summaryrefslogtreecommitdiff
path: root/Data/User/GameConfig
diff options
context:
space:
mode:
authorkostamarino@hotmail.com <kostamarino@hotmail.com>2011-12-16 21:01:10 +0200
committerkostamarino@hotmail.com <kostamarino@hotmail.com>2011-12-16 21:01:10 +0200
commita58c46be814398fa44bdbe92453d547f0becced4 (patch)
treed23a956ccad2a60bf077c930dca324bd19d74e19 /Data/User/GameConfig
parentd2f61fa1556ca0867a7d58b72bba63f8e7531180 (diff)
Gui change and an update to the gameini database.
The "Notes" column is gone and in it's place an "Emulation Notes" column is placed (it contains the emulationissues lines from the game inis). Notes that contain useful info about the game can be seen with just a glance this way. Fixes issue 5043.
Diffstat (limited to 'Data/User/GameConfig')
-rw-r--r--Data/User/GameConfig/GLNP69.ini16
-rw-r--r--Data/User/GameConfig/GUME52.ini14
-rw-r--r--Data/User/GameConfig/GUMP52.ini10
-rw-r--r--Data/User/GameConfig/GXCE01.ini57
-rw-r--r--Data/User/GameConfig/REDE41.ini12
-rw-r--r--Data/User/GameConfig/REDJ41.ini16
-rw-r--r--Data/User/GameConfig/REDP41.ini12
-rw-r--r--Data/User/GameConfig/RFBE01.ini19
-rw-r--r--Data/User/GameConfig/RFBJ01.ini19
-rw-r--r--Data/User/GameConfig/RFBP01.ini14
-rw-r--r--Data/User/GameConfig/RMHE08.ini3
-rw-r--r--Data/User/GameConfig/RMHJ08.ini3
-rw-r--r--Data/User/GameConfig/RMHP08.ini3
-rw-r--r--Data/User/GameConfig/RQREXJ.ini2
-rw-r--r--Data/User/GameConfig/RQRJAF.ini2
-rw-r--r--Data/User/GameConfig/RQRPAF.ini2
-rw-r--r--Data/User/GameConfig/SOUE01.ini4
-rw-r--r--Data/User/GameConfig/SOUJ01.ini4
-rw-r--r--Data/User/GameConfig/SOUK01.ini4
-rw-r--r--Data/User/GameConfig/SOUP01.ini4
-rw-r--r--Data/User/GameConfig/SX4J01.ini3
-rw-r--r--Data/User/GameConfig/SX4P01.ini3
22 files changed, 155 insertions, 71 deletions
diff --git a/Data/User/GameConfig/GLNP69.ini b/Data/User/GameConfig/GLNP69.ini
new file mode 100644
index 0000000000..b919c56baa
--- /dev/null
+++ b/Data/User/GameConfig/GLNP69.ini
@@ -0,0 +1,16 @@
+# GLNP69 - Looney Tunes Back In Action
+[Core] Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/GUME52.ini b/Data/User/GameConfig/GUME52.ini
index 4fc9785ee0..396010c826 100644
--- a/Data/User/GameConfig/GUME52.ini
+++ b/Data/User/GameConfig/GUME52.ini
@@ -1,8 +1,16 @@
# GUME52 - Gun
[Core] Values set here will override the main dolphin settings.
-TLBHack = 1
+MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues = only see nintendo thingy
-EmulationStateId = 1
+EmulationIssues = Needs MMU to run, it gives a black screen after the intro video though.
+EmulationStateId = 2
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
diff --git a/Data/User/GameConfig/GUMP52.ini b/Data/User/GameConfig/GUMP52.ini
index 8ce1c4ca5a..4265749160 100644
--- a/Data/User/GameConfig/GUMP52.ini
+++ b/Data/User/GameConfig/GUMP52.ini
@@ -1,12 +1,16 @@
# GUMP52 - Gun
[Core] Values set here will override the main dolphin settings.
-TLBHack = 1
+MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Needs MMU to run, it gives a black screen after the intro video though.
EmulationStateId = 2
-Issues="Trying to compile error"
-EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
[Gecko]
diff --git a/Data/User/GameConfig/GXCE01.ini b/Data/User/GameConfig/GXCE01.ini
index bc971922af..a5c9b88862 100644
--- a/Data/User/GameConfig/GXCE01.ini
+++ b/Data/User/GameConfig/GXCE01.ini
@@ -4,59 +4,14 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set. Last validated using ver. r1697
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Use direct 3d 11 for less glitches.
