee2e749239 100644
--- a/Data/User/GameConfig/GZ2E01.ini
+++ b/Data/User/GameConfig/GZ2E01.ini
@@ -4,8 +4,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
diff --git a/Data/User/GameConfig/GZLE01.ini b/Data/User/GameConfig/GZLE01.ini
index 9c881f3782..677704cc1b 100644
--- a/Data/User/GameConfig/GZLE01.ini
+++ b/Data/User/GameConfig/GZLE01.ini
@@ -4,22 +4,22 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
-0x802904b4=dword:0x4E800020 #Fix item hang
-#WARNING - cheats may screw up your save games
-#0x803C4C09=byte:0x50 #Max health
-#0x803C4C0B=byte:0x50 #Current health
-#Hidden dungeon
-#0x803C9D44=dword:0x000000FF
-#0x803C9D48=dword:0x485F7465
-#0x803C9D4C=dword:0x73740000
-#Snow test room
-#0x803C9D44=dword:0x000000FF
-#0x803C9D48=dword:0x49546573
-#0x803C9D4C=dword:0x74363200
++$Fix item hang
+0x802904b4=dword:0x4E800020
+$Max health
+0x803C4C09=byte:0x50
+$Current health
+0x803C4C0B=byte:0x50
+$Hidden dungeon
+0x803C9D44=dword:0x000000FF
+0x803C9D48=dword:0x485F7465
+0x803C9D4C=dword:0x73740000
+$Snow test room
+0x803C9D44=dword:0x000000FF
+0x803C9D48=dword:0x49546573
+0x803C9D4C=dword:0x74363200
[ActionReplay]
#Add action replay cheats here.
#Codes by GCNHacker87
diff --git a/Data/User/GameConfig/GZLP01.ini b/Data/User/GameConfig/GZLP01.ini
index 6d8bf5bcda..a14ef6eff1 100644
--- a/Data/User/GameConfig/GZLP01.ini
+++ b/Data/User/GameConfig/GZLP01.ini
@@ -4,22 +4,22 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
-[OnLoad]
-#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
-0x80295654=dword:0x4E800020 #Fix item hang
-#WARNING - cheats may screw up your save games
-#0x803C4C09=byte:0x50 #Max health
-#0x803C4C0B=byte:0x50 #Current health
-#Hidden dungeon
-#0x803C9D44=dword:0x000000FF
-#0x803C9D48=dword:0x485F7465
-#0x803C9D4C=dword:0x73740000
-#Snow test room
-#0x803C9D44=dword:0x000000FF
-#0x803C9D48=dword:0x49546573
-#0x803C9D4C=dword:0x74363200
++$Fix item hang
+0x80295654:dword:0x4E800020
+$Max health
+0x803C4C09=byte:0x50
+$Current health
+0x803C4C0B=byte:0x50
+$Hidden dungeon
+0x803C9D44=dword:0x000000FF
+0x803C9D48=dword:0x485F7465
+0x803C9D4C=dword:0x73740000
+$Snow test room
+0x803C9D44=dword:0x000000FF
+0x803C9D48=dword:0x49546573
+0x803C9D4C=dword:0x74363200
[ActionReplay]
#Add action replay cheats here.
$(M)