[OnFrame]
[ActionReplay]
-$(M)
-0556D8F4 88000000
-C416C860 0000FF01
-$Unlock Bonuses
-0556D8F5 08000000
-04321D44 FFFFFFFF
-$Robo 1: Infinite Health
-0556D8F6 08000000
-0424E194 447A0000
-$Robo 1: Dies With 1 Hit
-0556D8F7 08000000
-3424E194 3F800000
-0424E194 3F800000
-$Robo 2: Infinite Health
-0556D8F8 08000000
-042816B4 447A0000
-$Robo 2: Dies With 1 Hit
-0556D8F9 08000000
-342816B4 3F800000
-042816B4 3F800000
-$Robo 3: Infinite Health
-0556D8FA 08000000
-042B4BD4 447A0000
-$Robo 3: Dies With 1 Hit
-0556D8FB 08000000
-342B4BD4 3F800000
-042B4BD4 3F800000
-$Robo 4: Infinite Health
-0556D8FC 08000000
-042E80F4 447A0000
-$Robo 4: Dies With 1 Hit
-0556D8FD 08000000
-342E80F4 3F800000
-042E80F4 3F800000
-$All Body Types
-0556D8FE 08000000
-023BFB9C 0003FFFF
-$All Gun Parts
-0556D8FF 08000000
-023BFBBC 0003FFFF
-$All Bomb Parts
-0556D900 08000000
-023BFBDC 0003FFFF
-$All Pod Parts
-0556D901 08000000
-023BFBFC 0003FFFF
-$All Leg Parts
-0556D902 08000000
-023BFC1C 0003FFFF
[Video]
ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
[Gecko]
-
diff --git a/Data/User/GameConfig/REDE41.ini b/Data/User/GameConfig/REDE41.ini
index ca72301284..4d4cce340c 100644
--- a/Data/User/GameConfig/REDE41.ini
+++ b/Data/User/GameConfig/REDE41.ini
@@ -1,6 +1,16 @@
# REDE41 - RedSteel NTSC
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 1
+EmulationStateId = 3
+EmulationIssues = Nunchuck doesn't work (both real and emulated).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Wii]
diff --git a/Data/User/GameConfig/REDJ41.ini b/Data/User/GameConfig/REDJ41.ini
new file mode 100644
index 0000000000..c0dc3d9b86
--- /dev/null
+++ b/Data/User/GameConfig/REDJ41.ini
@@ -0,0 +1,16 @@
+# REDJ41 - RedSteel NTSC
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 3
+EmulationIssues = Nunchuck doesn't work (both real and emulated).
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Wii]
diff --git a/Data/User/GameConfig/REDP41.ini b/Data/User/GameConfig/REDP41.ini
index b1b18e205e..28a37b3f0c 100644
--- a/Data/User/GameConfig/REDP41.ini
+++ b/Data/User/GameConfig/REDP41.ini
@@ -1,6 +1,16 @@
# REDP41 - RedSteel PAL
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationStateId = 2
+EmulationStateId = 3
+EmulationIssues = Nunchuck doesn't work (both real and emulated).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Wii]
diff --git a/Data/User/GameConfig/RFBE01.ini b/Data/User/GameConfig/RFBE01.ini
new file mode 100644
index 0000000000..9b3c8dd9de
--- /dev/null
+++ b/Data/User/GameConfig/RFBE01.ini
@@ -0,0 +1,19 @@
+# RFBE01 - ENDLESS OCEAN
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Needs efb to ram for photos to be developed.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+DlistCachingEnable = False
diff --git a/Data/User/GameConfig/RFBJ01.ini b/Data/User/GameConfig/RFBJ01.ini
new file mode 100644
index 0000000000..2d603b29b0
--- /dev/null
+++ b/Data/User/GameConfig/RFBJ01.ini
@@ -0,0 +1,19 @@
+# RFBJ01 - Forever Blue
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues = Needs efb to ram for photos to be developed.
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+DlistCachingEnable = False
diff --git a/Data/User/GameConfig/RFBP01.ini b/Data/User/GameConfig/RFBP01.ini
index c77844fef6..0208f62ec1 100644
--- a/Data/User/GameConfig/RFBP01.ini
+++ b/Data/User/GameConfig/RFBP01.ini
@@ -2,6 +2,18 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues =
+EmulationIssues = Needs efb to ram for photos to be developed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBToTextureEnable = False
+EFBCopyEnable = True
+DlistCachingEnable = False
diff --git a/Data/User/GameConfig/RMHE08.ini b/Data/User/GameConfig/RMHE08.ini
index c9dd6910a0..aebbd4f7f8 100644
--- a/Data/User/GameConfig/RMHE08.ini
+++ b/Data/User/GameConfig/RMHE08.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues = Use Directx9 plugin. Disable(enable cpu access) in the graphics plugin for playable speed(r6676).
+EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
+$Bloom OFF
@@ -21,3 +21,4 @@ PH_ZFar =
EFBAccessEnable = False
EFBToTextureEnable = False
EFBCopyEnable = True
+EFBCopyCacheEnable = True
diff --git a/Data/User/GameConfig/RMHJ08.ini b/Data/User/GameConfig/RMHJ08.ini
index 924bc413fc..6a9b8231b8 100644
--- a/Data/User/GameConfig/RMHJ08.ini
+++ b/Data/User/GameConfig/RMHJ08.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues = Use Directx9 plugin. Disable(enable cpu access) in the graphics plugin for playable speed(r6676).
+EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
0x805DD6D4:dword:0x60000000
@@ -21,3 +21,4 @@ PH_ZFar =
EFBAccessEnable = False
EFBToTextureEnable = False
EFBCopyEnable = True
+EFBCopyCacheEnable = True
diff --git a/Data/User/GameConfig/RMHP08.ini b/Data/User/GameConfig/RMHP08.ini
index cbe5456828..d2f0179aa1 100644
--- a/Data/User/GameConfig/RMHP08.ini
+++ b/Data/User/GameConfig/RMHP08.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
-EmulationIssues = Use Directx9 plugin. Disable(enable cpu access) in the graphics plugin for playable speed(r6676).
+EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
@@ -13,3 +13,4 @@ ProjectionHack = 0
EFBAccessEnable = False
EFBToTextureEnable = False
EFBCopyEnable = True
+EFBCopyCacheEnable = True
diff --git a/Data/User/GameConfig/RQREXJ.ini b/Data/User/GameConfig/RQREXJ.ini
index 83b5f9f9ce..b3a8ed6f99 100644
--- a/Data/User/GameConfig/RQREXJ.ini
+++ b/Data/User/GameConfig/RQREXJ.ini
@@ -18,3 +18,5 @@ EmulationIssues = Needs single core to run properly(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/RQRJAF.ini b/Data/User/GameConfig/RQRJAF.ini
index b60c421d9a..1a3d093110 100644
--- a/Data/User/GameConfig/RQRJAF.ini
+++ b/Data/User/GameConfig/RQRJAF.ini
@@ -18,3 +18,5 @@ EmulationIssues = Needs single core to run properly(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/RQRPAF.ini b/Data/User/GameConfig/RQRPAF.ini
index 7253a3ac5f..58298f19e2 100644
--- a/Data/User/GameConfig/RQRPAF.ini
+++ b/Data/User/GameConfig/RQRPAF.ini
@@ -18,3 +18,5 @@ EmulationIssues = Needs single core to run properly(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/SOUE01.ini b/Data/User/GameConfig/SOUE01.ini
index 5e9a8939d7..3a17851101 100644
--- a/Data/User/GameConfig/SOUE01.ini
+++ b/Data/User/GameConfig/SOUE01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Direct 3d 11 backend and efb to ram for less graphic glitches. Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@@ -16,3 +16,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/SOUJ01.ini b/Data/User/GameConfig/SOUJ01.ini
index f868f5ccf2..67e67a1525 100644
--- a/Data/User/GameConfig/SOUJ01.ini
+++ b/Data/User/GameConfig/SOUJ01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Direct 3d 11 backend and efb to ram for less graphic glitches. Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@@ -16,3 +16,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/SOUK01.ini b/Data/User/GameConfig/SOUK01.ini
index 800efb33d0..f169b324bf 100644
--- a/Data/User/GameConfig/SOUK01.ini
+++ b/Data/User/GameConfig/SOUK01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Direct 3d 11 backend and efb to ram for less graphic glitches. Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@@ -16,3 +16,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/SOUP01.ini b/Data/User/GameConfig/SOUP01.ini
index 23f5acee83..0e80a81656 100644
--- a/Data/User/GameConfig/SOUP01.ini
+++ b/Data/User/GameConfig/SOUP01.ini
@@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Use Direct 3d 11 backend and efb to ram for less graphic glitches. Needs real wiimote and motion plus.
+EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@@ -16,3 +16,5 @@ PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
+[Wii]
+DisableWiimoteSpeaker = 1
diff --git a/Data/User/GameConfig/SX4J01.ini b/Data/User/GameConfig/SX4J01.ini
index 2e2169a190..12d93d6744 100644
--- a/Data/User/GameConfig/SX4J01.ini
+++ b/Data/User/GameConfig/SX4J01.ini
@@ -1,10 +1,9 @@
# SX4J01 - Xenoblade
[Core] Values set here will override the main dolphin settings.
BlockMerging = 1
-SkipIdle = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Disable idle skipping to solve sound issues or use LLE audio. Per pixel lighting creates a glitch in ether cave with direct 3d 9. The game randomly freezes.
+EmulationIssues = The game randomly freezes. Use LLE audio for sound issues. Per pixel lighting creates a glitch in ether cave with direct 3d 9.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
diff --git a/Data/User/GameConfig/SX4P01.ini b/Data/User/GameConfig/SX4P01.ini
index b374dab682..b5988e291b 100644
--- a/Data/User/GameConfig/SX4P01.ini
+++ b/Data/User/GameConfig/SX4P01.ini
@@ -1,10 +1,9 @@
# SX4P01 - Xenoblade Chronicles
[Core] Values set here will override the main dolphin settings.
BlockMerging = 1
-SkipIdle = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
-EmulationIssues = Disable idle skipping to solve sound issues or use LLE audio. Per pixel lighting creates a glitch in ether cave with direct 3d 9. The game randomly freezes.
+EmulationIssues = The game randomly freezes. Use LLE audio for sound issues. Per pixel lighting creates a glitch in ether cave with direct 3d 9.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]